Player Matchup

Rama
Rama
Gold V
BRVaughn
Rama
Gold V
Level 139
God Stats
3W - 3L
1,526 SR
Queue Stats
136W - 141L
1,291 MMR
Solo
Chang'e
Chang'e
Gold III
BossCrayfish322
Chang'e
Gold III
Level 105
God Stats
0W - 3L
1,288 SR
Queue Stats
369W - 380L
1,448 MMR
Solo
Hera
Hera
Gold V
KOACH420
Hera
Gold V
Level 158
God Stats
38W - 29L
1,595 SR
Queue Stats
996W - 1,014L
1,233 MMR
Solo
Artio
Artio
Gold IV
airbornedirty
Artio
Gold IV
Level 160
God Stats
2W - 3L
1,773 SR
Queue Stats
557W - 564L
1,239 MMR
Solo
Pele
Pele
Gold V
l Mr Truehero l
Pele
Gold V
Level 149
God Stats
3W - 9L
1,364 SR
Queue Stats
337W - 340L
1,314 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,509 SR
1,305 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,462 SR
1,304 MMR
Tsukuyomi
Tsukuyomi
Silver II
ImperiumGrim47
Tsukuyomi
Silver II
Level 106
God Stats
16W - 12L
1,245 SR
Queue Stats
144W - 147L
1,158 MMR
Solo
Ymir
Ymir
Gold V
LVNXCER
Ymir
Gold V
Level 103
God Stats
72W - 61L
1,620 SR
Queue Stats
727W - 713L
1,323 MMR
Party 1
Sol
Sol
Gold III
RedSkettiBoi
Sol
Gold III
Level 144
God Stats
4W - 7L
1,448 SR
Queue Stats
244W - 230L
1,435 MMR
Party 2
Zeus
Zeus
Gold III
ShayHands
Zeus
Gold III
Level 158
God Stats
6W - 9L
1,482 SR
Queue Stats
390W - 397L
1,529 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver I
trvpjesus
Cu Chulainn
Silver I
Level 85
God Stats
36W - 37L
1,517 SR
Queue Stats
212W - 213L
1,077 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
4 / 6 / 5
7,920
528
6,887
11,529
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 8 / 2
7,337
489
6,822
12,255
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
13
2 / 4 / 0
8,239
549
5,161
7,483
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 3 / 6
8,094
540
6,101
13,973
11,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 4 / 2
8,133
542
6,847
11,961
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Morgan Le FayCliodhnaGilgamesh

VS

Bans
DanzaburouAthenaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ImperiumGrim47
Tsukuyomi
14
5 / 3 / 9
9,058
604
5,574
10,093
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
LVNXCER
Ymir
14
4 / 1 / 9
8,482
565
5,708
10,744
6,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
4 / 5 / 4
9,083
606
12,260
14,513
3,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
15
9 / 4 / 3
9,687
646
11,491
9,494
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
trvpjesus
Cu Chulainn
14
3 / 2 / 2
8,914
594
3,411
10,255
5,479
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
15
Kills
25
25
Deaths
15
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Rama
4
6
5
1.08
L
1
8
2
0.25
W
Tsukuyomi
ImperiumGrim47
Tsukuyomi
5
3
9
3.17
L
Hera
2
4
0
0.5
W
Ymir
LVNXCER
Ymir
4
1
9
8.5
W
4
5
4
1.2
W
Zeus
9
4
3
2.63
L
3
3
6
2
L
5
4
2
1.5
W
Cu Chulainn
trvpjesus
Cu Chulainn
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,818
Damage
38,444
57,201
Taken
55,099
24,661
Mitigated
21,527
16,469
Healing
18,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
6,887
5,452
0
2,925
11,529
3,766
137
9,071
2,458
0
47,055
L
6,822
640
373
2,754
12,255
3,702
365
8,326
3,929
42,678
0
W
Tsukuyomi
ImperiumGrim47
Tsukuyomi
5,574
1,402
0
2,468
10,093
3,395
364
1,509
8,504
0
45,853
L
Hera
5,161
1,479
0
1,666
7,483
2,283
0
1,308
6,175
44,023
0
W
Ymir
LVNXCER
Ymir
5,708
1,243
0
3,336
10,744
6,143
263
4,592
6,036
35,247
0
W
12,260
7,298
0
8,001
14,513
3,578
1,947
3,888
10,523
71,624
0
W
Zeus
11,491
1,407
0
2,803
9,494
2,932
0
5,028
4,191
58,874
0
L
6,101
499
940
3,859
13,973
11,165
0
7,927
6,046
21,659
0
L
6,847
1,196
0
3,952
11,961
3,745
0
2,827
9,134
0
46,552
W
Cu Chulainn
trvpjesus
Cu Chulainn
3,411
356
0
1,726
10,255
5,479
742
2,537
7,500
0
42,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,723
Gold Earned
45,224
376
Minions Killed
434
0
Camps Cleared
0
1,316,481
Distance Traveled
1,483,393
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,920
528
80
5
0
244,028
3
L
Chang'e
7,337
489
84
6
0
243,110
3
W
Tsukuyomi
9,058
604
79
5
0
331,246
3
L
Hera
8,239
549
105
7
0
240,366
0
W
Ymir
8,482
565
61
4
0
299,832
1
W
Sol
9,083
606
106
7
0
257,444
3
W
Zeus
9,687
646
107
7
0
267,527
3
L
Artio
8,094
540
32
2
0
293,406
9
L
Pele
8,133
542
75
5
0
295,571
2
W
Cu Chulainn
8,914
594
81
5
0
327,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role