Player Matchup

Merlin
Merlin
CYPRESSHILL4204
Merlin
Level 66
God Stats
7W - 5L
1,568 SR
Queue Stats
81W - 124L
1,231 Elo+
Solo
Susano
Susano
SpecOp Five
Susano
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,061 Elo+
Solo
Geb
Geb
TrashyCheesy721
Geb
Level 147
God Stats
30W - 28L
1,511 SR
Queue Stats
1,277W - 1,466L
1,305 Elo+
Solo
Team Averages
Level 74
1,526 SR
1,199 Elo+

VS

Team Averages
Level 60
1,543 SR
1,315 Elo+
Sol
Sol
PartySnackss
Sol
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 53L
1,236 Elo+
Solo
Bakasura
Bakasura
Zilla1012
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,196 Elo+
Solo
Xing Tian
Xing Tian
crisnorse
Xing Tian
Level 128
God Stats
0W - 1L
1,629 SR
Queue Stats
17W - 20L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 6
10,749
827
11,182
10,882
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
11
0 / 8 / 9
8,823
679
4,951
10,035
3,102
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
8 / 1 / 6
10,372
798
10,401
8,698
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 8 / 2
10,694
823
12,157
15,030
7,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
Zilla1012
Bakasura
13
2 / 8 / 7
8,682
668
4,347
15,313
5,731
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xing Tian
crisnorse
Xing Tian
6
1 / 0 / 3
7,523
579
153
2,718
785
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
16
Kills
10
12
Deaths
16
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
3
6
3.67
L
7
8
2
1
W
Susano
0
8
9
0.56
W
8
1
6
11
L
Bakasura
Zilla1012
Bakasura
2
8
7
0.69
L
Xing Tian
crisnorse
Xing Tian
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,534
Damage
16,657
29,615
Taken
33,061
9,659
Mitigated
14,203
2,813
Healing
3,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,182
455
227
1,744
10,882
3,016
1,055
6,204
4,435
44,902
0
L
12,157
1,347
0
1,966
15,030
7,687
0
10,300
4,730
40,929
0
W
Susano
4,951
1,689
0
92
10,035
3,102
1,500
3,228
6,335
0
24,480
W
10,401
1,011
0
750
8,698
3,541
66
3,790
4,748
23,860
0
L
Bakasura
Zilla1012
Bakasura
4,347
2,352
0
1,191
15,313
5,731
0
9,473
5,840
0
11,871
L
Xing Tian
crisnorse
Xing Tian
153
0
0
0
2,718
785
0
2,354
364
426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,944
Gold Earned
26,899
137
Minions Killed
92
7
Camps Cleared
3
711,947
Distance Traveled
409,232
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,749
827
64
5
5
216,304
0
L
Sol
10,694
823
62
5
3
197,483
3
W
Susano
8,823
679
45
3
1
215,557
0
W
Geb
10,372
798
28
2
1
280,086
0
L
Bakasura
8,682
668
30
2
0
193,813
1
L
Xing Tian
7,523
579
0
0
0
17,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role