Player Matchup

Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
KissKiss9876
Eset
Level 127
God Stats
3W - 2L
1,561 SR
Queue Stats
198W - 233L
1,458 Elo+
Solo
Khepri
Khepri
MonsterSlayer77
Khepri
Level 80
God Stats
1W - 4L
1,131 SR
Queue Stats
187W - 218L
1,591 Elo+
Party 2
Guan Yu
Guan Yu
RollingStone 00
Guan Yu
Level 89
God Stats
3W - 8L
1,549 SR
Queue Stats
197W - 224L
1,528 Elo+
Party 2
Zeus
Zeus
cristopher2556
Zeus
Level 156
God Stats
7W - 1L
1,788 SR
Queue Stats
600W - 613L
1,433 Elo+
Solo
Team Averages
Level 116
1,506 SR
1,502 Elo+

VS

Team Averages
Level 143
1,567 SR
1,461 Elo+
Mulan
Mulan
 
Mulan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Meager Muffin
Horus
Level 137
God Stats
1W - 2L
1,267 SR
Queue Stats
141W - 163L
1,465 Elo+
Party 1
Medusa
Medusa
MidwayRhyme
Medusa
Level 149
God Stats
2W - 3L
1,626 SR
Queue Stats
150W - 179L
1,409 Elo+
Party 1
Odin
Odin
MidwestRhyme42
Odin
Level 117
God Stats
2W - 2L
1,713 SR
Queue Stats
91W - 107L
1,408 Elo+
Party 1
Tiamat
Tiamat
Smokymcpot007
Tiamat
Level 157
God Stats
1W - 2L
1,728 SR
Queue Stats
237W - 235L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
4 / 1 / 18
7,764
971
10,859
5,943
3,288
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

14
6 / 1 / 17
8,096
1,012
7,653
5,817
3,117
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 20
8,206
1,026
5,518
11,016
14,276
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 2 / 18
8,038
1,005
5,835
10,944
14,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
10 / 1 / 15
8,771
1,096
17,910
6,217
3,222
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 7 / 3
6,364
796
4,423
10,575
7,207
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 3
6,113
764
2,884
14,570
11,225
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
14
1 / 4 / 4
7,581
948
9,655
9,050
3,384
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
1 / 5 / 4
6,245
781
4,259
12,292
7,585
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 5 / 1
6,875
859
3,629
9,108
4,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
20
26
Kills
5
6
Deaths
26
88
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
1
18
13
L
Mulan
 
Mulan
1
7
3
0.36
W
6
1
17
14.5
L
0
5
3
0.3
L
Medusa
1
4
4
0.75
L
1
5
4
0.6
W
3
1
20
13
W
3
2
18
6
L
2
5
1
0.5
W
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,775
Damage
24,850
39,937
Taken
55,595
38,399
Mitigated
33,430
15,925
Healing
17,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,859
3,078
837
713
5,943
3,288
1,243
64
5,879
0
20,253
L
Mulan
 
Mulan
4,423
695
487
697
10,575
7,207
0
6,653
3,922
0
7,787
W
7,653
1,304
809
917
5,817
3,117
1,173
794
5,023
14,446
0
L
2,884
1,729
5,543
5,916
14,570
11,225
90
7,878
6,692
0
5,371
L
Medusa
9,655
3,636
16
1,184
9,050
3,384
255
4,403
4,647
0
25,631
L
4,259
641
0
1,021
12,292
7,585
289
7,595
4,697
505
7,922
W
5,518
328
1,126
1,476
11,016
14,276
515
889
10,127
14,145
0
W
5,835
286
4,015
2,980
10,944
14,496
714
1,333
9,611
0
9,041
L
3,629
528
793
2,188
9,108
4,029
387
4,552
4,556
9,427
0
W
17,910
2,217
1,264
1,788
6,217
3,222
1,115
740
5,477
33,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,875
Gold Earned
33,178
85
Minions Killed
64
0
Camps Cleared
0
799,453
Distance Traveled
670,131
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,764
971
22
3
0
148,345
0
L
Mulan
6,364
796
3
0
0
119,393
0
W
Eset
8,096
1,012
12
2
0
155,415
3
L
Horus
6,113
764
14
2
0
139,404
0
L
Medusa
7,581
948
32
4
0
121,752
2
L
Odin
6,245
781
4
1
0
151,204
0
W
Khepri
8,206
1,026
11
1
0
167,646
1
W
Guan Yu
8,038
1,005
6
1
0
191,120
1
L
Tiamat
6,875
859
11
1
0
138,378
1
W
Zeus
8,771
1,096
34
4
0
136,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role