Player Matchup

Vulcan
Vulcan
GOATxJAKIZZAL
Vulcan
Level 156
God Stats
1W - 0L
1,165 SR
Queue Stats
125W - 109L
1,530 Elo+
Party 2
Da Ji
Da Ji
InThere77
Da Ji
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 222L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
LZ0114
Danzaburou
Level 9
God Stats
5W - 2L
1,685 SR
Queue Stats
81W - 74L
1,400 Elo+
Party 2
Arachne
Arachne
LeoxdAW
Arachne
Level 29
God Stats
4W - 1L
1,750 SR
Queue Stats
21W - 25L
1,683 Elo+
Solo
Scylla
Scylla
Tazerface666
Scylla
Level 23
God Stats
14W - 22L
1,336 SR
Queue Stats
71W - 77L
1,347 Elo+
Party 1
Team Averages
Level 51
1,487 SR
1,479 Elo+

VS

Team Averages
Level 24
1,434 SR
1,456 Elo+
Tiamat
Tiamat
Ya Boi Aku
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,415 Elo+
Solo
Thoth
Thoth
ZirrDragon
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,450 Elo+
Party 3
Nu Wa
Nu Wa
brookemonster757
Nu Wa
Level 29
God Stats
3W - 10L
1,319 SR
Queue Stats
37W - 43L
1,421 Elo+
Party 3
Ao Kuang
Ao Kuang
kaptainjosh
Ao Kuang
Level 27
God Stats
6W - 4L
1,446 SR
Queue Stats
69W - 68L
1,503 Elo+
Solo
Bacchus
Bacchus
pewpewj
Bacchus
Level 28
God Stats
8W - 11L
1,406 SR
Queue Stats
164W - 156L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
6,212
1,242
4,502
2,067
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
InThere77
Da Ji
11
2 / 1 / 4
5,850
1,170
4,799
3,321
967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
LZ0114
Danzaburou
11
3 / 1 / 4
6,099
1,220
3,655
3,384
1,272
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
LeoxdAW
Arachne
10
3 / 1 / 2
5,889
1,178
2,878
3,093
1,061
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Scylla
11
1 / 2 / 5
5,481
1,096
3,216
4,038
1,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

390

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ya Boi Aku
Tiamat
9
0 / 2 / 0
4,595
919
282
1,357
216
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
10
0 / 2 / 2
5,310
1,062
3,615
4,831
1,407
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 3
5,814
1,163
3,011
4,626
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
kaptainjosh
Ao Kuang
10
5 / 1 / 0
6,597
1,319
2,536
3,299
1,085
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
pewpewj
Bacchus
10
0 / 3 / 2
5,656
1,131
3,274
7,972
7,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
10
Kills
5
5
Deaths
10
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
Da Ji
InThere77
Da Ji
2
1
4
4
W
Danzaburou
LZ0114
Danzaburou
3
1
4
5
W
Arachne
LeoxdAW
Arachne
3
1
2
4
W
Scylla
1
2
5
1.75
L
Tiamat
Ya Boi Aku
Tiamat
0
2
0
0
L
Thoth
0
2
2
0.5
L
0
2
3
0.75
L
Ao Kuang
kaptainjosh
Ao Kuang
5
1
0
5
L
Bacchus
pewpewj
Bacchus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,050
Damage
12,718
15,903
Taken
22,085
6,159
Mitigated
11,428
1,564
Healing
1,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,502
1,064
0
134
2,067
1,526
0
1,588
385
17,668
0
W
Da Ji
InThere77
Da Ji
4,799
823
129
248
3,321
967
0
2,449
834
0
9,743
W
Danzaburou
LZ0114
Danzaburou
3,655
1,370
0
633
3,384
1,272
0
2,537
795
0
13,470
W
Arachne
LeoxdAW
Arachne
2,878
1,751
0
412
3,093
1,061
0
2,480
515
0
6,871
W
Scylla
3,216
178
0
8
4,038
1,333
0
3,294
656
8,685
0
L
Tiamat
Ya Boi Aku
Tiamat
282
154
0
0
1,357
216
0
0
1,357
282
0
L
Thoth
3,615
231
0
240
4,831
1,407
0
2,172
2,595
16,860
0
L
3,011
685
0
80
4,626
1,311
0
2,131
2,375
23,907
0
L
Ao Kuang
kaptainjosh
Ao Kuang
2,536
873
0
447
3,299
1,085
0
1,250
1,979
5,830
0
L
Bacchus
pewpewj
Bacchus
3,274
302
0
466
7,972
7,409
0
1,893
6,061
7,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,531
Gold Earned
27,972
90
Minions Killed
82
5
Camps Cleared
4
482,535
Distance Traveled
391,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,212
1,242
27
5
2
102,306
0
W
Da Ji
5,850
1,170
12
2
1
103,052
0
W
Danzaburou
6,099
1,220
29
6
0
81,746
0
W
Arachne
5,889
1,178
14
3
2
101,909
0
W
Scylla
5,481
1,096
8
2
0
93,522
0
L
Tiamat
4,595
919
0
0
0
16,805
0
L
Thoth
5,310
1,062
27
5
1
90,953
0
L
Nu Wa
5,814
1,163
39
8
1
91,396
0
L
Ao Kuang
6,597
1,319
5
1
1
91,772
0
L
Bacchus
5,656
1,131
11
2
1
100,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role