Player Matchup

Jing Wei
Jing Wei
Gold I
 
Jing Wei
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Gold III
CallumK
Achilles
Gold III
Level 143
God Stats
2W - 1L
1,662 SR
Queue Stats
23W - 19L
1,641 MMR
Party 1
Serqet
Serqet
Gold III
Scimpi
Serqet
Gold III
Level 140
God Stats
1W - 0L
1,312 SR
Queue Stats
17W - 12L
1,701 MMR
Party 1
Eset
Eset
Platinum II
SevenOam
Eset
Platinum II
Level 129
God Stats
18W - 8L
1,859 SR
Queue Stats
437W - 443L
1,733 MMR
Solo
Sylvanus
Sylvanus
Platinum III
Soulsi
Sylvanus
Platinum III
Level 160
God Stats
7W - 9L
1,524 SR
Queue Stats
371W - 378L
1,641 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,572 SR
1,643 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,553 SR
1,660 MMR
Nox
Nox
Gold I
 
Nox
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum IV
Dogmum
Charybdis
Platinum IV
Level 160
God Stats
0W - 8L
1,340 SR
Queue Stats
613W - 630L
1,742 MMR
Solo
Amaterasu
Amaterasu
Gold V
KilionForEver
Amaterasu
Gold V
Level 66
God Stats
5W - 6L
1,570 SR
Queue Stats
143W - 137L
1,701 MMR
Solo
Mulan
Mulan
Gold V
Smürfie2
Mulan
Gold V
Level 84
God Stats
1W - 2L
1,758 SR
Queue Stats
12W - 18L
1,539 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
destruyer
Sun Wukong
Platinum III
Level 143
God Stats
37W - 35L
1,597 SR
Queue Stats
69W - 65L
1,818 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
5
0 / 0 / 0
3,118
624
1,475
1,817
311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
CallumK
Achilles
6
0 / 0 / 0
3,497
699
425
700
431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
Scimpi
Serqet
6
1 / 0 / 2
3,680
736
1,244
2,953
727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
7
2 / 0 / 1
3,887
777
1,415
1,007
226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
Soulsi
Sylvanus
4
0 / 1 / 0
3,048
610
706
2,782
838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
CliodhnaArtioThanatosGeb

VS

Bans
TiamatOdinAthenaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
6
0 / 2 / 0
3,247
649
302
2,158
573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Dogmum
Charybdis
5
1 / 0 / 0
3,575
715
1,531
1,557
298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
KilionForEver
Amaterasu
5
0 / 1 / 0
3,069
614
810
4,090
1,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mulan
Smürfie2
Mulan
5
0 / 0 / 1
3,451
690
1,409
2,879
1,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
destruyer
Sun Wukong
1
0 / 0 / 0
2,406
481
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
1
1
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
0
0
0
L
Nox
 
Nox
0
2
0
0
W
Achilles
CallumK
Achilles
0
0
0
0
L
Charybdis
Dogmum
Charybdis
1
0
0
1
L
Amaterasu
KilionForEver
Amaterasu
0
1
0
0
W
Serqet
Scimpi
Serqet
1
0
2
2
W
Eset
2
0
1
2.5
L
Mulan
Smürfie2
Mulan
0
0
1
0.5
W
Sylvanus
Soulsi
Sylvanus
0
1
0
0
L
Sun Wukong
destruyer
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,265
Damage
4,052
9,259
Taken
10,684
2,533
Mitigated
3,153
4,959
Healing
4,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
1,475
1,189
0
1,012
1,817
311
0
0
1,817
0
13,545
L
Nox
 
Nox
302
0
0
190
2,158
573
0
484
1,566
12,331
0
W
Achilles
CallumK
Achilles
425
156
0
95
700
431
192
0
700
0
12,190
L
Charybdis
Dogmum
Charybdis
1,531
1,183
0
835
1,557
298
0
63
1,494
0
17,427
L
Amaterasu
KilionForEver
Amaterasu
810
572
0
1,360
4,090
1,277
0
931
3,159
0
7,664
W
Serqet
Scimpi
Serqet
1,244
466
0
1,684
2,953
727
0
244
2,679
0
11,368
W
Eset
1,415
494
0
465
1,007
226
0
28
979
17,594
0
L
Mulan
Smürfie2
Mulan
1,409
400
0
1,715
2,879
1,005
0
643
2,236
0
6,495
W
Sylvanus
Soulsi
Sylvanus
706
342
481
1,222
2,782
838
0
0
2,782
5,215
0
L
Sun Wukong
destruyer
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,230
Gold Earned
15,748
146
Minions Killed
109
0
Camps Cleared
0
487,743
Distance Traveled
383,008
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
3,118
624
27
5
0
98,960
0
L
Nox
3,247
649
28
6
0
94,430
0
W
Achilles
3,497
699
35
7
0
87,856
1
L
Charybdis
3,575
715
42
8
0
86,227
2
L
Amaterasu
3,069
614
22
4
0
100,839
1
W
Serqet
3,680
736
29
6
0
123,809
2
W
Eset
3,887
777
40
8
0
88,593
1
L
Mulan
3,451
690
17
3
0
98,942
0
W
Sylvanus
3,048
610
15
3
0
88,525
1
L
Sun Wukong
2,406
481
0
0
0
2,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role