Player Matchup

Heimdallr
Heimdallr
Platinum V
Edgimos
Heimdallr
Platinum V
Level 139
God Stats
7W - 7L
1,623 SR
Queue Stats
123W - 117L
1,621 MMR
Party 1
Ne Zha
Ne Zha
Gold III
NitoRaw
Ne Zha
Gold III
Level 144
God Stats
11W - 15L
1,605 SR
Queue Stats
1,058W - 1,049L
1,408 MMR
Party 1
King Arthur
King Arthur
Gold II
daddyrabbit7471
King Arthur
Gold II
Level 64
God Stats
2W - 1L
1,533 SR
Queue Stats
198W - 198L
1,533 MMR
Solo
Chang'e
Chang'e
Platinum V
dopetim
Chang'e
Platinum V
Level 155
God Stats
13W - 5L
1,576 SR
Queue Stats
433W - 437L
1,535 MMR
Solo
Ganesha
Ganesha
Platinum III
whiitehot
Ganesha
Platinum III
Level 101
God Stats
1W - 1L
1,668 SR
Queue Stats
94W - 87L
1,509 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,601 SR
1,521 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,519 SR
1,521 MMR
Fenrir
Fenrir
Gold V
AHeroBladeTV
Fenrir
Gold V
Level 93
God Stats
26W - 29L
1,509 SR
Queue Stats
132W - 133L
1,403 MMR
Party 2
Cthulhu
Cthulhu
Silver I
AfroUrahara
Cthulhu
Silver I
Level 128
God Stats
1W - 3L
1,474 SR
Queue Stats
6W - 16L
1,507 MMR
Solo
Charybdis
Charybdis
Gold III
OdinFdz17
Charybdis
Gold III
Level 116
God Stats
2W - 10L
1,598 SR
Queue Stats
432W - 424L
1,516 MMR
Solo
Athena
Athena
Gold III
SourD603
Athena
Gold III
Level 63
God Stats
0W - 2L
1,468 SR
Queue Stats
97W - 104L
1,524 MMR
Solo
Scylla
Scylla
Gold IV
Wolly Fletcha
Scylla
Gold IV
Level 106
God Stats
3W - 5L
1,544 SR
Queue Stats
121W - 113L
1,655 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Edgimos
Heimdallr
18
1 / 2 / 4
10,884
518
11,709
16,115
7,156
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
NitoRaw
Ne Zha
18
4 / 3 / 3
11,575
551
11,633
14,692
5,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
daddyrabbit7471
King Arthur
19
0 / 2 / 1
11,190
533
10,187
19,132
19,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
dopetim
Chang'e
19
6 / 1 / 0
11,764
560
14,598
14,509
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
whiitehot
Ganesha
15
0 / 1 / 8
10,339
492
5,774
18,661
17,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ArtioSetTiamat

VS

Bans
LokiOdinAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 2 / 1
9,946
474
8,535
12,203
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
AfroUrahara
Cthulhu
17
1 / 0 / 0
10,874
518
13,860
16,470
19,315
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
OdinFdz17
Charybdis
18
2 / 4 / 2
11,050
526
5,978
14,754
4,682
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
SourD603
Athena
13
0 / 3 / 5
8,693
414
4,795
18,237
20,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 2 / 3
9,902
472
15,691
12,251
3,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
11
Kills
9
9
Deaths
11
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
2
1
2.75
L
Cthulhu
AfroUrahara
Cthulhu
1
0
0
1
W
Heimdallr
Edgimos
Heimdallr
1
2
4
1.5
W
Ne Zha
NitoRaw
Ne Zha
4
3
3
1.83
L
Charybdis
OdinFdz17
Charybdis
2
4
2
0.75
L
Athena
SourD603
Athena
0
3
5
0.83
L
1
2
3
1.25
W
King Arthur
daddyrabbit7471
King Arthur
0
2
1
0.25
W
Chang'e
dopetim
Chang'e
6
1
0
6
W
Ganesha
whiitehot
Ganesha
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,901
Damage
48,859
83,109
Taken
73,915
54,640
Mitigated
52,693
39,924
Healing
21,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,535
763
0
5,644
12,203
4,543
0
3,612
8,437
0
56,494
L
Cthulhu
AfroUrahara
Cthulhu
13,860
1,143
982
3,518
16,470
19,315
96
3,884
11,442
82,151
0
W
Heimdallr
Edgimos
Heimdallr
11,709
5,470
0
5,810
16,115
7,156
3,002
3,113
12,940
0
105,769
W
Ne Zha
NitoRaw
Ne Zha
11,633
2,087
0
7,335
14,692
5,580
645
3,547
10,985
0
91,038
L
Charybdis
OdinFdz17
Charybdis
5,978
1,962
0
5,387
14,754
4,682
0
1,903
12,851
0
92,122
L
Athena
SourD603
Athena
4,795
963
0
2,065
18,237
20,257
199
5,417
12,570
21,414
0
L
15,691
1,388
107
3,311
12,251
3,896
0
7,486
4,765
76,561
0
W
King Arthur
daddyrabbit7471
King Arthur
10,187
1,037
0
6,139
19,132
19,045
0
10,768
8,312
12,447
76,214
W
Chang'e
dopetim
Chang'e
14,598
834
5,465
8,269
14,509
5,736
1,108
8,400
5,669
93,558
0
W
Ganesha
whiitehot
Ganesha
5,774
399
3,327
3,579
18,661
17,123
232
7,809
10,618
23,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,752
Gold Earned
50,465
667
Minions Killed
618
0
Camps Cleared
0
2,160,590
Distance Traveled
2,201,544
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,946
474
85
4
0
507,047
3
L
Cthulhu
10,874
518
174
8
0
430,909
2
W
Heimdallr
10,884
518
150
7
0
383,211
3
W
Ne Zha
11,575
551
143
7
0
465,739
6
L
Charybdis
11,050
526
182
9
0
389,539
13
L
Athena
8,693
414
31
1
0
460,769
3
L
Scylla
9,902
472
146
7
0
413,280
5
W
King Arthur
11,190
533
177
8
0
434,781
1
W
Chang'e
11,764
560
188
9
0
439,914
2
W
Ganesha
10,339
492
9
0
0
436,945
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role