Player Matchup

Charybdis
Charybdis
AdvenaR
Charybdis
Level 39
God Stats
23W - 21L
1,640 SR
Queue Stats
168W - 158L
1,538 Elo+
Party 2
The Morrigan
The Morrigan
AntiHero812
The Morrigan
Level 54
God Stats
1W - 6L
1,240 SR
Queue Stats
204W - 203L
1,525 Elo+
Party 2
Artemis
Artemis
Dconey
Artemis
Level 45
God Stats
1W - 3L
1,220 SR
Queue Stats
201W - 198L
1,521 Elo+
Party 2
Mulan
Mulan
PluTonyium6
Mulan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,376 Elo+
Party 3
Khepri
Khepri
TheBeholdre
Khepri
Level 83
God Stats
2W - 2L
1,347 SR
Queue Stats
5W - 3L
1,593 Elo+
Party 3
Team Averages
Level 47
1,389 SR
1,511 Elo+

VS

Team Averages
Level 80
1,422 SR
1,474 Elo+
Ne Zha
Ne Zha
DFPelino
Ne Zha
Level 120
God Stats
2W - 2L
1,307 SR
Queue Stats
106W - 98L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
FrigusAries
Gilgamesh
Level 54
God Stats
8W - 6L
1,449 SR
Queue Stats
160W - 224L
1,432 Elo+
Party 1
Anhur
Anhur
MochiiCream
Anhur
Level 83
God Stats
2W - 1L
1,447 SR
Queue Stats
166W - 212L
1,453 Elo+
Party 1
Nu Wa
Nu Wa
Theythemlin
Nu Wa
Level 119
God Stats
1W - 0L
1,294 SR
Queue Stats
16W - 16L
1,429 Elo+
Party 1
Chronos
Chronos
Valldus
Chronos
Level 26
God Stats
28W - 12L
1,611 SR
Queue Stats
149W - 167L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AdvenaR
Charybdis
11
0 / 3 / 1
6,280
483
3,187
7,778
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
AntiHero812
The Morrigan
11
3 / 3 / 0
6,430
495
4,712
5,962
1,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Dconey
Artemis
10
0 / 3 / 1
5,529
425
3,243
6,856
1,544
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 5 / 0
5,504
423
3,820
10,497
6,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
8
0 / 4 / 0
4,668
359
1,091
9,156
4,465
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DFPelino
Ne Zha
11
2 / 0 / 7
7,254
558
4,933
9,528
6,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
FrigusAries
Gilgamesh
13
7 / 0 / 0
7,795
600
4,930
5,832
2,526
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 0 / 5
7,573
583
7,856
4,358
1,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 3 / 6
6,927
533
4,153
6,487
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
Valldus
Chronos
13
4 / 1 / 1
7,987
614
7,396
6,260
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
4
Kills
18
18
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AdvenaR
Charybdis
0
3
1
0.17
L
The Morrigan
AntiHero812
The Morrigan
3
3
0
1
W
Ne Zha
DFPelino
Ne Zha
2
0
7
5.5
L
Artemis
Dconey
Artemis
0
3
1
0.17
W
Gilgamesh
FrigusAries
Gilgamesh
7
0
0
7
W
4
0
5
6.5
L
1
5
0
0.2
L
Khepri
0
4
0
0
W
1
3
6
1.33
W
Chronos
Valldus
Chronos
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,053
Damage
29,268
40,249
Taken
32,465
16,281
Mitigated
14,964
9,681
Healing
7,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AdvenaR
Charybdis
3,187
1,139
0
2,025
7,778
2,039
585
2,490
5,288
0
41,699
L
The Morrigan
AntiHero812
The Morrigan
4,712
1,383
0
2,470
5,962
1,524
0
715
5,247
27,812
7,244
W
Ne Zha
DFPelino
Ne Zha
4,933
1,756
0
2,890
9,528
6,689
145
771
8,757
0
31,998
L
Artemis
Dconey
Artemis
3,243
993
0
1,067
6,856
1,544
0
388
6,468
0
30,667
W
Gilgamesh
FrigusAries
Gilgamesh
4,930
1,396
0
163
5,832
2,526
0
306
5,526
0
41,483
W
7,856
4,545
0
800
4,358
1,641
563
1,761
2,597
0
45,328
L
3,820
890
0
2,589
10,497
6,709
0
6,675
3,822
0
17,588
L
Khepri
1,091
169
202
1,328
9,156
4,465
0
197
8,959
10,483
0
W
4,153
1,097
0
1,682
6,487
1,549
488
1,144
5,343
30,468
0
W
Chronos
Valldus
Chronos
7,396
3,047
0
2,248
6,260
2,559
3,116
0
5,858
37,731
5,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,411
Gold Earned
37,536
271
Minions Killed
356
0
Camps Cleared
0
1,082,184
Distance Traveled
1,166,338
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,280
483
91
7
0
219,130
1
L
The Morrigan
6,430
495
80
6
0
206,291
2
W
Ne Zha
7,254
558
36
3
0
241,899
4
L
Artemis
5,529
425
58
4
0
218,782
3
W
Gilgamesh
7,795
600
77
6
0
280,472
0
W
Anhur
7,573
583
99
8
0
228,518
3
L
Mulan
5,504
423
31
2
0
218,811
0
L
Khepri
4,668
359
11
1
0
219,170
3
W
Nu Wa
6,927
533
59
5
0
198,049
0
W
Chronos
7,987
614
85
7
0
217,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role