Player Matchup

Camazotz
Camazotz
Armentus
Camazotz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,831 Elo+
Party 1
Osiris
Osiris
JedM
Osiris
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,675 Elo+
Party 1
Sol
Sol
RebornClappedYou
Sol
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 3L
1,929 Elo+
Party 1
Kukulkan
Kukulkan
TaimurZafar
Kukulkan
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,671 Elo+
Party 1
Ne Zha
Ne Zha
havocbtw
Ne Zha
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,662 Elo+
Party 1
Team Averages
Level 20
1,500 SR
1,754 Elo+

VS

Team Averages
Level 19
1,440 SR
1,309 Elo+
Bakasura
Bakasura
DannyJammy
Bakasura
Level 29
God Stats
6W - 5L
1,499 SR
Queue Stats
87W - 83L
1,374 Elo+
Solo
Ares
Ares
LordGoosington
Ares
Level 21
God Stats
0W - 3L
1,492 SR
Queue Stats
0W - 3L
1,088 Elo+
Solo
Aphrodite
Aphrodite
Namacita
Aphrodite
Level 17
God Stats
24W - 17L
1,523 SR
Queue Stats
26W - 22L
1,471 Elo+
Solo
Jing Wei
Jing Wei
TamborWatt
Jing Wei
Level 5
God Stats
0W - 2L
1,175 SR
Queue Stats
1W - 2L
1,238 Elo+
Solo
Sol
Sol
khalisi233
Sol
Level 24
God Stats
19W - 18L
1,508 SR
Queue Stats
200W - 231L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Armentus
Camazotz
15
7 / 0 / 4
9,225
615
7,846
12,633
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
JedM
Osiris
13
0 / 1 / 0
7,717
514
3,627
6,973
5,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
15 / 0 / 5
10,343
690
17,346
10,466
4,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
TaimurZafar
Kukulkan
12
1 / 3 / 10
8,089
539
6,061
5,254
1,964
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
havocbtw
Ne Zha
13
6 / 0 / 11
9,330
622
8,352
13,696
10,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DannyJammy
Bakasura
10
1 / 6 / 1
6,325
422
3,591
10,930
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 2 / 1
6,675
445
5,414
11,871
14,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Namacita
Aphrodite
8
0 / 7 / 1
5,872
391
2,940
11,880
7,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
TamborWatt
Jing Wei
7
0 / 9 / 1
5,187
346
3,610
9,899
2,727
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 5 / 0
7,318
488
6,847
10,305
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
29
Kills
4
4
Deaths
29
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Armentus
Camazotz
7
0
4
9
L
Bakasura
DannyJammy
Bakasura
1
6
1
0.25
W
Osiris
JedM
Osiris
0
1
0
0
L
0
2
1
0.25
L
Aphrodite
Namacita
Aphrodite
0
7
1
0.07
W
15
0
5
17.5
W
Kukulkan
TaimurZafar
Kukulkan
1
3
10
2
L
Jing Wei
TamborWatt
Jing Wei
0
9
1
0.06
W
Ne Zha
havocbtw
Ne Zha
6
0
11
11.5
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,232
Damage
22,402
49,022
Taken
54,885
26,692
Mitigated
31,912
23,883
Healing
14,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Armentus
Camazotz
7,846
3,258
0
8,777
12,633
4,287
0
2,393
10,085
0
67,140
L
Bakasura
DannyJammy
Bakasura
3,591
2,901
0
1,707
10,930
3,673
0
2,782
8,148
0
26,194
W
Osiris
JedM
Osiris
3,627
1,511
0
2,753
6,973
5,099
514
2,522
3,914
0
30,576
L
5,414
1,081
0
2,766
11,871
14,406
334
0
11,871
26,529
0
L
Aphrodite
Namacita
Aphrodite
2,940
400
2,223
5,133
11,880
7,600
73
7,792
4,088
21,777
0
W
17,346
9,884
0
8,864
10,466
4,486
3,085
3,123
7,318
77,172
9,955
W
Kukulkan
TaimurZafar
Kukulkan
6,061
674
0
623
5,254
1,964
364
2,580
2,554
44,775
0
L
Jing Wei
TamborWatt
Jing Wei
3,610
2,281
0
466
9,899
2,727
230
5,215
4,684
0
16,369
W
Ne Zha
havocbtw
Ne Zha
8,352
2,970
0
2,866
13,696
10,856
121
3,562
9,800
0
33,797
L
6,847
2,569
0
2,527
10,305
3,506
1,494
5,680
4,625
37,270
4,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,704
Gold Earned
31,377
465
Minions Killed
252
0
Camps Cleared
0
1,397,755
Distance Traveled
1,317,749
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,225
615
109
7
0
298,032
1
L
Bakasura
6,325
422
69
5
0
265,215
4
W
Osiris
7,717
514
74
5
0
263,508
0
L
Ares
6,675
445
40
3
0
248,168
1
L
Aphrodite
5,872
391
31
2
0
262,739
4
W
Sol
10,343
690
141
9
0
249,120
0
W
Kukulkan
8,089
539
107
7
0
265,766
4
L
Jing Wei
5,187
346
31
2
0
276,595
1
W
Ne Zha
9,330
622
34
2
0
321,329
1
L
Sol
7,318
488
81
5
0
265,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role