Player Matchup

Zeus
Zeus
DR_Millirons
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Geb
Geb
XxLuigixX07
Geb
Level 28
God Stats
12W - 9L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Solo
Kukulkan
Kukulkan
dragondesmon
Kukulkan
Level 5
God Stats
3W - 2L
1,661 SR
Queue Stats
4W - 4L
1,453 Elo+
Party 3
Ra
Ra
francolegend666
Ra
Level 94
God Stats
21W - 25L
1,487 SR
Queue Stats
117W - 124L
1,412 Elo+
Party 3
Anubis
Anubis
mob_sky
Anubis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,240 Elo+
Party 2
Team Averages
Level 28
1,530 SR
1,421 Elo+

VS

Team Averages
Level 46
1,525 SR
1,436 Elo+
Tiamat
Tiamat
Caeltrocity
Tiamat
Level 28
God Stats
15W - 11L
1,511 SR
Queue Stats
50W - 48L
1,436 Elo+
Solo
Bastet
Bastet
Dyleric
Bastet
Level 139
God Stats
9W - 3L
1,638 SR
Queue Stats
145W - 126L
1,475 Elo+
Party 1
Neith
Neith
RyeThePlaya
Neith
Level 8
God Stats
10W - 8L
1,376 SR
Queue Stats
13W - 16L
1,296 Elo+
Party 1
Amaterasu
Amaterasu
W1ldR3d
Amaterasu
Level 26
God Stats
2W - 2L
1,558 SR
Queue Stats
90W - 73L
1,458 Elo+
Solo
Geb
Geb
poopexdee
Geb
Level 27
God Stats
13W - 12L
1,544 SR
Queue Stats
18W - 19L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 13 / 4
9,914
901
4,616
15,362
4,323
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 2 / 4
10,842
986
7,970
17,445
15,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
dragondesmon
Kukulkan
16
1 / 2 / 6
10,234
930
15,484
10,145
3,435
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 5 / 5
11,283
1,026
18,116
13,944
4,772
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
mob_sky
Anubis
16
0 / 17 / 6
9,524
866
2,904
20,860
8,236
Team 1 Tickets

0

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
8 / 1 / 16
12,097
1,100
18,114
11,178
7,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Dyleric
Bastet
19
15 / 0 / 12
13,180
1,198
20,956
9,146
3,231
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
10 / 4 / 14
12,221
1,111
16,205
13,105
4,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
W1ldR3d
Amaterasu
18
3 / 4 / 16
10,710
974
10,680
14,657
9,865
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
3 / 0 / 22
11,373
1,034
7,615
9,564
12,663
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
119
9
Kills
39
39
Deaths
9
25
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Tiamat
8
1
16
16
L
2
13
4
0.31
W
Bastet
Dyleric
Bastet
15
0
12
21
W
10
4
14
4.25
W
Amaterasu
W1ldR3d
Amaterasu
3
4
16
2.75
L
2
2
4
2
L
Kukulkan
dragondesmon
Kukulkan
1
2
6
2
L
4
5
5
1.3
L
Anubis
mob_sky
Anubis
0
17
6
0.18
W
3
0
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,090
Damage
73,570
77,756
Taken
57,650
36,235
Mitigated
38,310
6,724
Healing
16,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
18,114
977
697
2,914
11,178
7,960
0
9,150
2,028
39,851
0
L
4,616
732
0
45
15,362
4,323
0
4,143
11,219
13,123
0
W
Bastet
Dyleric
Bastet
20,956
3,748
408
3,757
9,146
3,231
0
7,113
2,033
0
42,290
W
16,205
8,962
0
637
13,105
4,591
0
11,729
1,376
0
39,705
W
Amaterasu
W1ldR3d
Amaterasu
10,680
3,069
672
4,066
14,657
9,865
0
12,855
1,802
0
18,324
L
7,970
1,480
0
1,640
17,445
15,469
0
7,040
10,405
13,827
0
L
Kukulkan
dragondesmon
Kukulkan
15,484
1,346
346
233
10,145
3,435
0
2,695
7,450
44,372
0
L
18,116
1,046
1,758
2,672
13,944
4,772
0
4,550
9,394
41,412
0
L
Anubis
mob_sky
Anubis
2,904
464
0
30
20,860
8,236
0
7,301
13,559
11,212
0
W
7,615
933
657
2,763
9,564
12,663
0
8,243
1,321
24,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,797
Gold Earned
59,581
185
Minions Killed
215
0
Camps Cleared
10
893,669
Distance Traveled
1,100,188
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,097
1,100
60
5
3
210,345
0
L
Zeus
9,914
901
19
2
0
121,815
0
W
Bastet
13,180
1,198
49
4
4
259,100
0
W
Neith
12,221
1,111
69
6
2
175,817
2
W
Amaterasu
10,710
974
15
1
1
217,149
3
L
Geb
10,842
986
9
1
0
201,775
1
L
Kukulkan
10,234
930
70
6
0
201,272
0
L
Ra
11,283
1,026
52
5
0
216,077
0
L
Anubis
9,524
866
35
3
0
152,730
1
W
Geb
11,373
1,034
22
2
0
237,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role