Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
LunaLover1
Neith
Level 107
God Stats
2W - 2L
1,519 SR
Queue Stats
5W - 3L
1,721 Elo+
Party 1
Hades
Hades
Madoria
Hades
Level 39
God Stats
1W - 0L
1,421 SR
Queue Stats
1W - 2L
1,281 Elo+
Party 1
Odin
Odin
wigglywalsher
Odin
Level 127
God Stats
1W - 2L
1,634 SR
Queue Stats
18W - 18L
1,494 Elo+
Party 1
Team Averages
Level 101
1,518 SR
1,499 Elo+

VS

Team Averages
Level 44
1,439 SR
1,505 Elo+
Chaac
Chaac
HiddenShadows1
Chaac
Level 62
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ymir
Ymir
MMGpenny78
Ymir
Level 68
God Stats
4W - 7L
1,547 SR
Queue Stats
16W - 14L
1,521 Elo+
Party 2
Merlin
Merlin
Seabear69s
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
Yrral
Skadi
Level 18
God Stats
0W - 2L
1,401 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
8 / 0 / 5
9,520
952
9,257
8,203
8,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
14
3 / 0 / 7
8,822
882
7,706
3,143
1,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
Madoria
Hades
14
3 / 1 / 4
8,719
872
5,317
5,420
3,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 1 / 9
8,595
860
5,171
5,646
5,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,570
657
2,468
9,609
6,931
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
1 / 4 / 1
7,557
756
2,479
12,293
9,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Seabear69s
Merlin
13
1 / 4 / 0
7,414
741
3,336
5,734
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Yrral
Skadi
12
0 / 5 / 0
7,149
715
2,671
6,483
1,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
18
Kills
2
2
Deaths
18
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
8
0
5
10.5
L
0
5
0
0
W
Neith
3
0
7
6.5
L
1
4
1
0.38
W
Hades
Madoria
Hades
3
1
4
5
L
Merlin
Seabear69s
Merlin
1
4
0
0.25
L
Skadi
Yrral
Skadi
0
5
0
0
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,451
Damage
10,954
22,412
Taken
34,119
19,646
Mitigated
20,003
7,088
Healing
2,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,257
1,837
0
1,086
8,203
8,733
767
1,971
6,232
34,255
0
L
2,468
287
0
1,401
9,609
6,931
0
3,568
5,548
0
10,477
W
Neith
7,706
4,754
0
1,708
3,143
1,488
2,644
438
2,705
0
30,216
L
2,479
140
0
503
12,293
9,477
0
3,520
8,103
13,771
0
W
Hades
Madoria
Hades
5,317
213
243
3,315
5,420
3,681
524
2,251
3,169
22,393
0
L
Merlin
Seabear69s
Merlin
3,336
722
0
0
5,734
1,746
0
3,291
2,220
24,506
0
L
Skadi
Yrral
Skadi
2,671
1,328
0
273
6,483
1,849
0
3,982
2,068
0
19,689
W
5,171
1,150
0
736
5,646
5,744
158
1,496
4,150
0
12,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,656
Gold Earned
28,690
177
Minions Killed
125
8
Camps Cleared
5
760,651
Distance Traveled
651,436
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,520
952
58
6
3
198,901
0
L
Chaac
6,570
657
8
1
0
149,873
1
W
Neith
8,822
882
52
5
3
213,696
3
L
Ymir
7,557
756
27
3
0
175,250
3
W
Hades
8,719
872
52
5
1
174,446
3
L
Merlin
7,414
741
49
5
3
153,682
3
L
Skadi
7,149
715
41
4
2
172,631
3
W
Odin
8,595
860
15
2
1
173,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role