Player Matchup

Neith
Neith
BroBraSkie
Neith
Level 29
God Stats
50W - 31L
1,548 SR
Queue Stats
143W - 154L
1,511 Elo+
Solo
Loki
Loki
EkaAll
Loki
Level 29
God Stats
13W - 3L
1,916 SR
Queue Stats
201W - 50L
1,876 Elo+
Solo
Ra
Ra
GrumpierBison55
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,247 Elo+
Solo
Cupid
Cupid
MRPLAYBOI69
Cupid
Level 22
God Stats
2W - 3L
1,248 SR
Queue Stats
35W - 29L
1,514 Elo+
Solo
The Morrigan
The Morrigan
PlobBot
The Morrigan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 43L
1,547 Elo+
Solo
Team Averages
Level 26
1,542 SR
1,539 Elo+

VS

Team Averages
Level 23
1,540 SR
1,441 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AnoosSniffer69
Ymir
Level 29
God Stats
41W - 21L
1,740 SR
Queue Stats
110W - 99L
1,556 Elo+
Party 2
Medusa
Medusa
DailySouleater
Medusa
Level 32
God Stats
42W - 26L
1,721 SR
Queue Stats
128W - 115L
1,603 Elo+
Party 2
Bellona
Bellona
RadioxA18-TTV
Bellona
Level 16
God Stats
1W - 2L
1,238 SR
Queue Stats
1W - 2L
1,254 Elo+
Party 1
Jing Wei
Jing Wei
Wolfcrowne
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
6 / 0 / 3
8,304
639
8,569
6,999
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
EkaAll
Loki
13
5 / 1 / 7
8,320
640
9,445
7,010
2,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 6 / 0
6,056
466
2,962
7,117
1,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 3 / 1
4,960
382
1,178
5,167
1,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
PlobBot
The Morrigan
15
13 / 0 / 1
9,162
705
8,776
3,912
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
0 / 6 / 0
5,014
386
2,174
7,161
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 1 / 7
7,084
545
4,159
9,562
8,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
8 / 4 / 2
7,292
561
7,718
8,467
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
8
0 / 6 / 0
4,964
382
3,058
9,460
6,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Wolfcrowne
Jing Wei
6
0 / 8 / 1
4,592
353
1,593
6,484
1,367
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
25
Kills
10
10
Deaths
25
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
6
0
0
L
2
1
7
5.5
W
Neith
6
0
3
7.5
L
8
4
2
2.25
W
Loki
EkaAll
Loki
5
1
7
8.5
W
1
6
0
0.17
W
0
3
1
0.17
W
The Morrigan
PlobBot
The Morrigan
13
0
1
13.5
L
Bellona
0
6
0
0
L
Jing Wei
Wolfcrowne
Jing Wei
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,930
Damage
18,702
30,205
Taken
41,134
9,388
Mitigated
21,410
12,209
Healing
5,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,174
267
181
494
7,161
1,973
0
2,771
4,120
20,724
0
L
4,159
1,325
0
2,434
9,562
8,485
0
2,317
7,185
26,081
0
W
Neith
8,569
4,320
0
4,609
6,999
3,008
1,564
975
5,569
0
50,323
L
7,718
3,766
0
1,614
8,467
3,397
0
1,152
7,315
0
33,014
W
Loki
EkaAll
Loki
9,445
3,908
0
2,106
7,010
2,546
0
1,424
5,546
0
58,500
W
2,962
446
696
1,029
7,117
1,423
859
1,762
5,355
26,415
0
W
1,178
813
156
1,732
5,167
1,161
557
1,192
3,975
0
9,405
W
The Morrigan
PlobBot
The Morrigan
8,776
1,198
40
1,841
3,912
1,250
769
806
2,976
49,847
4,027
L
Bellona
3,058
748
0
550
9,460
6,188
0
492
8,960
0
17,038
L
Jing Wei
Wolfcrowne
Jing Wei
1,593
1,411
0
293
6,484
1,367
0
2,249
4,095
0
12,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,802
Gold Earned
28,946
375
Minions Killed
185
0
Camps Cleared
0
1,140,380
Distance Traveled
1,136,144
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,014
386
40
3
0
220,394
4
L
Ymir
7,084
545
42
3
0
250,686
3
W
Neith
8,304
639
100
8
0
231,220
1
L
Medusa
7,292
561
52
4
0
218,034
0
W
Loki
8,320
640
99
8
0
285,913
2
W
Ra
6,056
466
48
4
0
225,077
0
W
Cupid
4,960
382
26
2
0
145,259
0
W
The Morrigan
9,162
705
102
8
0
252,911
2
L
Bellona
4,964
382
25
2
0
234,745
0
L
Jing Wei
4,592
353
26
2
0
212,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role