Player Matchup

Fenrir
Fenrir
BlindZero123
Fenrir
Level 25
God Stats
4W - 5L
1,500 SR
Queue Stats
11W - 15L
1,181 Elo+
Party 1
Kukulkan
Kukulkan
ToxicFuzzy61
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
fuucckyousal
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,662 Elo+
Party 1
Team Averages
Level 15
1,500 SR
1,448 Elo+

VS

Team Averages
Level 50
1,611 SR
1,340 Elo+
Geb
Geb
JackSayain36
Geb
Level 29
God Stats
10W - 10L
1,362 SR
Queue Stats
107W - 104L
1,402 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KingKhalidJones
Cu Chulainn
Level 72
God Stats
2W - 0L
1,668 SR
Queue Stats
105W - 110L
1,383 Elo+
Party 2
Kukulkan
Kukulkan
l JusSuper l
Kukulkan
Level 48
God Stats
3W - 0L
1,801 SR
Queue Stats
65W - 137L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 4 / 2
5,982
598
1,424
6,482
2,411
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
ToxicFuzzy61
Kukulkan
10
3 / 3 / 0
7,244
724
5,945
5,515
1,940
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 2 / 2
6,018
602
2,206
8,311
8,368
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 9
6,836
684
5,250
6,314
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
KingKhalidJones
Cu Chulainn
12
3 / 0 / 6
8,055
806
4,163
4,443
4,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
l JusSuper l
Kukulkan
12
6 / 2 / 2
7,803
780
5,744
3,753
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
9
9
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
4
2
0.25
W
0
1
9
4.5
W
Cu Chulainn
KingKhalidJones
Cu Chulainn
3
0
6
6
L
Kukulkan
ToxicFuzzy61
Kukulkan
3
3
0
1
L
0
2
2
0.5
W
Kukulkan
l JusSuper l
Kukulkan
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,575
Damage
15,157
20,308
Taken
14,510
12,719
Mitigated
8,856
1,941
Healing
2,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,424
246
0
944
6,482
2,411
0
3,929
2,553
0
6,035
W
5,250
601
0
1,450
6,314
3,025
615
3,798
2,516
23,754
0
W
Cu Chulainn
KingKhalidJones
Cu Chulainn
4,163
913
0
1,247
4,443
4,129
328
2,777
1,666
0
17,260
L
Kukulkan
ToxicFuzzy61
Kukulkan
5,945
783
0
997
5,515
1,940
0
3,088
2,427
18,592
0
L
2,206
392
0
0
8,311
8,368
0
4,261
4,050
9,647
0
W
Kukulkan
l JusSuper l
Kukulkan
5,744
438
0
0
3,753
1,702
424
2,051
1,702
19,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,244
Gold Earned
22,694
70
Minions Killed
103
1
Camps Cleared
7
463,829
Distance Traveled
522,472
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,982
598
19
2
0
181,717
0
W
Geb
6,836
684
42
4
3
172,628
1
W
Cu Chulainn
8,055
806
26
3
3
190,763
0
L
Kukulkan
7,244
724
27
3
0
125,737
0
L
Ymir
6,018
602
24
2
1
156,375
0
W
Kukulkan
7,803
780
35
4
1
159,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role