Player Matchup

Cthulhu
Cthulhu
Emwen94
Cthulhu
Level 28
God Stats
1W - 0L
1,756 SR
Queue Stats
104W - 97L
1,455 Elo+
Party 3
Chiron
Chiron
FancyPeanuts
Chiron
Level 66
God Stats
44W - 33L
1,564 SR
Queue Stats
169W - 159L
1,529 Elo+
Party 2
Thoth
Thoth
Quack1254
Thoth
Level 98
God Stats
1W - 1L
1,513 SR
Queue Stats
263W - 251L
1,542 Elo+
Party 2
Hercules
Hercules
R3GR3T1NGL1F3
Hercules
Level 47
God Stats
28W - 40L
1,469 SR
Queue Stats
138W - 135L
1,477 Elo+
Party 2
Thor
Thor
jachan9
Thor
Level 89
God Stats
15W - 30L
1,403 SR
Queue Stats
659W - 576L
1,516 Elo+
Party 3
Team Averages
Level 66
1,541 SR
1,504 Elo+

VS

Team Averages
Level 72
1,532 SR
1,511 Elo+
Chiron
Chiron
JayKom
Chiron
Level 99
God Stats
2W - 2L
1,637 SR
Queue Stats
20W - 24L
1,448 Elo+
Solo
Chaac
Chaac
JesusaurusChrist
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 29L
1,491 Elo+
Party 4
Nox
Nox
MaddockWhite
Nox
Level 152
God Stats
2W - 2L
1,591 SR
Queue Stats
8W - 15L
1,504 Elo+
Party 1
Ravana
Ravana
Skiiirrrrt
Ravana
Level 26
God Stats
4W - 4L
1,592 SR
Queue Stats
46W - 40L
1,476 Elo+
Party 4
Zeus
Zeus
Wottermelon
Zeus
Level 17
God Stats
4W - 8L
1,342 SR
Queue Stats
29W - 22L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Emwen94
Cthulhu
16
0 / 1 / 13
11,191
533
6,929
18,086
17,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
20
13 / 1 / 4
14,084
671
13,587
19,526
7,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thoth
Quack1254
Thoth
18
2 / 6 / 6
12,766
608
6,252
10,846
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
R3GR3T1NGL1F3
Hercules
19
12 / 2 / 7
13,517
644
15,232
21,999
16,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
jachan9
Thor
20
9 / 0 / 9
14,979
713
9,396
14,607
5,832
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
JayKom
Chiron
6
0 / 7 / 0
6,229
297
1,803
6,367
975
Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 9 / 3
8,983
428
7,722
20,606
8,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
2 / 6 / 5
9,045
431
8,561
11,716
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Skiiirrrrt
Ravana
14
3 / 10 / 2
8,703
414
6,688
16,159
5,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
2 / 4 / 5
10,436
497
14,492
12,302
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
36
Kills
9
10
Deaths
36
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Emwen94
Cthulhu
0
1
13
6.5
W
Chiron
13
1
4
15
L
Chiron
JayKom
Chiron
0
7
0
0
L
2
9
3
0.39
L
2
6
5
0.75
W
Thoth
Quack1254
Thoth
2
6
6
0.83
W
Hercules
R3GR3T1NGL1F3
Hercules
12
2
7
7.75
L
Ravana
Skiiirrrrt
Ravana
3
10
2
0.4
L
2
4
5
1.13
W
Thor
jachan9
Thor
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,396
Damage
39,266
85,064
Taken
67,150
51,868
Mitigated
21,948
40,934
Healing
14,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Emwen94
Cthulhu
6,929
429
463
6,756
18,086
17,384
1,378
7,221
10,722
39,513
0
W
Chiron
13,587
5,673
1,679
10,906
19,526
7,779
5,963
6,811
12,304
0
127,034
L
Chiron
JayKom
Chiron
1,803
1,316
0
514
6,367
975
0
776
5,351
0
13,278
L
7,722
1,441
0
4,166
20,606
8,857
88
3,958
15,728
0
23,815
L
8,561
732
0
1,432
11,716
3,376
416
2,867
8,471
49,092
0
W
Thoth
Quack1254
Thoth
6,252
0
0
2,287
10,846
4,100
1,492
3,592
7,168
97,471
0
W
Hercules
R3GR3T1NGL1F3
Hercules
15,232
5,637
74
11,655
21,999
16,773
2,559
3,698
17,593
0
75,842
L
Ravana
Skiiirrrrt
Ravana
6,688
1,395
0
3,760
16,159
5,232
0
2,275
13,240
0
32,816
L
14,492
997
0
4,863
12,302
3,508
423
2,094
9,919
82,360
0
W
Thor
jachan9
Thor
9,396
1,675
0
7,114
14,607
5,832
3,553
5,056
8,325
0
107,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,537
Gold Earned
43,396
711
Minions Killed
361
0
Camps Cleared
0
2,139,221
Distance Traveled
1,717,226
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,191
533
60
3
0
412,959
0
W
Chiron
14,084
671
184
9
0
407,850
8
L
Chiron
6,229
297
29
1
0
138,357
1
L
Chaac
8,983
428
38
2
0
382,424
2
L
Nox
9,045
431
87
4
0
422,810
6
W
Thoth
12,766
608
163
8
0
394,380
4
W
Hercules
13,517
644
116
6
0
428,030
0
L
Ravana
8,703
414
60
3
0
374,251
0
L
Zeus
10,436
497
147
7
0
399,384
2
W
Thor
14,979
713
188
9
0
496,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role