Player Matchup

Ra
Ra
 
Ra
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AegisAcrutch
Bellona
Level 35
God Stats
2W - 2L
1,552 SR
Queue Stats
45W - 67L
1,363 Elo+
Solo
Jing Wei
Jing Wei
Blackdude082
Jing Wei
Level 122
God Stats
1W - 0L
1,264 SR
Queue Stats
491W - 528L
1,449 Elo+
Party 1
Team Averages
Level 98
1,439 SR
1,437 Elo+

VS

Team Averages
Level 76
1,631 SR
1,374 Elo+
Geb
Geb
Nasty-Uncle-Dad
Geb
Level 66
God Stats
3W - 2L
1,566 SR
Queue Stats
23W - 39L
1,356 Elo+
Party 2
Discordia
Discordia
RATTLESNAC
Discordia
Level 107
God Stats
5W - 5L
1,624 SR
Queue Stats
191W - 236L
1,412 Elo+
Solo
Cupid
Cupid
josstheboss666
Cupid
Level 55
God Stats
7W - 5L
1,705 SR
Queue Stats
13W - 21L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
7 / 1 / 3
9,316
776
8,642
8,832
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
AegisAcrutch
Bellona
13
2 / 1 / 6
8,238
687
9,103
15,144
14,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Blackdude082
Jing Wei
12
1 / 3 / 6
7,784
649
5,699
11,364
4,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
8,019
668
6,060
10,588
9,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
RATTLESNAC
Discordia
11
1 / 4 / 4
7,688
641
12,906
8,116
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 5 / 0
7,738
645
6,617
8,569
2,994
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
5
5
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
1
3
8.5
W
Bellona
AegisAcrutch
Bellona
2
1
6
5
W
Jing Wei
Blackdude082
Jing Wei
1
3
6
1.33
L
2
1
2
3
L
Discordia
RATTLESNAC
Discordia
1
4
4
0.75
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,444
Damage
25,583
35,340
Taken
27,273
21,797
Mitigated
15,301
12,188
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,642
557
2,217
3,877
8,832
3,189
530
4,742
4,090
31,548
0
W
Bellona
AegisAcrutch
Bellona
9,103
2,100
494
3,629
15,144
14,537
0
6,149
8,995
0
22,252
W
Jing Wei
Blackdude082
Jing Wei
5,699
2,137
0
1,971
11,364
4,071
306
8,319
3,045
0
19,486
L
6,060
448
508
2,504
10,588
9,722
0
3,022
6,765
16,600
0
L
Discordia
RATTLESNAC
Discordia
12,906
255
0
960
8,116
2,585
0
1,919
5,820
27,716
0
L
6,617
2,681
288
1,651
8,569
2,994
0
4,052
4,208
0
25,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,338
Gold Earned
23,445
136
Minions Killed
103
6
Camps Cleared
3
679,929
Distance Traveled
661,421
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,316
776
78
7
2
207,378
5
W
Bellona
8,238
687
31
3
0
245,428
3
W
Jing Wei
7,784
649
27
2
4
227,123
1
L
Geb
8,019
668
15
1
0
247,089
1
L
Discordia
7,688
641
40
3
3
214,791
2
L
Cupid
7,738
645
48
4
0
199,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role