Player Matchup

Thanatos
Thanatos
Meyzere
Thanatos
Level 79
God Stats
4W - 2L
1,397 SR
Queue Stats
32W - 18L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
Unholy_Scarecrow
Gilgamesh
Level 123
God Stats
16W - 8L
1,607 SR
Queue Stats
249W - 217L
1,461 Elo+
Party 2
Ra
Ra
t_b_o_o_f
Ra
Level 88
God Stats
9W - 6L
1,800 SR
Queue Stats
152W - 132L
1,499 Elo+
Party 2
Team Averages
Level 97
1,601 SR
1,505 Elo+

VS

Team Averages
Level 73
1,508 SR
1,389 Elo+
Chaac
Chaac
Justinsinclxir
Chaac
Level 89
God Stats
3W - 2L
1,572 SR
Queue Stats
126W - 143L
1,476 Elo+
Party 1
Ares
Ares
ShadowXStarZ
Ares
Level 101
God Stats
8W - 12L
1,477 SR
Queue Stats
117W - 138L
1,454 Elo+
Party 1
Medusa
Medusa
VailedAphid1604
Medusa
Level 30
God Stats
10W - 7L
1,476 SR
Queue Stats
28W - 38L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Meyzere
Thanatos
11
6 / 3 / 8
8,009
801
5,633
7,162
2,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Gilgamesh
14
13 / 1 / 6
9,850
985
15,754
8,983
5,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
1 / 2 / 15
7,815
782
9,430
6,105
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 2
7,384
738
7,732
11,955
8,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 7 / 5
6,736
674
4,224
15,478
10,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 7 / 3
6,928
693
6,388
9,301
3,083
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
20
Kills
6
6
Deaths
20
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
Thanatos
Meyzere
Thanatos
6
3
8
3.33
L
0
7
5
0.36
W
Gilgamesh
13
1
6
16
L
2
7
3
0.5
W
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,817
Damage
18,344
22,250
Taken
36,734
10,410
Mitigated
21,834
11,244
Healing
6,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,732
803
186
3,269
11,955
8,184
298
4,291
7,664
0
16,466
W
Thanatos
Meyzere
Thanatos
5,633
1,668
0
4,305
7,162
2,599
445
948
5,958
0
15,251
L
4,224
625
0
1,922
15,478
10,567
0
4,856
10,622
13,694
0
W
Gilgamesh
15,754
3,942
231
2,234
8,983
5,758
238
2,273
6,503
4,845
29,540
L
6,388
2,617
0
634
9,301
3,083
406
3,185
6,116
0
20,724
W
9,430
556
2,178
2,296
6,105
2,053
564
1,708
4,191
33,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,674
Gold Earned
21,048
119
Minions Killed
82
6
Camps Cleared
3
597,617
Distance Traveled
526,922
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,384
738
18
2
0
191,670
3
W
Thanatos
8,009
801
24
2
1
198,662
1
L
Ares
6,736
674
19
2
2
177,133
3
W
Gilgamesh
9,850
985
42
4
3
201,822
0
L
Medusa
6,928
693
45
5
1
158,119
0
W
Ra
7,815
782
53
5
2
197,133
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role