Player Matchup

Nemesis
Nemesis
DazzDank
Nemesis
Level 69
God Stats
12W - 14L
1,413 SR
Queue Stats
232W - 203L
1,503 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Docris
Tsukuyomi
Level 26
God Stats
16W - 8L
1,631 SR
Queue Stats
127W - 141L
1,435 Elo+
Party 2
Izanami
Izanami
HabituallyHigh
Izanami
Level 91
God Stats
0W - 2L
1,351 SR
Queue Stats
24W - 32L
1,452 Elo+
Party 3
He Bo
He Bo
Lorshal
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 55L
1,346 Elo+
Party 2
Ares
Ares
ShadedxBunny
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,408 Elo+
Party 3
Team Averages
Level 46
1,479 SR
1,429 Elo+

VS

Team Averages
Level 102
1,549 SR
1,474 Elo+
Athena
Athena
EyeOfAmaterasu
Athena
Level 74
God Stats
16W - 11L
1,607 SR
Queue Stats
268W - 309L
1,336 Elo+
Solo
Chiron
Chiron
ImTheBeeMan
Chiron
Level 45
God Stats
8W - 4L
1,581 SR
Queue Stats
156W - 146L
1,496 Elo+
Party 1
Zeus
Zeus
KeepinItRaspi
Zeus
Level 109
God Stats
3W - 2L
1,578 SR
Queue Stats
227W - 215L
1,490 Elo+
Party 1
Bastet
Bastet
RondleMcFondleU
Bastet
Level 156
God Stats
2W - 2L
1,563 SR
Queue Stats
394W - 347L
1,505 Elo+
Party 1
Set
Set
cuckotron
Set
Level 125
God Stats
13W - 6L
1,415 SR
Queue Stats
328W - 302L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DazzDank
Nemesis
8
1 / 3 / 0
5,170
517
2,755
7,457
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Docris
Tsukuyomi
8
0 / 3 / 0
4,730
473
2,898
6,799
2,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 0
4,480
448
4,184
5,925
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Lorshal
He Bo
7
0 / 7 / 0
4,259
426
468
7,170
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 4 / 0
4,104
410
1,848
7,168
3,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 5
5,362
536
2,048
6,672
4,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
10
6 / 1 / 0
5,976
598
6,757
5,941
1,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 3
6,226
623
5,180
2,594
769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
7 / 0 / 0
6,515
652
5,003
5,141
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 0 / 0
6,565
657
5,336
5,411
2,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
19
19
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DazzDank
Nemesis
1
3
0
0.33
L
Tsukuyomi
Docris
Tsukuyomi
0
3
0
0
W
0
0
5
2.5
L
0
2
0
0
W
Chiron
6
1
0
6
W
3
0
3
4.5
L
He Bo
Lorshal
He Bo
0
7
0
0
W
7
0
0
7
L
0
4
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,153
Damage
24,324
34,519
Taken
25,759
11,097
Mitigated
10,937
6,995
Healing
12,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DazzDank
Nemesis
2,755
1,095
0
2,649
7,457
1,938
17
946
6,511
0
21,744
L
Tsukuyomi
Docris
Tsukuyomi
2,898
643
0
1,152
6,799
2,437
37
0
6,386
0
20,968
W
2,048
837
825
1,589
6,672
4,030
20
1,019
5,653
15,464
0
L
4,184
2,585
0
1,786
5,925
1,420
218
717
5,208
0
26,541
W
Chiron
6,757
3,290
274
2,314
5,941
1,637
29
406
5,535
0
30,913
W
5,180
1,194
0
944
2,594
769
538
219
2,327
32,886
3,063
L
He Bo
Lorshal
He Bo
468
0
0
750
7,170
1,937
0
2,881
4,289
13,140
0
W
5,003
1,277
0
3,835
5,141
1,515
8
584
4,517
0
36,863
L
1,848
518
0
658
7,168
3,365
0
2,407
4,761
4,094
0
W
5,336
2,147
0
3,040
5,411
2,986
0
0
4,818
0
39,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,743
Gold Earned
30,644
198
Minions Killed
329
0
Camps Cleared
0
880,184
Distance Traveled
1,023,093
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,170
517
51
5
0
186,110
1
L
Tsukuyomi
4,730
473
54
5
0
202,200
1
W
Athena
5,362
536
25
3
0
200,453
1
L
Izanami
4,480
448
57
6
0
160,517
3
W
Chiron
5,976
598
60
6
0
177,161
1
W
Zeus
6,226
623
74
7
0
192,576
2
L
He Bo
4,259
426
30
3
0
162,139
0
W
Bastet
6,515
652
80
8
0
235,526
2
L
Ares
4,104
410
6
1
0
169,218
0
W
Set
6,565
657
90
9
0
217,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role