Player Matchup

Sun Wukong
Sun Wukong
FutaClock19
Sun Wukong
Level 19
God Stats
2W - 2L
1,444 SR
Queue Stats
2W - 4L
1,233 Elo+
Solo
Bellona
Bellona
GigaDankWeeb69
Bellona
Level 26
God Stats
8W - 5L
1,422 SR
Queue Stats
37W - 44L
1,351 Elo+
Party 1
Chaac
Chaac
Piggy_Banxs
Chaac
Level 20
God Stats
13W - 18L
1,362 SR
Queue Stats
36W - 44L
1,344 Elo+
Party 1
Cliodhna
Cliodhna
Real_Kellz
Cliodhna
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,261 Elo+
Party 1
Thoth
Thoth
XxChelucasxX
Thoth
Level 27
God Stats
2W - 1L
1,233 SR
Queue Stats
77W - 80L
1,344 Elo+
Solo
Team Averages
Level 20
1,392 SR
1,307 Elo+

VS

Team Averages
Level 22
1,318 SR
1,329 Elo+
Osiris
Osiris
IIXxDONxXII
Osiris
Level 29
God Stats
2W - 3L
1,346 SR
Queue Stats
90W - 108L
1,432 Elo+
Solo
Jing Wei
Jing Wei
Savvy_quips
Jing Wei
Level 25
God Stats
41W - 96L
1,326 SR
Queue Stats
78W - 170L
1,338 Elo+
Solo
Geb
Geb
SteezOH
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,388 Elo+
Party 2
Ra
Ra
TheRealDomPAPI
Ra
Level 25
God Stats
0W - 2L
1,293 SR
Queue Stats
69W - 92L
1,397 Elo+
Party 2
Kukulkan
Kukulkan
jpenat1612
Kukulkan
Level 4
God Stats
0W - 2L
1,126 SR
Queue Stats
2W - 4L
1,089 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FutaClock19
Sun Wukong
20
8 / 0 / 16
13,778
1,148
19,932
16,433
15,064
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
13 / 1 / 15
13,267
1,106
25,970
12,198
7,763
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
11 / 3 / 13
13,163
1,097
12,675
14,351
11,504
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cliodhna
Real_Kellz
Cliodhna
19
3 / 3 / 24
11,923
994
9,021
8,049
3,932
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
9 / 4 / 16
12,545
1,045
21,786
9,627
3,723
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
4 / 7 / 5
11,513
959
11,882
22,753
18,092
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Savvy_quips
Jing Wei
17
2 / 6 / 3
10,563
880
8,862
11,738
3,603
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Geb
16
0 / 7 / 4
10,730
894
8,071
26,074
12,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
3 / 8 / 2
10,918
910
15,312
14,199
4,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
jpenat1612
Kukulkan
17
2 / 16 / 2
11,277
940
7,796
20,463
6,756
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
27
44
Kills
11
11
Deaths
44
84
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
FutaClock19
Sun Wukong
8
0
16
16
W
13
1
15
20.5
L
Osiris
4
7
5
0.93
W
11
3
13
5.83
W
Cliodhna
Real_Kellz
Cliodhna
3
3
24
5
L
Jing Wei
Savvy_quips
Jing Wei
2
6
3
0.58
L
Geb
0
7
4
0.29
L
3
8
2
0.5
W
9
4
16
4.25
L
Kukulkan
jpenat1612
Kukulkan
2
16
2
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,384
Damage
51,923
60,658
Taken
95,227
41,986
Mitigated
45,764
9,665
Healing
3,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
FutaClock19
Sun Wukong
19,932
11,739
0
4,364
16,433
15,064
0
9,961
6,472
0
46,416
W
25,970
15,532
0
773
12,198
7,763
0
6,254
5,944
0
45,656
L
Osiris
11,882
3,071
0
0
22,753
18,092
0
3,303
19,450
0
15,124
W
12,675
5,423
0
4,012
14,351
11,504
0
7,555
6,796
0
25,256
W
Cliodhna
Real_Kellz
Cliodhna
9,021
1,563
0
33
8,049
3,932
0
4,025
4,024
0
18,073
L
Jing Wei
Savvy_quips
Jing Wei
8,862
7,145
0
1,046
11,738
3,603
0
4,953
6,785
0
16,034
L
Geb
8,071
1,398
0
852
26,074
12,787
0
4,439
21,635
17,678
0
L
15,312
4,204
579
625
14,199
4,526
0
4,806
9,393
38,180
0
W
21,786
2,298
0
483
9,627
3,723
0
3,384
6,243
33,145
0
L
Kukulkan
jpenat1612
Kukulkan
7,796
2,321
0
0
20,463
6,756
0
4,285
16,178
35,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,676
Gold Earned
55,001
190
Minions Killed
134
6
Camps Cleared
6
1,097,962
Distance Traveled
886,647
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,778
1,148
63
5
2
260,006
0
W
Bellona
13,267
1,106
29
2
3
240,652
0
L
Osiris
11,513
959
2
0
0
197,974
2
W
Chaac
13,163
1,097
43
4
0
195,375
0
W
Cliodhna
11,923
994
28
2
0
221,479
0
L
Jing Wei
10,563
880
13
1
0
117,093
0
L
Geb
10,730
894
15
1
3
220,975
0
L
Ra
10,918
910
43
4
2
197,679
0
W
Thoth
12,545
1,045
27
2
1
180,450
0
L
Kukulkan
11,277
940
61
5
1
152,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role