Player Matchup

Nu Wa
Nu Wa
Happy_Nuwa
Nu Wa
Level 15
God Stats
12W - 11L
1,738 SR
Queue Stats
16W - 17L
1,462 Elo+
Solo
Scylla
Scylla
Iteeeeck
Scylla
Level 17
God Stats
7W - 4L
1,682 SR
Queue Stats
21W - 26L
1,337 Elo+
Party 1
Izanami
Izanami
J4r0d591
Izanami
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 62L
1,329 Elo+
Party 1
Odin
Odin
SHARKTony_
Odin
Level 27
God Stats
5W - 6L
1,325 SR
Queue Stats
40W - 57L
1,287 Elo+
Party 1
Bakasura
Bakasura
wulfenstein1984
Bakasura
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 25L
1,525 Elo+
Solo
Team Averages
Level 21
1,549 SR
1,388 Elo+

VS

Team Averages
Level 22
1,436 SR
1,385 Elo+
Jing Wei
Jing Wei
Adam1sG1nger
Jing Wei
Level 15
God Stats
2W - 8L
1,052 SR
Queue Stats
13W - 16L
1,432 Elo+
Solo
Medusa
Medusa
J4F SPAR3
Medusa
Level 20
God Stats
31W - 43L
1,372 SR
Queue Stats
78W - 115L
1,309 Elo+
Party 2
Thor
Thor
JerielPR-RealG4L
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,477 Elo+
Solo
Poseidon
Poseidon
LORD FENRIR 95
Poseidon
Level 38
God Stats
3W - 1L
1,868 SR
Queue Stats
88W - 115L
1,362 Elo+
Party 2
Geb
Geb
Penifacio
Geb
Level 29
God Stats
4W - 2L
1,388 SR
Queue Stats
68W - 72L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
1 / 0 / 8
9,231
543
10,545
7,606
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Iteeeeck
Scylla
14
1 / 1 / 4
8,449
497
6,228
6,321
2,465
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
J4r0d591
Izanami
14
5 / 6 / 5
8,708
512
10,655
11,022
3,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 0 / 6
8,994
529
3,216
5,697
3,511
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
20
10 / 2 / 4
11,209
659
12,318
17,000
9,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Adam1sG1nger
Jing Wei
11
1 / 4 / 1
6,810
401
3,845
10,431
2,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
J4F SPAR3
Medusa
14
3 / 1 / 1
7,722
454
5,959
9,474
2,490
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 6 / 2
7,702
453
4,771
10,252
3,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
14
3 / 3 / 1
8,448
497
5,564
9,338
3,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 5 / 3
6,406
377
3,879
14,159
9,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
19
Kills
9
9
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Adam1sG1nger
Jing Wei
1
4
1
0.38
W
Nu Wa
1
0
8
5
W
Scylla
Iteeeeck
Scylla
1
1
4
3
L
Medusa
J4F SPAR3
Medusa
3
1
1
3.5
W
Izanami
J4r0d591
Izanami
5
6
5
1.25
L
2
6
2
0.5
L
Poseidon
3
3
1
1.17
L
0
5
3
0.3
W
2
0
6
5
W
Bakasura
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,962
Damage
24,018
47,646
Taken
53,654
21,283
Mitigated
20,633
18,768
Healing
11,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Adam1sG1nger
Jing Wei
3,845
2,075
0
929
10,431
2,523
1,118
2,536
7,175
0
41,507
W
Nu Wa
10,545
1,732
0
1,867
7,606
1,863
2,251
520
7,086
67,273
0
W
Scylla
Iteeeeck
Scylla
6,228
0
0
2,706
6,321
2,465
1,634
3,157
3,164
44,538
0
L
Medusa
J4F SPAR3
Medusa
5,959
1,445
0
4,129
9,474
2,490
602
3,677
5,337
0
51,993
W
Izanami
J4r0d591
Izanami
10,655
7,386
0
1,389
11,022
3,635
0
2,787
8,235
0
46,497
L
4,771
424
0
1,406
10,252
3,222
0
2,433
7,383
0
37,563
L
Poseidon
5,564
298
136
3,330
9,338
3,045
87
4,006
5,010
46,472
988
L
3,879
69
0
1,554
14,159
9,353
0
3,164
9,925
18,143
0
W
3,216
657
0
1,685
5,697
3,511
1,014
139
5,558
0
31,294
W
Bakasura
12,318
8,596
0
11,121
17,000
9,809
411
2,957
14,043
0
103,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,591
Gold Earned
37,088
557
Minions Killed
343
0
Camps Cleared
0
1,637,299
Distance Traveled
1,584,682
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,810
401
76
4
0
297,086
0
W
Nu Wa
9,231
543
119
7
0
312,113
7
W
Scylla
8,449
497
91
5
0
291,130
0
L
Medusa
7,722
454
95
6
0
332,275
0
W
Izanami
8,708
512
92
5
0
294,608
0
L
Thor
7,702
453
66
4
0
315,925
0
L
Poseidon
8,448
497
85
5
0
331,406
4
L
Geb
6,406
377
21
1
0
307,990
2
W
Odin
8,994
529
76
4
0
340,248
1
W
Bakasura
11,209
659
179
11
0
399,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role