Player Matchup

Nemesis
Nemesis
Diamond III
 
Nemesis
Diamond III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Diamond III
Griffinizer
Athena
Diamond III
Level 160
God Stats
9W - 6L
1,639 SR
Queue Stats
326W - 296L
2,209 MMR
Solo
Chang'e
Chang'e
Diamond I
Kazuchika
Chang'e
Diamond I
Level 157
God Stats
5W - 0L
1,882 SR
Queue Stats
113W - 71L
2,705 MMR
Party 1
Pele
Pele
Grandmaster
LegacyMAE
Pele
Grandmaster
Level 143
God Stats
344W - 252L
1,756 SR
Queue Stats
1,798W - 1,779L
2,865 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
ProEmperor32440
Danzaburou
Diamond IV
Level 146
God Stats
15W - 10L
1,610 SR
Queue Stats
345W - 338L
2,146 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,677 SR
2,285 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 108
1,566 SR
2,071 MMR
Medusa
Medusa
Diamond I
 
Medusa
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond I
 
Kuzenbo
Diamond I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hera
Hera
Diamond I
Chelsea_Barbie
Hera
Diamond I
Level 57
God Stats
4W - 10L
1,670 SR
Queue Stats
103W - 83L
2,646 MMR
Solo
Anhur
Anhur
Diamond I
GodChvnged
Anhur
Diamond I
Level 108
God Stats
0W - 7L
1,449 SR
Queue Stats
287W - 271L
2,582 MMR
Solo
Ravana
Ravana
Diamond IV
tr3r4
Ravana
Diamond IV
Level 128
God Stats
2W - 2L
1,710 SR
Queue Stats
340W - 311L
2,126 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
4 / 1 / 5
7,549
629
5,000
5,274
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Athena
10
1 / 1 / 6
6,392
533
3,384
9,498
6,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Kazuchika
Chang'e
12
2 / 1 / 3
6,886
574
7,296
5,375
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
12
2 / 1 / 5
6,983
582
5,328
6,686
2,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ProEmperor32440
Danzaburou
13
4 / 0 / 0
7,692
641
5,608
6,419
1,573
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
OdinTiamatOlorun

VS

Bans
ArtioUllrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 4 / 1
6,862
572
6,186
8,013
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
 
Kuzenbo
10
1 / 2 / 2
6,068
506
4,078
9,735
7,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 3 / 1
6,225
519
3,418
4,958
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
10
0 / 3 / 0
5,757
480
2,582
7,437
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
tr3r4
Ravana
11
1 / 1 / 2
6,182
515
3,680
5,343
1,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
13
Kills
4
4
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
1
5
6.5
L
Medusa
 
Medusa
2
4
1
0.63
L
Kuzenbo
 
Kuzenbo
1
2
2
1
L
0
3
1
0.17
L
Anhur
0
3
0
0
W
Athena
1
1
6
4
W
Chang'e
Kazuchika
Chang'e
2
1
3
3.5
W
Pele
2
1
5
4.5
W
Danzaburou
ProEmperor32440
Danzaburou
4
0
0
4
L
Ravana
tr3r4
Ravana
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,616
Damage
19,944
33,252
Taken
35,486
15,123
Mitigated
14,573
14,233
Healing
8,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,000
1,659
0
2,352
5,274
1,877
0
866
4,382
0
46,260
L
Medusa
 
Medusa
6,186
3,040
0
2,308
8,013
2,314
713
1,365
6,536
0
39,871
L
Kuzenbo
 
Kuzenbo
4,078
1,580
0
1,756
9,735
7,484
0
4,616
4,935
14,629
0
L
3,418
628
0
781
4,958
1,738
0
2,106
2,702
40,891
0
L
Anhur
2,582
914
0
2,212
7,437
1,257
0
516
6,921
0
40,926
W
Athena
3,384
1,029
0
2,082
9,498
6,636
0
3,566
5,840
13,728
0
W
Chang'e
Kazuchika
Chang'e
7,296
789
1,735
2,834
5,375
2,445
0
1,698
3,643
44,415
0
W
Pele
5,328
914
0
2,608
6,686
2,592
602
1,185
5,481
0
39,045
W
Danzaburou
ProEmperor32440
Danzaburou
5,608
2,966
0
2,622
6,419
1,573
1,204
157
6,262
0
57,876
L
Ravana
tr3r4
Ravana
3,680
813
0
1,473
5,343
1,780
0
1,595
3,648
0
36,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,502
Gold Earned
31,094
395
Minions Killed
362
0
Camps Cleared
0
1,236,937
Distance Traveled
1,160,204
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,549
629
103
9
0
272,102
6
L
Medusa
6,862
572
71
6
0
218,132
4
L
Kuzenbo
6,068
506
25
2
0
244,622
2
L
Hera
6,225
519
104
9
0
231,987
5
L
Anhur
5,757
480
76
6
0
199,206
6
W
Athena
6,392
533
18
2
0
234,253
7
W
Chang'e
6,886
574
100
8
0
245,127
7
W
Pele
6,983
582
63
5
0
266,563
2
W
Danzaburou
7,692
641
111
9
0
218,892
6
L
Ravana
6,182
515
86
7
0
266,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role