Player Matchup

Achilles
Achilles
 
Achilles
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
DarKemZ-
Hou Yi
Level 129
God Stats
0W - 2L
1,556 SR
Queue Stats
26W - 27L
1,560 Elo+
Party 2
Ymir
Ymir
Fxnix6748
Ymir
Level 65
God Stats
20W - 15L
1,588 SR
Queue Stats
237W - 239L
1,476 Elo+
Party 2
King Arthur
King Arthur
Yomo324
King Arthur
Level 148
God Stats
3W - 6L
1,458 SR
Queue Stats
416W - 389L
1,541 Elo+
Party 2
Poseidon
Poseidon
xVG-KILL3R-OGx
Poseidon
Level 159
God Stats
5W - 7L
1,615 SR
Queue Stats
158W - 130L
1,595 Elo+
Party 2
Team Averages
Level 119
1,543 SR
1,535 Elo+

VS

Team Averages
Level 126
1,568 SR
1,595 Elo+
Medusa
Medusa
AGMJ1213
Medusa
Level 133
God Stats
2W - 0L
1,280 SR
Queue Stats
38W - 28L
1,617 Elo+
Solo
Aphrodite
Aphrodite
NoFearSimp
Aphrodite
Level 86
God Stats
8W - 5L
1,655 SR
Queue Stats
264W - 245L
1,581 Elo+
Solo
Cliodhna
Cliodhna
PontiusPunches
Cliodhna
Level 123
God Stats
18W - 11L
1,744 SR
Queue Stats
148W - 151L
1,582 Elo+
Solo
Kuzenbo
Kuzenbo
YANK33
Kuzenbo
Level 160
God Stats
1W - 2L
1,757 SR
Queue Stats
152W - 149L
1,583 Elo+
Party 1
Janus
Janus
ZSRC
Janus
Level 128
God Stats
6W - 4L
1,406 SR
Queue Stats
200W - 187L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 7 / 4
9,913
451
7,555
18,067
7,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
DarKemZ-
Hou Yi
17
2 / 5 / 4
10,587
481
4,891
12,556
3,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
1 / 5 / 4
8,900
405
4,597
18,568
19,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Yomo324
King Arthur
18
3 / 5 / 1
11,372
517
13,324
19,282
11,271
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poseidon
16
3 / 5 / 3
10,448
475
11,448
11,277
3,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AGMJ1213
Medusa
20
10 / 3 / 5
13,502
614
13,715
13,774
5,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
NoFearSimp
Aphrodite
17
2 / 1 / 14
11,141
506
5,082
16,409
24,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
20
6 / 3 / 14
12,907
587
15,345
13,942
5,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
YANK33
Kuzenbo
18
4 / 2 / 7
11,356
516
8,947
19,943
21,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
ZSRC
Janus
18
5 / 2 / 7
11,714
532
11,052
9,496
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
74
11
Kills
27
27
Deaths
11
16
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
7
4
0.57
W
Medusa
AGMJ1213
Medusa
10
3
5
4.17
L
Hou Yi
DarKemZ-
Hou Yi
2
5
4
0.8
L
Ymir
1
5
4
0.6
W
Aphrodite
NoFearSimp
Aphrodite
2
1
14
9
W
Cliodhna
6
3
14
4.33
W
Kuzenbo
YANK33
Kuzenbo
4
2
7
3.75
L
King Arthur
Yomo324
King Arthur
3
5
1
0.7
W
Janus
ZSRC
Janus
5
2
7
4.25
L
Poseidon
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,815
Damage
54,141
79,750
Taken
73,564
45,956
Mitigated
61,365
16,961
Healing
32,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,555
1,616
0
3,871
18,067
7,419
252
4,615
13,388
0
58,989
W
Medusa
AGMJ1213
Medusa
13,715
6,035
0
3,791
13,774
5,925
3,987
3,311
10,463
0
122,241
L
Hou Yi
DarKemZ-
Hou Yi
4,891
2,349
0
2,610
12,556
3,954
295
2,481
9,995
0
61,796
L
Ymir
4,597
204
610
2,298
18,568
19,799
29
6,063
12,279
26,162
0
W
Aphrodite
NoFearSimp
Aphrodite
5,082
652
6,133
10,061
16,409
24,368
313
5,293
11,116
34,896
0
W
Cliodhna
15,345
2,236
0
5,892
13,942
5,974
2,490
3,358
10,584
0
100,896
W
Kuzenbo
YANK33
Kuzenbo
8,947
1,904
0
4,305
19,943
21,353
360
2,992
16,951
57,034
0
L
King Arthur
Yomo324
King Arthur
13,324
2,321
0
6,214
19,282
11,271
148
7,906
11,293
0
79,398
W
Janus
ZSRC
Janus
11,052
155
0
2,795
9,496
3,745
885
3,991
5,505
84,518
0
L
Poseidon
11,448
1,317
0
1,358
11,277
3,513
315
3,718
7,339
88,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,220
Gold Earned
60,620
571
Minions Killed
604
0
Camps Cleared
0
1,964,252
Distance Traveled
2,160,785
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,913
451
90
4
0
407,392
9
W
Medusa
13,502
614
167
8
0
406,921
9
L
Hou Yi
10,587
481
148
7
0
383,011
2
L
Ymir
8,900
405
33
2
0
375,184
0
W
Aphrodite
11,141
506
49
2
0
404,469
5
W
Cliodhna
12,907
587
144
7
0
494,179
2
W
Kuzenbo
11,356
516
91
4
0
415,626
3
L
King Arthur
11,372
517
148
7
0
398,608
0
W
Janus
11,714
532
153
7
0
439,590
8
L
Poseidon
10,448
475
152
7
0
400,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role