Player Matchup

Pele
Pele
Caldalt
Pele
Level 116
God Stats
8W - 1L
2,038 SR
Queue Stats
293W - 223L
1,675 Elo+
Party 1
Vamana
Vamana
DaddyDeathKing
Vamana
Level 128
God Stats
12W - 5L
1,664 SR
Queue Stats
195W - 190L
1,621 Elo+
Solo
Poseidon
Poseidon
Jalapenø
Poseidon
Level 109
God Stats
11W - 5L
1,359 SR
Queue Stats
205W - 129L
1,709 Elo+
Party 1
Ymir
Ymir
LuxuryHamster
Ymir
Level 96
God Stats
16W - 5L
1,804 SR
Queue Stats
91W - 71L
1,603 Elo+
Party 1
Danzaburou
Danzaburou
SoggyBal1s
Danzaburou
Level 84
God Stats
2W - 5L
1,283 SR
Queue Stats
46W - 46L
1,561 Elo+
Party 1
Team Averages
Level 107
1,630 SR
1,634 Elo+

VS

Team Averages
Level 120
1,671 SR
1,597 Elo+
Tsukuyomi
Tsukuyomi
Br1ggsss
Tsukuyomi
Level 108
God Stats
8W - 5L
1,650 SR
Queue Stats
484W - 472L
1,569 Elo+
Party 2
Sylvanus
Sylvanus
SkinnyVanilla14
Sylvanus
Level 104
God Stats
20W - 14L
1,720 SR
Queue Stats
223W - 190L
1,633 Elo+
Party 2
Scylla
Scylla
Tatertot711
Scylla
Level 133
God Stats
15W - 12L
1,690 SR
Queue Stats
350W - 327L
1,591 Elo+
Solo
Medusa
Medusa
TrashPlayerr
Medusa
Level 129
God Stats
1W - 2L
1,644 SR
Queue Stats
314W - 297L
1,556 Elo+
Party 2
Amaterasu
Amaterasu
shibershaber
Amaterasu
Level 124
God Stats
55W - 46L
1,653 SR
Queue Stats
306W - 303L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Caldalt
Pele
18
10 / 3 / 5
10,648
592
12,495
14,331
5,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 3 / 4
9,476
526
8,379
15,557
11,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Jalapenø
Poseidon
18
11 / 2 / 5
10,708
595
15,419
10,926
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 13
9,610
534
8,159
16,191
13,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
SoggyBal1s
Danzaburou
15
1 / 5 / 3
8,907
495
4,047
12,456
4,150
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Br1ggsss
Tsukuyomi
13
4 / 6 / 4
8,440
469
10,049
12,680
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
12
1 / 7 / 4
7,620
423
6,527
16,302
15,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
12
3 / 6 / 3
8,053
447
8,896
9,513
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
16
5 / 5 / 1
10,228
568
11,553
11,222
3,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
shibershaber
Amaterasu
15
3 / 4 / 1
9,133
507
7,019
13,390
13,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
28
Kills
16
16
Deaths
28
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Br1ggsss
Tsukuyomi
4
6
4
1
W
Pele
Caldalt
Pele
10
3
5
4.17
W
2
3
4
1.33
W
Poseidon
Jalapenø
Poseidon
11
2
5
6.75
W
4
3
13
3.5
L
Sylvanus
1
7
4
0.43
W
Danzaburou
SoggyBal1s
Danzaburou
1
5
3
0.5
L
Scylla
3
6
3
0.75
L
Medusa
5
5
1
1.1
L
Amaterasu
shibershaber
Amaterasu
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,499
Damage
44,044
69,461
Taken
63,107
38,366
Mitigated
39,806
24,177
Healing
14,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Br1ggsss
Tsukuyomi
10,049
1,785
0
2,055
12,680
3,949
0
2,758
9,802
0
50,906
W
Pele
Caldalt
Pele
12,495
3,015
0
7,536
14,331
5,652
7
2,010
12,123
0
86,831
W
8,379
3,766
0
6,273
15,557
11,154
788
2,168
12,753
0
71,526
W
Poseidon
Jalapenø
Poseidon
15,419
3,521
90
3,076
10,926
3,938
590
4,107
6,713
85,158
0
W
8,159
1,454
2,407
2,550
16,191
13,472
133
5,695
10,173
19,443
0
L
Sylvanus
6,527
1,497
880
2,953
16,302
15,756
124
11,728
4,174
24,793
4,945
W
Danzaburou
SoggyBal1s
Danzaburou
4,047
2,142
0
2,245
12,456
4,150
492
217
12,239
0
60,083
L
Scylla
8,896
388
0
1,612
9,513
2,768
0
4,003
5,309
43,315
0
L
Medusa
11,553
5,894
0
1,483
11,222
3,610
2,637
2,362
8,838
0
68,461
L
Amaterasu
shibershaber
Amaterasu
7,019
1,030
0
5,304
13,390
13,723
0
1,958
11,338
0
56,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,349
Gold Earned
43,474
567
Minions Killed
463
0
Camps Cleared
0
1,763,522
Distance Traveled
1,527,324
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,440
469
93
5
0
342,876
6
W
Pele
10,648
592
134
7
0
396,968
4
W
Vamana
9,476
526
126
7
0
359,800
3
W
Poseidon
10,708
595
166
9
0
353,236
2
W
Ymir
9,610
534
32
2
0
348,705
5
L
Sylvanus
7,620
423
50
3
0
273,534
5
W
Danzaburou
8,907
495
109
6
0
304,813
0
L
Scylla
8,053
447
88
5
0
286,074
4
L
Medusa
10,228
568
128
7
0
300,245
2
L
Amaterasu
9,133
507
104
6
0
324,595
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role