Player Matchup

Izanami
Izanami
GrowTortillxX
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,705 Elo+
Party 1
Achilles
Achilles
MMXXV
Achilles
Level 17
God Stats
26W - 26L
1,566 SR
Queue Stats
37W - 37L
1,552 Elo+
Solo
Susano
Susano
UnknownAlpha1001
Susano
Level 18
God Stats
19W - 14L
1,577 SR
Queue Stats
112W - 120L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cArck3d
Morgan Le Fay
Level 29
God Stats
7W - 1L
1,797 SR
Queue Stats
144W - 142L
1,552 Elo+
Solo
Osiris
Osiris
creppyplayer987
Osiris
Level 120
God Stats
1W - 1L
1,299 SR
Queue Stats
135W - 118L
1,561 Elo+
Party 1
Team Averages
Level 37
1,548 SR
1,567 Elo+

VS

Team Averages
Level 27
1,645 SR
1,553 Elo+
Hera
Hera
GamerJunction
Hera
Level 31
God Stats
3W - 3L
1,382 SR
Queue Stats
107W - 108L
1,598 Elo+
Party 2
Susano
Susano
NuclearExplosion
Susano
Level 29
God Stats
2W - 3L
1,213 SR
Queue Stats
98W - 92L
1,616 Elo+
Party 2
Mulan
Mulan
StrawHatAlek
Mulan
Level 28
God Stats
0W - 2L
1,724 SR
Queue Stats
93W - 116L
1,457 Elo+
Solo
Heimdallr
Heimdallr
mrawesum06
Heimdallr
Level 29
God Stats
6W - 8L
1,868 SR
Queue Stats
58W - 66L
1,588 Elo+
Party 2
Jormungandr
Jormungandr
tothebeast
Jormungandr
Level 18
God Stats
11W - 9L
2,037 SR
Queue Stats
27W - 36L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
6 / 0 / 3
9,582
639
7,531
6,098
1,935
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
MMXXV
Achilles
13
6 / 3 / 6
8,090
539
6,783
15,160
12,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 3 / 4
9,215
614
6,988
11,709
4,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
cArck3d
Morgan Le Fay
14
4 / 3 / 3
8,793
586
10,467
9,582
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 0 / 3
9,153
610
6,806
9,019
5,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
7,852
523
5,332
8,613
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 3
7,166
478
5,535
12,421
3,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 5 / 1
7,596
506
7,454
13,417
10,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
mrawesum06
Heimdallr
8
1 / 4 / 0
5,982
399
3,784
6,688
1,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
tothebeast
Jormungandr
11
2 / 3 / 3
6,954
464
5,071
10,534
5,620
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
21
Kills
9
9
Deaths
21
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Izanami
6
0
3
7.5
W
Achilles
MMXXV
Achilles
6
3
6
3
L
1
3
3
0.83
L
3
5
1
0.7
W
4
3
4
2
W
Morgan Le Fay
cArck3d
Morgan Le Fay
4
3
3
1.83
W
1
0
3
2.5
L
Heimdallr
mrawesum06
Heimdallr
1
4
0
0.25
L
Jormungandr
tothebeast
Jormungandr
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,575
Damage
27,176
51,568
Taken
51,673
28,118
Mitigated
24,407
12,902
Healing
8,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,332
1,222
0
1,241
8,613
2,634
1,552
4,553
3,660
39,019
0
W
Izanami
7,531
4,800
0
1,478
6,098
1,935
3,532
1,431
4,623
0
80,209
W
Achilles
MMXXV
Achilles
6,783
1,311
0
3,610
15,160
12,199
21
4,429
10,567
0
34,174
L
5,535
1,208
0
3,452
12,421
3,994
0
2,848
9,421
0
44,738
L
7,454
1,184
0
2,317
13,417
10,460
238
440
12,977
7,088
28,485
W
6,988
2,098
0
3,764
11,709
4,617
0
1,673
9,873
0
65,358
W
Morgan Le Fay
cArck3d
Morgan Le Fay
10,467
1,249
71
2,263
9,582
3,497
392
2,961
6,374
52,331
0
W
6,806
2,272
0
1,716
9,019
5,870
1,176
1,182
7,345
4,237
45,532
L
Heimdallr
mrawesum06
Heimdallr
3,784
2,085
0
1,491
6,688
1,699
19
0
6,688
0
18,696
L
Jormungandr
tothebeast
Jormungandr
5,071
1,007
150
150
10,534
5,620
0
2,390
8,020
21,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,833
Gold Earned
35,550
509
Minions Killed
324
0
Camps Cleared
0
1,570,885
Distance Traveled
1,304,707
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,852
523
92
6
0
272,653
1
W
Izanami
9,582
639
140
9
0
315,312
4
W
Achilles
8,090
539
49
3
0
306,231
9
L
Susano
7,166
478
91
6
0
329,445
5
L
Mulan
7,596
506
71
5
0
243,063
9
W
Susano
9,215
614
120
8
0
319,229
8
W
Morgan Le Fay
8,793
586
91
6
0
292,568
5
W
Osiris
9,153
610
109
7
0
337,545
1
L
Heimdallr
5,982
399
44
3
0
165,338
2
L
Jormungandr
6,954
464
26
2
0
294,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role