Player Matchup

Eset
Eset
Arcangel94
Eset
Level 146
God Stats
2W - 2L
1,439 SR
Queue Stats
417W - 415L
1,561 Elo+
Solo
Chernobog
Chernobog
Migratory
Chernobog
Level 147
God Stats
0W - 1L
2,050 SR
Queue Stats
34W - 7L
1,910 Elo+
Party 1
Heimdallr
Heimdallr
Perena
Heimdallr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 101L
1,584 Elo+
Party 3
Chaac
Chaac
TP-Jmb37
Chaac
Level 126
God Stats
2W - 1L
1,456 SR
Queue Stats
129W - 114L
1,522 Elo+
Party 1
Ganesha
Ganesha
Zeratul
Ganesha
Level 92
God Stats
5W - 6L
1,715 SR
Queue Stats
99W - 102L
1,590 Elo+
Party 3
Team Averages
Level 128
1,632 SR
1,633 Elo+

VS

Team Averages
Level 139
1,599 SR
1,562 Elo+
Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
JaisunXO
Persephone
Level 159
God Stats
9W - 7L
1,669 SR
Queue Stats
468W - 483L
1,601 Elo+
Solo
Ne Zha
Ne Zha
Taxista-Vegano
Ne Zha
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 66L
1,622 Elo+
Solo
Cthulhu
Cthulhu
zIEduardoIz
Cthulhu
Level 160
God Stats
1W - 1L
1,823 SR
Queue Stats
147W - 120L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
8,447
768
5,882
9,512
3,823
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Migratory
Chernobog
15
0 / 5 / 3
7,874
716
5,020
9,619
4,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Perena
Heimdallr
13
1 / 3 / 3
7,669
697
5,968
8,827
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
TP-Jmb37
Chaac
13
3 / 5 / 3
7,940
722
11,482
12,704
11,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
Zeratul
Ganesha
14
0 / 3 / 6
8,053
732
5,411
11,115
13,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
12 / 4 / 5
9,844
895
15,192
9,535
3,609
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
 
Discordia
16
3 / 1 / 11
8,830
803
7,911
5,586
1,936
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
JaisunXO
Persephone
15
3 / 2 / 10
8,718
793
9,154
7,900
3,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 7
7,503
682
3,400
6,376
4,473
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
zIEduardoIz
Cthulhu
17
1 / 0 / 16
8,641
786
10,687
16,765
10,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
6
Kills
20
20
Deaths
8
19
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
12
4
5
3.63
W
Discordia
 
Discordia
3
1
11
8.5
L
2
4
4
1
W
Persephone
JaisunXO
Persephone
3
2
10
4
L
Chernobog
Migratory
Chernobog
0
5
3
0.3
L
Heimdallr
Perena
Heimdallr
1
3
3
0.83
L
Chaac
TP-Jmb37
Chaac
3
5
3
0.9
W
1
1
7
4.5
L
Ganesha
Zeratul
Ganesha
0
3
6
1
W
Cthulhu
zIEduardoIz
Cthulhu
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,763
Damage
46,344
51,777
Taken
46,162
36,295
Mitigated
23,857
13,959
Healing
23,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
15,192
7,152
415
2,514
9,535
3,609
1,902
2,269
7,263
0
25,013
W
Discordia
 
Discordia
7,911
396
1,288
1,270
5,586
1,936
418
987
4,599
24,243
0
L
5,882
54
1,873
1,680
9,512
3,823
481
4,821
4,691
19,452
0
W
Persephone
JaisunXO
Persephone
9,154
466
397
2,411
7,900
3,826
272
1,442
6,456
18,975
0
L
Chernobog
Migratory
Chernobog
5,020
3,135
710
1,750
9,619
4,100
291
5,998
3,621
0
19,845
L
Heimdallr
Perena
Heimdallr
5,968
1,517
1,489
1,397
8,827
3,258
767
5,802
3,025
0
12,724
L
Chaac
TP-Jmb37
Chaac
11,482
1,290
0
3,614
12,704
11,723
42
5,793
6,911
31
21,217
W
3,400
404
1,779
1,672
6,376
4,473
162
2,280
4,096
0
7,251
L
Ganesha
Zeratul
Ganesha
5,411
278
100
1,346
11,115
13,391
0
5,338
5,777
7,612
0
W
Cthulhu
zIEduardoIz
Cthulhu
10,687
422
2,479
8,988
16,765
10,013
109
4,346
12,419
22,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,983
Gold Earned
43,536
106
Minions Killed
118
0
Camps Cleared
0
967,425
Distance Traveled
1,036,046
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,844
895
23
2
0
183,776
2
W
Discordia
8,830
803
39
4
0
216,895
0
L
Eset
8,447
768
25
2
0
210,272
0
W
Persephone
8,718
793
36
3
0
201,742
1
L
Chernobog
7,874
716
34
3
0
174,362
0
L
Heimdallr
7,669
697
34
3
0
194,370
4
L
Chaac
7,940
722
13
1
0
189,273
0
W
Ne Zha
7,503
682
1
0
0
193,450
0
L
Ganesha
8,053
732
0
0
0
199,148
0
W
Cthulhu
8,641
786
19
2
0
240,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role