Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
FrozenWarrior4
Camazotz
Level 116
God Stats
13W - 7L
1,639 SR
Queue Stats
151W - 148L
1,568 Elo+
Party 1
Geb
Geb
HarryHard
Geb
Level 139
God Stats
11W - 9L
1,562 SR
Queue Stats
319W - 281L
1,601 Elo+
Party 2
Thoth
Thoth
ZielCon2008
Thoth
Level 151
God Stats
6W - 6L
1,497 SR
Queue Stats
200W - 175L
1,600 Elo+
Party 1
Anhur
Anhur
benlobo12
Anhur
Level 124
God Stats
6W - 6L
1,541 SR
Queue Stats
85W - 61L
1,633 Elo+
Party 1
Team Averages
Level 129
1,548 SR
1,580 Elo+

VS

Team Averages
Level 124
1,613 SR
1,635 Elo+
Agni
Agni
Blitzlegacy
Agni
Level 152
God Stats
15W - 15L
1,597 SR
Queue Stats
339W - 311L
1,660 Elo+
Party 3
King Arthur
King Arthur
HeroesOfNewerth
King Arthur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 227L
1,587 Elo+
Solo
Izanami
Izanami
NoviceInVice
Izanami
Level 159
God Stats
3W - 9L
1,609 SR
Queue Stats
351W - 329L
1,653 Elo+
Party 3
Geb
Geb
SappRavenger
Geb
Level 155
God Stats
13W - 17L
1,520 SR
Queue Stats
266W - 277L
1,576 Elo+
Solo
Mercury
Mercury
cars4kids
Mercury
Level 64
God Stats
1W - 1L
1,841 SR
Queue Stats
82W - 63L
1,699 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 1 / 1
8,362
557
11,394
9,641
8,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
13
4 / 2 / 5
8,048
537
4,808
12,412
4,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 0 / 7
7,354
490
3,101
7,614
6,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 2 / 3
8,737
582
7,491
9,345
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
benlobo12
Anhur
16
7 / 1 / 1
9,537
636
10,391
11,025
3,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 5
7,096
473
8,712
8,999
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
HeroesOfNewerth
King Arthur
11
0 / 4 / 1
6,715
448
4,504
12,804
8,995
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
NoviceInVice
Izanami
14
1 / 3 / 0
7,914
528
6,813
9,471
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 4 / 1
6,380
425
4,638
11,160
7,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
cars4kids
Mercury
12
5 / 4 / 0
7,972
531
5,989
9,888
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
20
Kills
6
6
Deaths
21
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
1
3.5
L
0
6
5
0.42
W
Camazotz
4
2
5
3.25
W
1
0
7
4.5
L
King Arthur
HeroesOfNewerth
King Arthur
0
4
1
0.13
L
Izanami
NoviceInVice
Izanami
1
3
0
0.33
L
0
4
1
0.13
W
5
2
3
3.25
W
Anhur
benlobo12
Anhur
7
1
1
7.5
L
Mercury
cars4kids
Mercury
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,185
Damage
30,656
50,037
Taken
52,322
25,353
Mitigated
23,373
19,672
Healing
11,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,394
3,206
0
4,119
9,641
8,334
672
546
9,049
9,812
40,578
L
8,712
891
0
1,096
8,999
2,757
0
4,529
4,470
46,610
0
W
Camazotz
4,808
1,250
0
6,919
12,412
4,188
0
3,125
9,125
0
42,166
W
3,101
262
0
1,520
7,614
6,988
0
1,628
5,954
16,509
0
L
King Arthur
HeroesOfNewerth
King Arthur
4,504
591
0
2,285
12,804
8,995
0
2,103
10,701
422
34,394
L
Izanami
NoviceInVice
Izanami
6,813
3,426
0
2,804
9,471
1,612
0
467
9,004
0
73,099
L
4,638
165
217
2,100
11,160
7,088
0
4,042
7,118
23,731
0
W
7,491
236
0
2,279
9,345
2,667
0
6,304
2,781
64,184
0
W
Anhur
benlobo12
Anhur
10,391
7,204
0
4,835
11,025
3,176
622
1,314
9,711
0
72,314
L
Mercury
cars4kids
Mercury
5,989
2,319
0
2,803
9,888
2,921
0
1,761
8,127
0
39,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,038
Gold Earned
36,077
476
Minions Killed
424
0
Camps Cleared
0
1,477,551
Distance Traveled
1,378,638
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,362
557
109
7
0
276,268
5
L
Agni
7,096
473
89
6
0
263,333
5
W
Camazotz
8,048
537
68
5
0
311,896
6
W
Geb
7,354
490
19
1
0
328,025
5
L
King Arthur
6,715
448
72
5
0
263,966
4
L
Izanami
7,914
528
147
10
0
266,224
6
L
Geb
6,380
425
31
2
0
297,738
1
W
Thoth
8,737
582
130
9
0
299,433
8
W
Anhur
9,537
636
150
10
0
261,929
1
L
Mercury
7,972
531
85
6
0
287,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role