Player Matchup

Terra
Terra
AcidicBox90
Terra
Level 27
God Stats
13W - 5L
1,666 SR
Queue Stats
41W - 36L
1,369 Elo+
Party 2
Scylla
Scylla
BTK Its Finn
Scylla
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 22L
1,326 Elo+
Party 3
Hel
Hel
NOTNICELADY
Hel
Level 26
God Stats
15W - 15L
1,416 SR
Queue Stats
76W - 83L
1,342 Elo+
Party 3
Neith
Neith
The_Mighty710
Neith
Level 20
God Stats
10W - 7L
1,442 SR
Queue Stats
15W - 24L
1,209 Elo+
Solo
Ullr
Ullr
Zachill
Ullr
Level 26
God Stats
5W - 0L
1,736 SR
Queue Stats
5W - 0L
1,613 Elo+
Party 2
Team Averages
Level 23
1,552 SR
1,372 Elo+

VS

Team Averages
Level 15
1,352 SR
1,235 Elo+
Susano
Susano
Albino_rat69445
Susano
Level 3
God Stats
0W - 2L
1,279 SR
Queue Stats
0W - 4L
1,029 Elo+
Party 1
Bakasura
Bakasura
Ghost_Of_Rival
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,198 Elo+
Party 1
Ah Puch
Ah Puch
TheeGhost1
Ah Puch
Level 12
God Stats
4W - 9L
1,358 SR
Queue Stats
4W - 10L
1,283 Elo+
Party 1
Fenrir
Fenrir
WolfieSnipesx
Fenrir
Level 28
God Stats
0W - 2L
1,296 SR
Queue Stats
10W - 13L
1,313 Elo+
Solo
Geb
Geb
YeomanShelf3307
Geb
Level 28
God Stats
4W - 5L
1,328 SR
Queue Stats
103W - 116L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 28
11,490
1,277
9,895
13,190
12,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
17
8 / 2 / 23
10,147
1,127
12,336
8,513
3,528
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
7 / 1 / 20
10,530
1,170
7,680
9,891
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
8 / 0 / 29
11,401
1,267
16,972
5,634
2,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
Zachill
Ullr
18
15 / 1 / 24
11,978
1,331
21,995
8,499
3,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

327

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 1
9,186
1,021
10,114
15,332
5,336
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bakasura
14
1 / 10 / 1
8,144
905
3,140
14,344
5,130
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
TheeGhost1
Ah Puch
14
1 / 3 / 2
8,479
942
11,133
10,166
2,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 16 / 4
8,786
976
11,847
25,155
15,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 7 / 4
7,909
879
6,327
12,038
4,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
17
46
Kills
5
5
Deaths
46
124
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
1
28
22
L
2
10
1
0.25
W
Scylla
8
2
23
9.75
L
Bakasura
1
10
1
0.15
W
7
1
20
17
W
8
0
29
22.5
L
Ah Puch
TheeGhost1
Ah Puch
1
3
2
0.67
L
1
16
4
0.19
L
0
7
4
0.29
W
Ullr
Zachill
Ullr
15
1
24
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,878
Damage
42,561
45,727
Taken
77,035
26,877
Mitigated
33,429
17,776
Healing
2,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,895
1,540
2,542
2,130
13,190
12,473
0
4,234
8,750
17,049
0
L
10,114
1,118
0
215
15,332
5,336
0
5,222
10,110
0
21,526
W
Scylla
12,336
4,433
0
0
8,513
3,528
0
3,978
4,365
18,118
0
L
Bakasura
3,140
1,727
0
1,114
14,344
5,130
0
4,302
10,042
0
7,348
W
7,680
1,357
7,150
4,199
9,891
4,725
0
3,223
6,544
18,147
0
W
16,972
8,853
0
1,339
5,634
2,427
0
2,140
3,282
0
39,644
L
Ah Puch
TheeGhost1
Ah Puch
11,133
768
0
249
10,166
2,979
0
3,540
6,626
33,415
0
L
11,847
3,348
0
774
25,155
15,542
0
12,258
12,897
0
27,531
L
6,327
538
0
427
12,038
4,442
0
4,589
7,449
10,116
0
W
Ullr
Zachill
Ullr
21,995
15,037
0
416
8,499
3,724
0
3,099
5,244
0
39,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,546
Gold Earned
42,504
196
Minions Killed
130
2
Camps Cleared
1
903,002
Distance Traveled
722,022
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,490
1,277
18
2
1
200,171
0
L
Susano
9,186
1,021
27
3
0
177,072
1
W
Scylla
10,147
1,127
18
2
0
167,517
0
L
Bakasura
8,144
905
10
1
1
158,443
0
W
Hel
10,530
1,170
34
4
0
190,115
0
W
Neith
11,401
1,267
63
7
1
167,472
0
L
Ah Puch
8,479
942
52
6
0
161,917
3
L
Fenrir
8,786
976
32
4
0
154,517
0
L
Geb
7,909
879
9
1
0
70,073
0
W
Ullr
11,978
1,331
63
7
0
177,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role