Player Matchup

Zeus
Zeus
RightTwixBandit
Zeus
Level 48
God Stats
3W - 0L
1,686 SR
Queue Stats
51W - 41L
1,542 Elo+
Party 1
Neith
Neith
Tantacionx-x
Neith
Level 69
God Stats
3W - 4L
1,418 SR
Queue Stats
68W - 72L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
iNeedMoney989
Cthulhu
Level 128
God Stats
4W - 2L
1,464 SR
Queue Stats
90W - 100L
1,436 Elo+
Party 1
Team Averages
Level 82
1,523 SR
1,485 Elo+

VS

Team Averages
Level 119
1,647 SR
1,637 Elo+
Medusa
Medusa
AcId_LizzArd_613
Medusa
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DisorderlyDead
Nu Wa
Level 68
God Stats
3W - 1L
1,720 SR
Queue Stats
5W - 3L
1,825 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WalksWithSloths
Cu Chulainn
Level 133
God Stats
0W - 3L
1,721 SR
Queue Stats
50W - 52L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 1 / 3
9,504
864
11,659
4,383
1,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
3 / 2 / 10
7,764
706
9,535
7,357
3,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
12
0 / 0 / 14
7,533
685
8,535
11,644
8,525
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,946
631
5,436
11,525
4,379
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 4 / 1
7,436
676
6,685
7,236
2,468
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
WalksWithSloths
Cu Chulainn
11
0 / 4 / 3
6,821
620
7,907
13,904
8,156
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
15
Kills
3
3
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
2
4
1
0.63
W
12
1
3
13.5
W
3
2
10
4
L
Cu Chulainn
WalksWithSloths
Cu Chulainn
0
4
3
0.38
W
Cthulhu
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,729
Damage
20,028
23,384
Taken
32,665
13,201
Mitigated
15,003
6,350
Healing
7,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,436
2,347
0
2,596
11,525
4,379
80
6,874
4,651
0
21,244
L
6,685
1,058
692
964
7,236
2,468
0
4,917
2,319
11,802
0
W
11,659
3,641
0
738
4,383
1,618
658
1,314
2,896
32,357
1,694
W
9,535
3,939
0
961
7,357
3,058
408
2,678
4,339
0
21,549
L
Cu Chulainn
WalksWithSloths
Cu Chulainn
7,907
788
528
2,578
13,904
8,156
0
8,395
5,509
3,022
18,848
W
Cthulhu
8,535
936
865
3,786
11,644
8,525
223
3,467
7,756
23,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,801
Gold Earned
21,203
127
Minions Killed
84
6
Camps Cleared
4
576,332
Distance Traveled
577,389
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,946
631
38
3
2
182,620
0
L
Nu Wa
7,436
676
13
1
0
181,944
6
W
Zeus
9,504
864
58
5
5
167,944
1
W
Neith
7,764
706
29
3
1
190,916
0
L
Cu Chulainn
6,821
620
33
3
2
212,825
5
W
Cthulhu
7,533
685
40
4
0
217,472
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role