Player Matchup

Mulan
Mulan
Hairymilkies23
Mulan
Level 17
God Stats
4W - 3L
1,118 SR
Queue Stats
13W - 10L
1,362 Elo+
Party 1
Baron Samedi
Baron Samedi
TrxshChild
Baron Samedi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 53L
1,293 Elo+
Party 1
Bacchus
Bacchus
god_of_catnip
Bacchus
Level 83
God Stats
3W - 0L
1,525 SR
Queue Stats
24W - 41L
1,301 Elo+
Party 1
Team Averages
Level 43
1,381 SR
1,319 Elo+

VS

Team Averages
Level 21
1,341 SR
957 Elo+
Cthulhu
Cthulhu
DAEPICHQ106
Cthulhu
Level 24
God Stats
1W - 2L
1,381 SR
Queue Stats
1W - 5L
938 Elo+
Party 2
Arachne
Arachne
KeeganKM2005200
Arachne
Level 20
God Stats
0W - 3L
1,142 SR
Queue Stats
1W - 16L
844 Elo+
Party 2
Ra
Ra
KidSeeGhosts874
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,089 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 4 / 7
8,646
865
5,371
14,188
6,261
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
TrxshChild
Baron Samedi
13
9 / 0 / 8
9,001
900
11,434
9,829
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
10
2 / 2 / 15
7,766
777
5,901
8,632
9,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DAEPICHQ106
Cthulhu
10
3 / 5 / 3
7,218
722
10,369
8,721
3,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
1 / 6 / 4
6,724
672
7,581
8,641
3,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 8 / 1
6,553
655
5,710
9,616
3,076
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
19
Kills
6
6
Deaths
19
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DAEPICHQ106
Cthulhu
3
5
3
0.9
W
8
4
7
2.88
L
1
6
4
0.5
L
2
8
1
0.31
W
Baron Samedi
TrxshChild
Baron Samedi
9
0
8
13
W
Bacchus
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,706
Damage
23,660
32,649
Taken
26,978
19,626
Mitigated
10,485
8,505
Healing
2,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DAEPICHQ106
Cthulhu
10,369
507
0
983
8,721
3,693
280
5,001
3,511
22,842
0
W
5,371
1,040
0
2,712
14,188
6,261
526
6,480
7,708
0
21,076
L
7,581
5,502
0
826
8,641
3,716
213
5,777
2,658
0
16,223
L
5,710
570
397
120
9,616
3,076
200
5,980
3,364
12,180
0
W
Baron Samedi
TrxshChild
Baron Samedi
11,434
1,575
1,226
2,612
9,829
4,304
479
5,774
4,055
28,447
0
W
Bacchus
5,901
536
620
1,335
8,632
9,061
140
4,384
4,248
12,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,413
Gold Earned
20,495
99
Minions Killed
62
6
Camps Cleared
1
509,449
Distance Traveled
559,354
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,218
722
21
2
0
207,029
0
W
Mulan
8,646
865
30
3
3
178,995
0
L
Arachne
6,724
672
27
3
0
178,040
4
L
Ra
6,553
655
14
1
1
174,285
0
W
Baron Samedi
9,001
900
56
6
3
177,504
2
W
Bacchus
7,766
777
13
1
0
152,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role