Player Matchup

Tyr
Tyr
A_actual_panda
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 102L
1,226 Elo+
Party 2
Geb
Geb
TheWarg
Geb
Level 41
God Stats
5W - 9L
1,469 SR
Queue Stats
60W - 118L
1,239 Elo+
Party 2
Medusa
Medusa
darkwolf140
Medusa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,331 Elo+
Solo
Team Averages
Level 26
1,490 SR
1,265 Elo+

VS

Team Averages
Level 65
1,466 SR
1,353 Elo+
Bacchus
Bacchus
Grim Rogue8774
Bacchus
Level 39
God Stats
2W - 0L
1,683 SR
Queue Stats
121W - 151L
1,295 Elo+
Party 1
Tiamat
Tiamat
MuhCee
Tiamat
Level 148
God Stats
24W - 19L
1,572 SR
Queue Stats
151W - 158L
1,623 Elo+
Solo
Hou Yi
Hou Yi
TsuyuriiLM
Hou Yi
Level 8
God Stats
2W - 4L
1,143 SR
Queue Stats
4W - 13L
1,141 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 2
8,736
672
4,128
19,565
11,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Geb
11
0 / 8 / 5
8,165
628
5,377
18,414
16,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
12
2 / 8 / 1
8,073
621
7,104
13,786
5,184
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 19
10,150
781
8,579
14,589
16,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
MuhCee
Tiamat
14
10 / 1 / 10
10,255
789
17,341
8,440
5,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
TsuyuriiLM
Hou Yi
13
10 / 2 / 8
9,941
765
13,620
8,256
3,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
4
Kills
23
23
Deaths
6
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
3
3
19
4.17
W
Tiamat
MuhCee
Tiamat
10
1
10
15
L
Geb
0
8
5
0.31
W
Hou Yi
TsuyuriiLM
Hou Yi
10
2
8
7
L
Medusa
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,609
Damage
39,540
51,765
Taken
31,285
32,971
Mitigated
24,743
5,716
Healing
6,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,128
1,144
0
2,615
19,565
11,045
0
8,875
10,420
0
14,978
W
8,579
1,257
0
3,396
14,589
16,002
137
2,197
12,392
21,566
0
W
Tiamat
MuhCee
Tiamat
17,341
1,515
315
3,046
8,440
5,352
920
1,981
6,459
48,045
0
L
Geb
5,377
763
423
1,173
18,414
16,742
0
8,008
10,026
17,432
0
W
Hou Yi
TsuyuriiLM
Hou Yi
13,620
9,771
0
0
8,256
3,389
1,095
1,585
6,671
0
22,459
L
Medusa
7,104
4,942
0
1,505
13,786
5,184
0
8,205
5,283
0
27,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,974
Gold Earned
30,346
91
Minions Killed
133
1
Camps Cleared
7
548,543
Distance Traveled
659,315
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,736
672
22
2
0
196,606
1
W
Bacchus
10,150
781
26
2
3
228,269
2
W
Tiamat
10,255
789
82
6
4
230,728
5
L
Geb
8,165
628
22
2
0
203,478
0
W
Hou Yi
9,941
765
25
2
0
200,318
0
L
Medusa
8,073
621
47
4
1
148,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role