Player Matchup

Cthulhu
Cthulhu
AmurabiHumanure
Cthulhu
Level 13
God Stats
32W - 32L
1,353 SR
Queue Stats
34W - 41L
1,243 Elo+
Party 3
Susano
Susano
GAPNBEEFHOLE
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 93L
1,374 Elo+
Party 2
Sun Wukong
Sun Wukong
Kzoki
Sun Wukong
Level 26
God Stats
6W - 9L
1,409 SR
Queue Stats
154W - 135L
1,332 Elo+
Party 2
Aphrodite
Aphrodite
Valpira
Aphrodite
Level 16
God Stats
24W - 34L
1,280 SR
Queue Stats
63W - 85L
1,219 Elo+
Party 3
Hun Batz
Hun Batz
brunonf
Hun Batz
Level 26
God Stats
4W - 8L
1,500 SR
Queue Stats
5W - 18L
1,022 Elo+
Solo
Team Averages
Level 22
1,408 SR
1,238 Elo+

VS

Team Averages
Level 22
1,535 SR
1,331 Elo+
Danzaburou
Danzaburou
DRAGONSLAYR777
Danzaburou
Level 28
God Stats
76W - 61L
1,520 SR
Queue Stats
248W - 295L
1,275 Elo+
Solo
Cupid
Cupid
Flakey crev
Cupid
Level 28
God Stats
5W - 3L
1,287 SR
Queue Stats
47W - 41L
1,370 Elo+
Party 1
Vamana
Vamana
GeorgeTheGlac
Vamana
Level 19
God Stats
3W - 0L
1,701 SR
Queue Stats
14W - 12L
1,379 Elo+
Solo
Bacchus
Bacchus
garbage bag342
Bacchus
Level 18
God Stats
2W - 1L
1,461 SR
Queue Stats
13W - 12L
1,355 Elo+
Party 1
Nu Wa
Nu Wa
smuksta729
Nu Wa
Level 16
God Stats
13W - 5L
1,708 SR
Queue Stats
84W - 85L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 11
13,461
1,122
18,779
36,180
35,749
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
19
3 / 19 / 9
12,188
1,016
22,912
27,971
12,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
Kzoki
Sun Wukong
19
2 / 8 / 13
12,121
1,010
14,561
28,606
22,033
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
Valpira
Aphrodite
19
2 / 12 / 9
12,266
1,022
12,436
23,998
17,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
brunonf
Hun Batz
19
9 / 4 / 5
13,986
1,166
17,911
21,800
9,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DRAGONSLAYR777
Danzaburou
20
9 / 4 / 23
13,921
1,160
19,811
17,286
6,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
24 / 7 / 19
17,467
1,456
47,072
19,555
7,258
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
12 / 3 / 30
15,371
1,281
17,614
19,523
12,380
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
2 / 2 / 25
11,802
984
11,513
18,174
10,562
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
20
4 / 4 / 35
13,349
1,112
33,530
18,215
6,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
183
20
Kills
51
51
Deaths
20
47
Assists
132
Player
Kills
Deaths
Assists
KDA
L
4
8
11
1.19
W
Danzaburou
DRAGONSLAYR777
Danzaburou
9
4
23
5.13
W
24
7
19
4.79
L
Susano
3
19
9
0.39
W
12
3
30
9
L
Sun Wukong
Kzoki
Sun Wukong
2
8
13
1.06
L
Aphrodite
Valpira
Aphrodite
2
12
9
0.54
L
Hun Batz
brunonf
Hun Batz
9
4
5
2.88
W
2
2
25
7.25
W
Nu Wa
4
4
35
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,599
Damage
129,540
138,555
Taken
92,753
97,391
Mitigated
43,253
22,156
Healing
13,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,779
1,900
595
6,148
36,180
35,749
0
11,477
24,163
71,984
0
W
Danzaburou
DRAGONSLAYR777
Danzaburou
19,811
14,903
0
2,711
17,286
6,563
0
6,100
11,186
0
36,516
W
47,072
30,245
0
0
19,555
7,258
0
6,362
13,193
0
79,462
L
Susano
22,912
4,856
0
0
27,971
12,974
0
7,092
20,617
0
43,652
W
17,614
8,120
1,692
2,839
19,523
12,380
0
5,879
13,644
1,145
26,893
L
Sun Wukong
Kzoki
Sun Wukong
14,561
2,085
0
3,318
28,606
22,033
0
9,125
19,011
0
34,133
L
Aphrodite
Valpira
Aphrodite
12,436
2,439
3,687
7,231
23,998
17,060
0
8,270
15,174
31,983
0
L
Hun Batz
brunonf
Hun Batz
17,911
4,237
523
654
21,800
9,575
0
7,490
13,970
0
39,004
W
11,513
2,186
0
4,738
18,174
10,562
0
7,563
10,611
22,988
0
W
Nu Wa
33,530
11,664
0
1,296
18,215
6,490
0
5,311
12,904
49,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,022
Gold Earned
71,910
248
Minions Killed
192
6
Camps Cleared
4
1,169,603
Distance Traveled
1,144,180
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,461
1,122
97
8
1
233,637
0
W
Danzaburou
13,921
1,160
36
3
2
194,226
0
W
Cupid
17,467
1,456
62
5
0
211,238
0
L
Susano
12,188
1,016
25
2
1
220,304
0
W
Vamana
15,371
1,281
21
2
0
295,450
0
L
Sun Wukong
12,121
1,010
23
2
1
266,941
0
L
Aphrodite
12,266
1,022
63
5
1
190,032
0
L
Hun Batz
13,986
1,166
40
3
2
258,689
2
W
Bacchus
11,802
984
30
3
0
236,279
0
W
Nu Wa
13,349
1,112
43
4
2
206,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role