Player Matchup

Yemoja
Yemoja
Aelitus
Yemoja
Level 8
God Stats
0W - 4L
1,171 SR
Queue Stats
8W - 6L
1,522 Elo+
Party 2
Baron Samedi
Baron Samedi
Bigbadbuckbaby
Baron Samedi
Level 28
God Stats
37W - 19L
1,280 SR
Queue Stats
301W - 288L
1,562 Elo+
Solo
Loki
Loki
DudeManChase
Loki
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,526 Elo+
Party 2
Zeus
Zeus
FarmerJohnBR
Zeus
Level 17
God Stats
0W - 1L
1,288 SR
Queue Stats
34W - 34L
1,567 Elo+
Party 2
Medusa
Medusa
Persistenc3
Medusa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,546 Elo+
Party 2
Team Averages
Level 32
1,348 SR
1,545 Elo+

VS

Team Averages
Level 45
1,503 SR
1,530 Elo+
Nu Wa
Nu Wa
DEANWINCHESTER88
Nu Wa
Level 17
God Stats
68W - 40L
1,583 SR
Queue Stats
95W - 72L
1,529 Elo+
Solo
Hel
Hel
HappyHorsee
Hel
Level 156
God Stats
1W - 1L
1,257 SR
Queue Stats
34W - 23L
1,582 Elo+
Party 1
Loki
Loki
KYISS
Loki
Level 20
God Stats
10W - 8L
1,544 SR
Queue Stats
73W - 50L
1,559 Elo+
Solo
Ganesha
Ganesha
MayonnaiseKing
Ganesha
Level 25
God Stats
8W - 5L
1,633 SR
Queue Stats
52W - 40L
1,528 Elo+
Solo
Izanami
Izanami
SimplyMango
Izanami
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aelitus
Yemoja
16
0 / 0 / 7
10,153
1,015
4,282
6,202
5,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Bigbadbuckbaby
Baron Samedi
16
2 / 4 / 4
9,820
982
9,404
14,837
4,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 6 / 6
9,173
917
6,628
12,767
4,080
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 9 / 4
10,574
1,057
11,748
16,542
5,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
16
2 / 2 / 5
9,885
989
14,373
16,496
5,581
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Team 1 Tickets

140

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 12
10,751
1,075
15,958
3,753
1,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
12 / 3 / 5
12,414
1,241
24,871
15,496
10,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
KYISS
Loki
17
4 / 5 / 11
10,559
1,056
6,234
11,668
5,043
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 0 / 19
11,923
1,192
12,485
13,995
17,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
SimplyMango
Izanami
17
1 / 1 / 9
9,534
953
3,814
5,723
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
77
9
Kills
21
21
Deaths
9
26
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aelitus
Yemoja
0
0
7
3.5
L
Baron Samedi
Bigbadbuckbaby
Baron Samedi
2
4
4
1
W
4
0
12
10
L
1
6
6
0.67
L
4
9
4
0.67
W
12
3
5
4.83
W
Loki
KYISS
Loki
4
5
11
1.9
W
0
0
19
9.5
L
Medusa
2
2
5
2.25
W
Izanami
SimplyMango
Izanami
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,435
Damage
63,362
66,844
Taken
50,635
25,700
Mitigated
36,259
13,053
Healing
17,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aelitus
Yemoja
4,282
406
5,148
1,515
6,202
5,602
0
5,008
1,194
17,951
0
L
Baron Samedi
Bigbadbuckbaby
Baron Samedi
9,404
563
1,195
694
14,837
4,753
0
12,544
2,293
33,439
0
W
15,958
1,883
0
94
3,753
1,451
0
2,706
1,047
41,994
0
L
6,628
1,352
0
0
12,767
4,080
0
8,161
4,606
0
14,953
L
11,748
969
0
735
16,542
5,684
0
13,034
3,508
35,858
0
W
24,871
893
6,874
8,019
15,496
10,107
0
7,816
7,680
46,899
0
W
Loki
KYISS
Loki
6,234
1,168
0
0
11,668
5,043
0
3,977
7,691
0
16,571
W
12,485
355
350
1,718
13,995
17,265
0
7,634
6,361
33,505
0
L
Medusa
14,373
7,914
0
3,766
16,496
5,581
0
14,567
1,929
0
38,985
W
Izanami
SimplyMango
Izanami
3,814
2,363
0
373
5,723
2,393
0
3,301
2,422
0
15,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,605
Gold Earned
55,181
207
Minions Killed
210
7
Camps Cleared
10
944,593
Distance Traveled
1,066,796
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,153
1,015
32
3
0
200,123
0
L
Baron Samedi
9,820
982
56
6
1
195,438
0
W
Nu Wa
10,751
1,075
62
6
3
200,805
4
L
Loki
9,173
917
5
1
1
172,363
0
L
Zeus
10,574
1,057
56
6
2
169,631
0
W
Hel
12,414
1,241
63
6
3
250,781
0
W
Loki
10,559
1,056
27
3
2
233,752
0
W
Ganesha
11,923
1,192
6
1
0
209,517
1
L
Medusa
9,885
989
58
6
3
207,038
0
W
Izanami
9,534
953
52
5
2
171,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role