Player Matchup

Geb
Geb
 
Geb
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Ceifador8457
Tiamat
Level 56
God Stats
2W - 5L
1,570 SR
Queue Stats
98W - 124L
1,349 Elo+
Party 1
Medusa
Medusa
Conhecido148
Medusa
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
81W - 104L
1,322 Elo+
Party 1
Gilgamesh
Gilgamesh
LowLowDean MVP
Gilgamesh
Level 83
God Stats
22W - 27L
1,380 SR
Queue Stats
511W - 585L
1,343 Elo+
Party 3
Hades
Hades
YoDarkShadow
Hades
Level 123
God Stats
458W - 480L
1,528 SR
Queue Stats
924W - 1,236L
1,409 Elo+
Party 3
Team Averages
Level 65
1,496 SR
1,385 Elo+

VS

Team Averages
Level 98
1,438 SR
1,359 Elo+
Chaac
Chaac
 
Chaac
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Berre667
Janus
Level 156
God Stats
9W - 11L
1,452 SR
Queue Stats
71W - 75L
1,396 Elo+
Solo
Ra
Ra
LemonHeadTheGray
Ra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,251 Elo+
Party 2
Ganesha
Ganesha
UV_Fire
Ganesha
Level 83
God Stats
4W - 4L
1,396 SR
Queue Stats
19W - 26L
1,299 Elo+
Party 2
Loki
Loki
xVOIDKNIGHTx
Loki
Level 128
God Stats
0W - 4L
1,343 SR
Queue Stats
116W - 124L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 2 / 8
9,253
487
2,636
12,328
10,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
16
3 / 1 / 3
10,547
555
11,450
11,407
6,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
16
7 / 2 / 1
10,199
537
11,042
9,742
3,577
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
LowLowDean MVP
Gilgamesh
19
7 / 0 / 2
11,102
584
8,847
11,682
6,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 1 / 3
10,357
545
10,774
14,311
9,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 5 / 1
8,286
436
5,917
16,155
11,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Berre667
Janus
12
0 / 9 / 1
7,925
417
3,823
13,357
3,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 6 / 0
7,801
411
6,408
10,633
3,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
UV_Fire
Ganesha
11
0 / 1 / 3
6,689
352
3,196
8,687
6,095
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 3 / 0
8,544
450
3,829
12,379
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
23
Kills
6
6
Deaths
24
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
2
8
2.5
L
Chaac
 
Chaac
1
5
1
0.3
L
Janus
Berre667
Janus
0
9
1
0.06
W
Tiamat
3
1
3
4.5
W
Medusa
7
2
1
3.75
L
3
6
0
0.5
W
Gilgamesh
LowLowDean MVP
Gilgamesh
7
0
2
8
L
Ganesha
UV_Fire
Ganesha
0
1
3
1.5
W
5
1
3
6.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,749
Damage
23,173
59,470
Taken
61,211
36,304
Mitigated
27,881
25,098
Healing
17,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,636
381
0
2,430
12,328
10,164
310
4,520
7,808
27,579
0
L
Chaac
 
Chaac
5,917
1,073
44
7,445
16,155
11,253
0
9,505
5,937
0
41,800
L
Janus
Berre667
Janus
3,823
362
0
1,340
13,357
3,392
82
7,963
5,312
42,105
0
W
Tiamat
11,450
1,000
0
6,238
11,407
6,555
319
294
11,113
54,322
0
W
Medusa
11,042
3,994
239
754
9,742
3,577
543
5,855
3,887
0
69,817
L
6,408
645
444
3,257
10,633
3,417
126
1,069
9,564
41,125
0
W
Gilgamesh
LowLowDean MVP
Gilgamesh
8,847
1,654
0
5,132
11,682
6,502
1,572
643
11,039
0
97,072
L
Ganesha
UV_Fire
Ganesha
3,196
396
0
650
8,687
6,095
189
897
7,790
26,052
0
W
10,774
974
301
10,004
14,311
9,506
1,386
2,780
11,531
76,610
0
L
3,829
1,073
0
4,074
12,379
3,724
0
4,581
7,748
0
55,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,458
Gold Earned
39,245
560
Minions Killed
420
0
Camps Cleared
0
1,871,536
Distance Traveled
1,595,370
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,253
487
30
2
0
390,051
12
L
Chaac
8,286
436
89
5
0
364,540
3
L
Janus
7,925
417
99
5
0
315,853
12
W
Tiamat
10,547
555
127
7
0
377,481
5
W
Medusa
10,199
537
129
7
0
354,133
0
L
Ra
7,801
411
108
6
0
274,594
0
W
Gilgamesh
11,102
584
146
8
0
403,800
2
L
Ganesha
6,689
352
11
1
0
245,420
2
W
Hades
10,357
545
128
7
0
346,071
4
L
Loki
8,544
450
113
6
0
394,963
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role