Player Matchup

Cliodhna
Cliodhna
AImightyboards
Cliodhna
Level 27
God Stats
16W - 14L
1,325 SR
Queue Stats
36W - 36L
1,262 Elo+
Solo
Bellona
Bellona
JaxGamer1913
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sintax error960
Morgan Le Fay
Level 22
God Stats
4W - 2L
1,715 SR
Queue Stats
43W - 53L
1,249 Elo+
Solo
Ra
Ra
Sr68Kenny
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Wes90p
Danzaburou
Level 18
God Stats
2W - 5L
1,412 SR
Queue Stats
123W - 192L
1,169 Elo+
Solo
Team Averages
Level 14
1,490 SR
1,336 Elo+

VS

Team Averages
Level 24
1,450 SR
1,331 Elo+
Janus
Janus
ButlerRockedIt
Janus
Level 16
God Stats
1W - 2L
1,356 SR
Queue Stats
1W - 3L
1,178 Elo+
Party 1
Gilgamesh
Gilgamesh
CaptnDonnie
Gilgamesh
Level 29
God Stats
19W - 23L
1,454 SR
Queue Stats
53W - 56L
1,244 Elo+
Solo
Bakasura
Bakasura
Riverabros_17
Bakasura
Level 26
God Stats
51W - 59L
1,440 SR
Queue Stats
102W - 100L
1,316 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheTrueCrazyTim
Tsukuyomi
Level 23
God Stats
4W - 3L
1,296 SR
Queue Stats
13W - 14L
1,417 Elo+
Solo
Artemis
Artemis
Unreliable_Gecko
Artemis
Level 27
God Stats
1W - 2L
1,702 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
4 / 4 / 0
9,222
485
4,154
9,014
5,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
JaxGamer1913
Bellona
7
0 / 9 / 4
6,244
329
2,002
8,685
5,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Sintax error960
Morgan Le Fay
15
5 / 8 / 1
9,763
514
12,790
17,274
7,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 13 / 0
6,233
328
3,405
11,786
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Wes90p
Danzaburou
10
1 / 13 / 0
7,360
387
4,321
15,017
4,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 8
9,904
521
7,798
9,102
3,968
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
CaptnDonnie
Gilgamesh
17
15 / 2 / 1
11,399
600
10,347
10,630
4,228
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Riverabros_17
Bakasura
19
6 / 1 / 1
11,954
629
3,304
10,453
6,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
TheTrueCrazyTim
Tsukuyomi
15
5 / 3 / 5
9,654
508
5,673
13,890
4,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
13 / 2 / 13
11,320
596
21,222
11,326
4,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
74
10
Kills
46
47
Deaths
11
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
4
4
0
1
W
7
3
8
3.67
W
Gilgamesh
CaptnDonnie
Gilgamesh
15
2
1
7.75
L
Bellona
JaxGamer1913
Bellona
0
9
4
0.22
W
Bakasura
Riverabros_17
Bakasura
6
1
1
6.5
L
Morgan Le Fay
Sintax error960
Morgan Le Fay
5
8
1
0.69
L
0
13
0
0
W
Tsukuyomi
TheTrueCrazyTim
Tsukuyomi
5
3
5
2.5
W
13
2
13
9.75
L
Danzaburou
Wes90p
Danzaburou
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,672
Damage
48,344
61,776
Taken
55,401
26,554
Mitigated
23,804
7,782
Healing
14,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
4,154
859
0
2,254
9,014
5,670
501
1,340
7,664
0
41,349
W
7,798
779
27
85
9,102
3,968
1,084
4,350
4,440
40,495
0
W
Gilgamesh
CaptnDonnie
Gilgamesh
10,347
4,197
0
1,257
10,630
4,228
923
4,037
6,354
0
59,642
L
Bellona
JaxGamer1913
Bellona
2,002
538
0
110
8,685
5,337
0
779
7,886
984
6,219
W
Bakasura
Riverabros_17
Bakasura
3,304
2,718
0
6,679
10,453
6,740
4,916
276
10,153
0
73,618
L
Morgan Le Fay
Sintax error960
Morgan Le Fay
12,790
1,316
106
3,986
17,274
7,022
602
2,871
14,403
63,236
0
L
3,405
799
66
633
11,786
3,609
0
2,361
9,395
20,189
0
W
Tsukuyomi
TheTrueCrazyTim
Tsukuyomi
5,673
1,359
0
4,871
13,890
4,643
0
3,518
10,209
0
63,488
W
21,222
9,633
0
2,035
11,326
4,225
2,226
3,382
7,646
0
56,445
L
Danzaburou
Wes90p
Danzaburou
4,321
2,201
0
627
15,017
4,916
0
447
14,570
0
27,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,822
Gold Earned
54,231
307
Minions Killed
518
0
Camps Cleared
0
1,429,426
Distance Traveled
1,843,148
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,222
485
94
5
0
360,726
1
W
Janus
9,904
521
66
3
0
364,260
0
W
Gilgamesh
11,399
600
91
5
0
405,684
2
L
Bellona
6,244
329
6
0
0
231,547
0
W
Bakasura
11,954
629
172
9
0
383,112
2
L
Morgan Le Fay
9,763
514
123
6
0
296,238
5
L
Ra
6,233
328
35
2
0
281,372
2
W
Tsukuyomi
9,654
508
92
5
0
355,275
3
W
Artemis
11,320
596
97
5
0
334,817
0
L
Danzaburou
7,360
387
49
3
0
259,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role