Player Matchup

Osiris
Osiris
Henwayyy
Osiris
Level 100
God Stats
6W - 6L
1,604 SR
Queue Stats
274W - 231L
1,534 Elo+
Party 1
Artemis
Artemis
Lebloombaldiz
Artemis
Level 26
God Stats
5W - 2L
1,715 SR
Queue Stats
80W - 65L
1,527 Elo+
Party 1
Sol
Sol
Sheldon4k
Sol
Level 26
God Stats
6W - 9L
1,398 SR
Queue Stats
80W - 82L
1,491 Elo+
Party 1
Team Averages
Level 51
1,573 SR
1,517 Elo+

VS

Team Averages
Level 65
1,461 SR
1,417 Elo+
Gilgamesh
Gilgamesh
Blitzkurt
Gilgamesh
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,273 Elo+
Solo
Cliodhna
Cliodhna
IamleMagic
Cliodhna
Level 27
God Stats
1W - 4L
1,260 SR
Queue Stats
41W - 24L
1,528 Elo+
Party 2
Anubis
Anubis
Spekuku
Anubis
Level 47
God Stats
8W - 2L
1,622 SR
Queue Stats
53W - 35L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Henwayyy
Osiris
18
7 / 5 / 8
14,054
740
19,232
20,334
14,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
19
11 / 3 / 5
14,575
767
18,389
17,163
6,173
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 2 / 4
10,785
568
4,895
4,321
1,261
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blitzkurt
Gilgamesh
13
2 / 10 / 4
11,005
579
9,311
19,703
18,509
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
IamleMagic
Cliodhna
16
5 / 3 / 4
11,980
631
13,675
15,529
6,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Spekuku
Anubis
16
3 / 6 / 4
11,929
628
10,725
14,486
5,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
19
Kills
10
10
Deaths
19
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Blitzkurt
Gilgamesh
2
10
4
0.4
W
Osiris
Henwayyy
Osiris
7
5
8
2.2
L
Cliodhna
IamleMagic
Cliodhna
5
3
4
2.33
W
Artemis
11
3
5
4.5
W
1
2
4
1.5
L
Anubis
Spekuku
Anubis
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,516
Damage
33,711
41,818
Taken
49,718
22,162
Mitigated
29,798
6,863
Healing
10,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Blitzkurt
Gilgamesh
9,311
2,433
0
290
19,703
18,509
123
2,447
17,256
0
19,981
W
Osiris
Henwayyy
Osiris
19,232
6,713
0
1,317
20,334
14,728
448
6,833
13,501
0
58,235
L
Cliodhna
IamleMagic
Cliodhna
13,675
571
0
6,190
15,529
6,002
840
1,345
14,184
0
47,611
W
Artemis
18,389
8,656
0
4,623
17,163
6,173
1,632
3,495
13,668
0
70,721
W
4,895
712
0
923
4,321
1,261
469
798
3,523
14,914
713
L
Anubis
Spekuku
Anubis
10,725
507
99
3,894
14,486
5,287
0
1,472
13,014
54,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,414
Gold Earned
34,914
208
Minions Killed
208
9
Camps Cleared
7
944,546
Distance Traveled
945,282
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,005
579
16
1
0
284,469
3
W
Osiris
14,054
740
64
3
4
371,247
5
L
Cliodhna
11,980
631
78
4
2
362,310
4
W
Artemis
14,575
767
134
7
3
359,939
4
W
Sol
10,785
568
10
1
2
213,360
0
L
Anubis
11,929
628
114
6
5
298,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role