Player Matchup

Cthulhu
Cthulhu
DAEPICHQ106
Cthulhu
Level 24
God Stats
1W - 2L
1,558 SR
Queue Stats
1W - 5L
980 Elo+
Party 2
Anubis
Anubis
KeeganKM2005200
Anubis
Level 20
God Stats
1W - 4L
1,305 SR
Queue Stats
1W - 16L
854 Elo+
Party 2
Kukulkan
Kukulkan
KidSeeGhosts874
Kukulkan
Level 19
God Stats
1W - 3L
1,227 SR
Queue Stats
3W - 6L
1,132 Elo+
Party 2
Team Averages
Level 21
1,363 SR
988 Elo+

VS

Team Averages
Level 47
1,379 SR
1,264 Elo+
Guan Yu
Guan Yu
GangGungGuru
Guan Yu
Level 26
God Stats
20W - 24L
1,346 SR
Queue Stats
22W - 26L
1,288 Elo+
Party 1
Merlin
Merlin
LegHairEater
Merlin
Level 28
God Stats
95W - 128L
1,398 SR
Queue Stats
130W - 186L
1,231 Elo+
Solo
Artemis
Artemis
lovespellbaby
Artemis
Level 86
God Stats
11W - 19L
1,394 SR
Queue Stats
69W - 69L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DAEPICHQ106
Cthulhu
15
6 / 4 / 8
12,532
660
14,468
16,939
10,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
11 / 10 / 6
13,419
706
17,577
23,349
8,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
14
1 / 7 / 12
11,421
601
11,294
17,823
5,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GangGungGuru
Guan Yu
18
11 / 5 / 10
15,578
820
12,087
23,417
29,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
16
6 / 5 / 9
13,548
713
20,782
12,799
3,655
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
16
3 / 8 / 12
12,468
656
15,910
16,585
5,504
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
51
18
Kills
20
21
Deaths
18
26
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DAEPICHQ106
Cthulhu
6
4
8
2.5
W
Guan Yu
GangGungGuru
Guan Yu
11
5
10
3.2
L
11
10
6
1.4
L
Kukulkan
1
7
12
1
W
Merlin
6
5
9
2.1
W
Artemis
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,339
Damage
48,779
58,111
Taken
52,801
24,570
Mitigated
39,068
14,818
Healing
18,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DAEPICHQ106
Cthulhu
14,468
162
302
2,885
16,939
10,354
341
6,656
10,283
31,963
0
W
Guan Yu
GangGungGuru
Guan Yu
12,087
1,417
2,766
9,692
23,417
29,909
120
19,003
4,414
0
31,060
L
17,577
1,563
435
8,508
23,349
8,781
1,014
9,759
13,590
57,098
0
L
Kukulkan
11,294
1,821
0
2,688
17,823
5,435
900
5,776
12,047
31,799
0
W
Merlin
20,782
1,011
0
1,085
12,799
3,655
1,122
11,115
1,684
46,683
0
W
Artemis
15,910
6,043
486
4,269
16,585
5,504
1,783
13,936
2,649
0
52,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,372
Gold Earned
41,594
151
Minions Killed
161
4
Camps Cleared
7
895,365
Distance Traveled
915,276
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,532
660
31
2
3
363,910
0
W
Guan Yu
15,578
820
34
2
3
347,122
2
L
Anubis
13,419
706
69
4
1
252,195
4
L
Kukulkan
11,421
601
51
3
0
279,260
0
W
Merlin
13,548
713
52
3
2
287,808
0
W
Artemis
12,468
656
75
4
2
280,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role