Player Matchup

Tsukuyomi
Tsukuyomi
Isçariot
Tsukuyomi
Level 98
God Stats
86W - 70L
1,713 SR
Queue Stats
265W - 227L
1,687 Elo+
Party 3
Danzaburou
Danzaburou
LowRezSuksBaws
Danzaburou
Level 125
God Stats
2W - 3L
1,545 SR
Queue Stats
144W - 152L
1,505 Elo+
Party 2
Merlin
Merlin
Sbullet217
Merlin
Level 38
God Stats
28W - 31L
1,505 SR
Queue Stats
99W - 80L
1,466 Elo+
Party 3
Apollo
Apollo
SquiffyMetal
Apollo
Level 128
God Stats
6W - 5L
1,954 SR
Queue Stats
129W - 125L
1,686 Elo+
Party 3
Ymir
Ymir
spxrangers3560
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,463 Elo+
Party 2
Team Averages
Level 81
1,643 SR
1,561 Elo+

VS

Team Averages
Level 92
1,462 SR
1,728 Elo+
Chiron
Chiron
Funkmeup
Chiron
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 10L
1,780 Elo+
Party 1
Thor
Thor
TwoHeadedPeen
Thor
Level 29
God Stats
4W - 4L
1,489 SR
Queue Stats
91W - 41L
1,790 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kybu
Morgan Le Fay
Level 129
God Stats
3W - 3L
1,262 SR
Queue Stats
52W - 48L
1,599 Elo+
Solo
Geb
Geb
peepeeboy2004
Geb
Level 58
God Stats
1W - 1L
1,294 SR
Queue Stats
40W - 13L
1,788 Elo+
Party 1
Bastet
Bastet
thhfthtfhtfhfht
Bastet
Level 128
God Stats
4W - 1L
1,766 SR
Queue Stats
32W - 20L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Isçariot
Tsukuyomi
13
2 / 2 / 3
8,038
574
9,595
10,477
5,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
LowRezSuksBaws
Danzaburou
9
0 / 5 / 3
5,446
389
2,167
6,235
3,195
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Sbullet217
Merlin
11
2 / 5 / 4
7,079
506
4,889
7,823
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
12
5 / 4 / 4
7,733
552
6,818
9,968
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 6 / 2
6,202
443
2,490
9,655
3,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Funkmeup
Chiron
17
7 / 1 / 3
9,595
685
9,800
8,321
2,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 2 / 1
8,452
604
7,417
8,870
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
kybu
Morgan Le Fay
13
2 / 4 / 2
7,509
536
4,677
7,659
2,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 2
8,429
602
5,571
10,690
7,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
6 / 1 / 6
7,837
560
6,444
10,652
8,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
9
Kills
22
22
Deaths
9
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chiron
Funkmeup
Chiron
7
1
3
8.5
L
Tsukuyomi
Isçariot
Tsukuyomi
2
2
3
1.75
L
Danzaburou
LowRezSuksBaws
Danzaburou
0
5
3
0.3
L
Merlin
Sbullet217
Merlin
2
5
4
0.8
L
Apollo
5
4
4
1.75
W
6
2
1
3.25
W
Morgan Le Fay
kybu
Morgan Le Fay
2
4
2
0.75
W
1
1
2
2
L
0
6
2
0.17
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,959
Damage
33,909
44,158
Taken
46,192
18,183
Mitigated
24,522
7,497
Healing
17,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Funkmeup
Chiron
9,800
5,501
290
3,872
8,321
2,820
226
2,788
5,475
0
81,553
L
Tsukuyomi
Isçariot
Tsukuyomi
9,595
2,453
0
2,811
10,477
5,726
0
3,730
6,747
0
47,207
L
Danzaburou
LowRezSuksBaws
Danzaburou
2,167
671
0
642
6,235
3,195
558
1,380
4,855
0
15,259
L
Merlin
Sbullet217
Merlin
4,889
167
0
1,310
7,823
2,001
0
2,771
5,052
31,565
0
L
Apollo
6,818
2,658
0
2,156
9,968
3,286
40
2,367
7,601
0
35,487
W
7,417
1,655
0
3,972
8,870
3,623
0
140
8,514
0
54,428
W
Morgan Le Fay
kybu
Morgan Le Fay
4,677
286
0
1,205
7,659
2,616
630
2,308
5,047
44,899
0
W
5,571
715
0
4,218
10,690
7,012
0
0
9,909
55,020
0
L
2,490
303
0
578
9,655
3,975
0
0
9,655
25,631
0
W
6,444
931
355
3,388
10,652
8,451
0
1,661
8,768
0
21,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,498
Gold Earned
41,822
310
Minions Killed
486
0
Camps Cleared
0
1,254,329
Distance Traveled
1,423,198
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,595
685
161
12
0
268,394
6
L
Tsukuyomi
8,038
574
101
7
0
279,445
1
L
Danzaburou
5,446
389
19
1
0
201,204
0
L
Merlin
7,079
506
62
4
0
242,145
0
L
Apollo
7,733
552
77
6
0
291,103
4
W
Thor
8,452
604
96
7
0
300,815
1
W
Morgan Le Fay
7,509
536
76
5
0
252,554
4
W
Geb
8,429
602
126
9
0
313,936
5
L
Ymir
6,202
443
51
4
0
240,432
3
W
Bastet
7,837
560
27
2
0
287,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role