Player Matchup

Mulan
Mulan
Tu_real_Manguito
Mulan
Level 100
God Stats
28W - 24L
1,536 SR
Queue Stats
337W - 307L
1,483 Elo+
Party 2
Izanami
Izanami
melbovg129
Izanami
Level 126
God Stats
26W - 19L
1,545 SR
Queue Stats
483W - 420L
1,414 Elo+
Party 2
Agni
Agni
undoubledoor0712
Agni
Level 119
God Stats
7W - 4L
1,625 SR
Queue Stats
334W - 265L
1,461 Elo+
Party 2
Team Averages
Level 115
1,569 SR
1,453 Elo+

VS

Team Averages
Level 103
1,515 SR
1,427 Elo+
Cerberus
Cerberus
Nightmare_Noelle
Cerberus
Level 109
God Stats
6W - 12L
1,368 SR
Queue Stats
74W - 93L
1,432 Elo+
Party 1
Medusa
Medusa
ThyPandaKing
Medusa
Level 98
God Stats
1W - 2L
1,611 SR
Queue Stats
19W - 20L
1,458 Elo+
Party 1
Ra
Ra
b_rad12021
Ra
Level 101
God Stats
0W - 2L
1,566 SR
Queue Stats
7W - 9L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 7
7,069
707
6,141
9,589
6,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
melbovg129
Izanami
12
5 / 0 / 5
7,670
767
3,758
4,062
1,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 1 / 9
7,390
739
10,292
3,722
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
6,308
631
3,207
9,160
6,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
10
2 / 4 / 0
6,500
650
6,034
7,059
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 2
5,925
593
4,407
5,778
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
2
2
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Medusa
2
4
0
0.5
W
4
1
7
7.5
L
0
4
2
0.25
W
Izanami
melbovg129
Izanami
5
0
5
7.5
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,191
Damage
13,648
17,373
Taken
21,997
9,444
Mitigated
11,219
3,147
Healing
5,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,207
192
328
2,009
9,160
6,661
0
3,556
5,268
10,306
0
L
Medusa
6,034
2,407
0
1,143
7,059
2,813
0
3,007
3,812
0
17,799
W
6,141
326
0
2,397
9,589
6,832
0
3,736
5,585
0
11,183
L
4,407
312
1,234
1,203
5,778
1,745
0
3,037
2,433
18,616
0
W
Izanami
melbovg129
Izanami
3,758
2,562
0
0
4,062
1,452
0
2,455
1,469
0
28,383
W
10,292
148
0
750
3,722
1,160
0
1,402
2,224
27,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,129
Gold Earned
18,733
124
Minions Killed
107
7
Camps Cleared
1
547,448
Distance Traveled
553,585
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,308
631
42
4
1
182,307
2
L
Medusa
6,500
650
22
2
0
188,684
3
W
Mulan
7,069
707
9
1
0
185,016
1
L
Ra
5,925
593
43
4
0
182,594
3
W
Izanami
7,670
767
80
8
6
178,864
4
W
Agni
7,390
739
35
4
1
183,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role