Player Matchup

Skadi
Skadi
Comedyne
Skadi
Level 28
God Stats
69W - 46L
1,638 SR
Queue Stats
155W - 113L
1,520 Elo+
Party 2
Vulcan
Vulcan
Smitesuckspeen
Vulcan
Level 29
God Stats
20W - 10L
1,726 SR
Queue Stats
149W - 110L
1,560 Elo+
Party 2
Danzaburou
Danzaburou
kyigraal
Danzaburou
Level 9
God Stats
0W - 1L
1,423 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 22
1,596 SR
1,526 Elo+

VS

Team Averages
Level 105
1,496 SR
1,603 Elo+
Mulan
Mulan
Bad2388
Mulan
Level 141
God Stats
7W - 4L
1,701 SR
Queue Stats
123W - 77L
1,625 Elo+
Party 1
Kukulkan
Kukulkan
Jurrrrd
Kukulkan
Level 146
God Stats
2W - 0L
1,506 SR
Queue Stats
73W - 49L
1,548 Elo+
Party 1
Anhur
Anhur
javierexoh
Anhur
Level 29
God Stats
5W - 8L
1,282 SR
Queue Stats
105W - 54L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Comedyne
Skadi
15
3 / 4 / 5
10,455
653
5,968
13,794
4,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 3 / 3
11,370
711
18,937
11,578
4,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
kyigraal
Danzaburou
8
0 / 6 / 1
7,807
488
1,898
8,778
2,097
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bad2388
Mulan
15
6 / 4 / 6
11,527
720
9,276
17,630
13,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Jurrrrd
Kukulkan
16
4 / 3 / 6
11,240
703
16,230
10,429
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
15
3 / 4 / 8
11,093
693
5,641
9,769
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
11
Kills
13
13
Deaths
11
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mulan
Bad2388
Mulan
6
4
6
2.25
L
Skadi
Comedyne
Skadi
3
4
5
1.38
W
Kukulkan
Jurrrrd
Kukulkan
4
3
6
2.33
L
8
3
3
3.17
W
Anhur
3
4
8
1.75
L
Danzaburou
kyigraal
Danzaburou
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,803
Damage
31,147
34,150
Taken
37,828
10,692
Mitigated
21,465
4,203
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Bad2388
Mulan
9,276
657
0
4,720
17,630
13,471
154
9,328
7,814
5,800
27,073
L
Skadi
Comedyne
Skadi
5,968
1,981
0
2,160
13,794
4,241
576
7,535
6,093
0
26,949
W
Kukulkan
Jurrrrd
Kukulkan
16,230
758
0
1,094
10,429
3,903
1,174
4,030
6,091
61,445
0
L
18,937
3,234
0
1,730
11,578
4,354
281
5,453
5,783
47,400
0
W
Anhur
5,641
1,122
0
0
9,769
4,091
862
5,074
4,515
0
21,897
L
Danzaburou
kyigraal
Danzaburou
1,898
341
0
313
8,778
2,097
84
4,354
4,178
0
6,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,632
Gold Earned
33,860
148
Minions Killed
199
4
Camps Cleared
9
657,016
Distance Traveled
813,705
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,527
720
50
3
3
265,799
1
L
Skadi
10,455
653
58
4
0
255,138
1
W
Kukulkan
11,240
703
106
7
5
281,484
1
L
Vulcan
11,370
711
77
5
3
284,770
1
W
Anhur
11,093
693
43
3
1
266,422
4
L
Danzaburou
7,807
488
13
1
1
117,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role