Player Matchup

Bastet
Bastet
Fritoss69
Bastet
Level 34
God Stats
7W - 2L
1,954 SR
Queue Stats
81W - 47L
1,696 Elo+
Party 1
Chaac
Chaac
IDapperDan
Chaac
Level 123
God Stats
5W - 1L
1,763 SR
Queue Stats
140W - 38L
1,812 Elo+
Party 1
Ares
Ares
MichaeISmiff
Ares
Level 144
God Stats
3W - 1L
1,715 SR
Queue Stats
145W - 47L
1,796 Elo+
Party 1
Vulcan
Vulcan
RiverRat93
Vulcan
Level 87
God Stats
1W - 0L
1,260 SR
Queue Stats
26W - 23L
1,504 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SimplySoup
Kumbhakarna
Level 85
God Stats
14W - 8L
1,613 SR
Queue Stats
95W - 50L
1,722 Elo+
Party 1
Team Averages
Level 95
1,661 SR
1,706 Elo+

VS

Team Averages
Level 40
1,495 SR
1,437 Elo+
Cthulhu
Cthulhu
BigDealious
Cthulhu
Level 64
God Stats
8W - 7L
1,530 SR
Queue Stats
165W - 141L
1,440 Elo+
Party 2
Mercury
Mercury
Blourpi
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 82L
1,430 Elo+
Party 2
Heimdallr
Heimdallr
ChefHuss
Heimdallr
Level 31
God Stats
7W - 12L
1,505 SR
Queue Stats
177W - 205L
1,427 Elo+
Party 2
Tiamat
Tiamat
RIckyypea
Tiamat
Level 44
God Stats
1W - 6L
1,478 SR
Queue Stats
17W - 23L
1,440 Elo+
Solo
Geb
Geb
TheRooty
Geb
Level 34
God Stats
28W - 20L
1,464 SR
Queue Stats
64W - 63L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Fritoss69
Bastet
17
8 / 1 / 18
10,872
1,087
19,400
11,054
5,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
17
10 / 0 / 22
11,022
1,102
17,683
14,734
15,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
8 / 0 / 22
10,931
1,093
18,164
10,017
11,763
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Vulcan
RiverRat93
Vulcan
18
8 / 0 / 23
10,718
1,072
26,578
3,419
1,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
SimplySoup
Kumbhakarna
17
3 / 0 / 20
10,526
1,053
7,303
11,503
11,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

354

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigDealious
Cthulhu
14
0 / 2 / 1
8,311
831
11,766
24,756
22,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Blourpi
Mercury
14
0 / 10 / 0
7,896
790
4,024
16,023
5,478
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
ChefHuss
Heimdallr
14
0 / 9 / 1
8,261
826
7,093
17,795
6,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
RIckyypea
Tiamat
14
1 / 7 / 0
8,886
889
11,702
16,192
9,002
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 9 / 0
8,543
854
5,071
20,430
18,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
3
37
Kills
1
1
Deaths
37
105
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigDealious
Cthulhu
0
2
1
0.25
L
Mercury
Blourpi
Mercury
0
10
0
0
L
Heimdallr
ChefHuss
Heimdallr
0
9
1
0.06
W
Bastet
Fritoss69
Bastet
8
1
18
17
W
Chaac
10
0
22
21
W
8
0
22
19
L
Tiamat
RIckyypea
Tiamat
1
7
0
0.14
W
Vulcan
RiverRat93
Vulcan
8
0
23
19.5
W
Kumbhakarna
SimplySoup
Kumbhakarna
3
0
20
13
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,128
Damage
39,656
50,727
Taken
95,196
46,113
Mitigated
61,694
17,700
Healing
3,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigDealious
Cthulhu
11,766
191
307
0
24,756
22,264
0
13,779
10,421
20,675
0
L
Mercury
Blourpi
Mercury
4,024
785
0
0
16,023
5,478
0
7,445
8,073
0
9,398
L
Heimdallr
ChefHuss
Heimdallr
7,093
4,575
0
1,210
17,795
6,658
0
10,058
7,232
0
12,417
W
Bastet
Fritoss69
Bastet
19,400
5,709
0
3,458
11,054
5,620
0
7,251
3,415
0
28,383
W
Chaac
17,683
3,578
0
7,045
14,734
15,753
0
6,670
5,509
0
27,533
W
18,164
1,833
0
2,841
10,017
11,763
0
4,483
5,394
30,593
0
L
Tiamat
RIckyypea
Tiamat
11,702
845
0
1,238
16,192
9,002
0
9,343
6,688
40,942
0
W
Vulcan
RiverRat93
Vulcan
26,578
8,585
631
641
3,419
1,389
0
2,502
813
48,909
0
W
Kumbhakarna
SimplySoup
Kumbhakarna
7,303
448
0
3,084
11,503
11,588
0
6,155
4,988
22,375
0
L
5,071
455
62
845
20,430
18,292
0
11,420
8,509
17,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,069
Gold Earned
41,897
159
Minions Killed
136
9
Camps Cleared
2
1,038,679
Distance Traveled
825,779
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,311
831
35
4
0
180,391
0
L
Mercury
7,896
790
10
1
0
189,139
0
L
Heimdallr
8,261
826
13
1
1
128,346
0
W
Bastet
10,872
1,087
17
2
2
205,293
0
W
Chaac
11,022
1,102
32
3
4
201,547
0
W
Ares
10,931
1,093
21
2
3
226,293
0
L
Tiamat
8,886
889
63
6
1
171,549
0
W
Vulcan
10,718
1,072
59
6
0
215,670
1
W
Kumbhakarna
10,526
1,053
30
3
0
189,876
0
L
Geb
8,543
854
15
2
0
156,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role