Player Matchup

Neith
Neith
DavetheWave2338
Neith
Level 67
God Stats
2W - 8L
1,415 SR
Queue Stats
67W - 60L
1,345 Elo+
Solo
Kumbhakarna
Kumbhakarna
Fatty Doinker
Kumbhakarna
Level 107
God Stats
1W - 1L
1,571 SR
Queue Stats
12W - 11L
1,502 Elo+
Party 3
Kuzenbo
Kuzenbo
Itz Lord Grim
Kuzenbo
Level 146
God Stats
28W - 27L
1,550 SR
Queue Stats
628W - 590L
1,476 Elo+
Solo
Merlin
Merlin
Miguel3912
Merlin
Level 81
God Stats
4W - 7L
1,488 SR
Queue Stats
458W - 584L
1,332 Elo+
Solo
Mercury
Mercury
PuuNCaK3
Mercury
Level 143
God Stats
31W - 18L
1,637 SR
Queue Stats
88W - 96L
1,510 Elo+
Party 3
Team Averages
Level 109
1,532 SR
1,433 Elo+

VS

Team Averages
Level 86
1,412 SR
1,419 Elo+
Jormungandr
Jormungandr
CN1VA
Jormungandr
Level 55
God Stats
13W - 22L
1,383 SR
Queue Stats
269W - 328L
1,295 Elo+
Party 2
Ra
Ra
El Abduzcan5518
Ra
Level 67
God Stats
1W - 1L
1,130 SR
Queue Stats
178W - 170L
1,492 Elo+
Party 1
Medusa
Medusa
eLLutionZ
Medusa
Level 67
God Stats
7W - 5L
1,500 SR
Queue Stats
366W - 437L
1,307 Elo+
Party 2
Susano
Susano
samuel151
Susano
Level 128
God Stats
4W - 8L
1,331 SR
Queue Stats
237W - 193L
1,512 Elo+
Party 1
Skadi
Skadi
star killer3231
Skadi
Level 113
God Stats
13W - 4L
1,717 SR
Queue Stats
148W - 119L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
7,137
340
3,443
14,029
3,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
Fatty Doinker
Kumbhakarna
10
0 / 6 / 4
7,582
361
3,063
13,794
8,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kuzenbo
16
0 / 4 / 1
9,530
454
3,473
9,751
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Miguel3912
Merlin
13
0 / 9 / 4
8,618
410
5,219
15,561
3,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
PuuNCaK3
Mercury
17
9 / 9 / 0
11,126
530
16,186
18,435
6,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CN1VA
Jormungandr
16
2 / 2 / 11
10,317
491
7,520
12,548
10,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
1 / 3 / 5
10,938
521
5,550
12,134
4,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
eLLutionZ
Medusa
16
10 / 3 / 2
10,882
518
11,305
10,460
4,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Susano
samuel151
Susano
20
13 / 0 / 6
13,873
661
17,830
15,117
6,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
8 / 2 / 7
13,837
659
13,362
11,332
5,468
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
9
Kills
34
34
Deaths
10
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CN1VA
Jormungandr
2
2
11
3.75
L
0
6
2
0.17
W
1
3
5
1.17
L
Kumbhakarna
Fatty Doinker
Kumbhakarna
0
6
4
0.33
L
Kuzenbo
0
4
1
0.13
L
Merlin
Miguel3912
Merlin
0
9
4
0.22
L
Mercury
PuuNCaK3
Mercury
9
9
0
1
W
Medusa
eLLutionZ
Medusa
10
3
2
3.67
W
Susano
samuel151
Susano
13
0
6
16
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,384
Damage
55,567
71,570
Taken
61,591
27,205
Mitigated
31,600
8,610
Healing
14,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CN1VA
Jormungandr
7,520
1,768
0
0
12,548
10,183
2,417
1,654
10,770
50,783
0
L
3,443
756
582
2,279
14,029
3,140
0
2,904
11,074
0
25,839
W
5,550
143
209
4,831
12,134
4,840
2,452
2,228
9,686
66,964
0
L
Kumbhakarna
Fatty Doinker
Kumbhakarna
3,063
214
0
624
13,794
8,273
0
4,206
9,538
17,376
0
L
Kuzenbo
3,473
887
0
2,050
9,751
5,362
722
474
9,243
66,246
0
L
Merlin
Miguel3912
Merlin
5,219
94
0
2,705
15,561
3,622
1,283
2,038
13,301
45,127
0
L
Mercury
PuuNCaK3
Mercury
16,186
11,437
0
370
18,435
6,808
0
3,043
15,344
0
74,991
W
Medusa
eLLutionZ
Medusa
11,305
5,297
0
2,211
10,460
4,167
2,938
2,379
8,025
0
55,833
W
Susano
samuel151
Susano
17,830
4,082
0
5,297
15,117
6,942
830
1,654
13,371
0
103,952
W
13,362
5,621
0
1,995
11,332
5,468
5,364
3,529
7,683
0
98,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,993
Gold Earned
59,847
392
Minions Killed
643
0
Camps Cleared
0
1,635,932
Distance Traveled
1,961,113
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,317
491
84
4
0
366,683
1
L
Neith
7,137
340
43
2
0
349,325
11
W
Ra
10,938
521
128
6
0
390,201
2
L
Kumbhakarna
7,582
361
20
1
0
271,290
0
L
Kuzenbo
9,530
454
113
5
0
341,034
5
L
Merlin
8,618
410
97
5
0
294,472
7
L
Mercury
11,126
530
119
6
0
379,811
1
W
Medusa
10,882
518
91
4
0
349,160
5
W
Susano
13,873
661
147
7
0
478,144
2
W
Skadi
13,837
659
193
9
0
376,925
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role