Player Matchup

Ra
Ra
GeorgeTheGlac
Ra
Level 18
God Stats
0W - 2L
1,201 SR
Queue Stats
14W - 12L
1,408 Elo+
Solo
Kukulkan
Kukulkan
N8Dawg243
Kukulkan
Level 14
God Stats
8W - 15L
1,356 SR
Queue Stats
14W - 37L
1,171 Elo+
Solo
Izanami
Izanami
RadixTR
Izanami
Level 8
God Stats
49W - 27L
1,835 SR
Queue Stats
64W - 50L
1,393 Elo+
Solo
Osiris
Osiris
YouJelllyBroSki
Osiris
Level 28
God Stats
1W - 2L
1,683 SR
Queue Stats
111W - 136L
1,384 Elo+
Solo
Neith
Neith
brunonf
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,500 Elo+
Solo
Team Averages
Level 19
1,515 SR
1,371 Elo+

VS

Team Averages
Level 26
1,427 SR
1,396 Elo+
Danzaburou
Danzaburou
DRAGONSLAYR777
Danzaburou
Level 28
God Stats
76W - 61L
1,364 SR
Queue Stats
248W - 295L
1,264 Elo+
Solo
Zeus
Zeus
Medieval_Menace
Zeus
Level 47
God Stats
65W - 43L
1,571 SR
Queue Stats
223W - 204L
1,492 Elo+
Party 1
Agni
Agni
NateDaWG-172
Agni
Level 14
God Stats
8W - 8L
1,157 SR
Queue Stats
98W - 83L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
SKizZ978
Cthulhu
Level 19
God Stats
37W - 25L
1,483 SR
Queue Stats
105W - 91L
1,480 Elo+
Party 1
Loki
Loki
Vipersvenom05
Loki
Level 21
God Stats
11W - 7L
1,559 SR
Queue Stats
66W - 73L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 11 / 5
11,186
1,119
14,324
19,045
5,733
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
N8Dawg243
Kukulkan
15
2 / 7 / 3
9,314
931
7,297
15,216
4,252
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
RadixTR
Izanami
15
1 / 6 / 7
9,243
924
7,828
11,245
3,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 9 / 6
9,363
936
7,753
22,255
14,813
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
brunonf
Neith
15
2 / 8 / 3
9,805
981
6,796
16,640
3,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DRAGONSLAYR777
Danzaburou
18
2 / 4 / 18
10,773
1,077
7,438
10,040
4,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
29 / 1 / 9
15,476
1,548
46,449
11,220
5,090
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 1 / 14
10,891
1,089
8,766
6,204
2,356
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
SKizZ978
Cthulhu
18
3 / 2 / 19
11,671
1,167
10,666
14,013
16,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 2 / 20
11,065
1,107
5,571
7,785
3,320
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
121
10
Kills
41
41
Deaths
10
24
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DRAGONSLAYR777
Danzaburou
2
4
18
2.75
L
5
11
5
0.68
W
29
1
9
33.5
L
Kukulkan
N8Dawg243
Kukulkan
2
7
3
0.5
W
4
1
14
11
L
Izanami
RadixTR
Izanami
1
6
7
0.75
W
Cthulhu
SKizZ978
Cthulhu
3
2
19
6.25
W
3
2
20
6.5
L
0
9
6
0.33
L
Neith
brunonf
Neith
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,998
Damage
78,890
84,401
Taken
49,262
31,931
Mitigated
32,009
4,817
Healing
9,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DRAGONSLAYR777
Danzaburou
7,438
5,389
0
1,130
10,040
4,386
0
4,100
5,940
0
17,723
L
14,324
455
1,264
2,570
19,045
5,733
0
15,745
3,300
34,019
0
W
46,449
11,806
0
3,002
11,220
5,090
0
4,008
7,212
68,275
0
L
Kukulkan
N8Dawg243
Kukulkan
7,297
603
0
528
15,216
4,252
0
11,250
3,966
26,799
0
W
8,766
1,202
97
869
6,204
2,356
0
2,603
3,601
26,692
0
L
Izanami
RadixTR
Izanami
7,828
4,843
0
20
11,245
3,646
0
7,624
3,621
0
14,212
W
Cthulhu
SKizZ978
Cthulhu
10,666
635
494
4,083
14,013
16,857
0
7,812
6,201
21,837
0
W
5,571
1,856
0
151
7,785
3,320
0
3,098
4,687
0
18,774
L
7,753
3,067
0
0
22,255
14,813
0
15,945
6,310
0
15,786
L
Neith
brunonf
Neith
6,796
3,862
0
435
16,640
3,487
0
15,317
1,323
0
12,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,911
Gold Earned
59,876
138
Minions Killed
167
3
Camps Cleared
5
758,960
Distance Traveled
976,654
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,773
1,077
30
3
2
173,141
0
L
Ra
11,186
1,119
54
5
1
180,317
0
W
Zeus
15,476
1,548
49
5
0
205,915
0
L
Kukulkan
9,314
931
44
4
1
135,211
0
W
Agni
10,891
1,089
45
5
2
195,333
0
L
Izanami
9,243
924
17
2
0
129,264
1
W
Cthulhu
11,671
1,167
27
3
1
211,460
0
W
Loki
11,065
1,107
16
2
0
190,805
0
L
Osiris
9,363
936
11
1
0
170,723
0
L
Neith
9,805
981
12
1
1
143,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role