Player Matchup

Bastet
Bastet
Awake The Sheep
Bastet
Level 160
God Stats
6W - 2L
1,908 SR
Queue Stats
375W - 325L
1,661 Elo+
Party 2
Sol
Sol
BTSM6827
Sol
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
224W - 173L
1,600 Elo+
Solo
Skadi
Skadi
CAPTNSAV44
Skadi
Level 84
God Stats
1W - 1L
1,429 SR
Queue Stats
209W - 184L
1,515 Elo+
Solo
Ares
Ares
EsportsGasMatt
Ares
Level 47
God Stats
5W - 3L
1,779 SR
Queue Stats
217W - 232L
1,518 Elo+
Solo
Cerberus
Cerberus
SmokeFiddlee
Cerberus
Level 44
God Stats
40W - 17L
1,718 SR
Queue Stats
126W - 76L
1,616 Elo+
Party 2
Team Averages
Level 76
1,667 SR
1,582 Elo+

VS

Team Averages
Level 96
1,523 SR
1,571 Elo+
Nemesis
Nemesis
DabbinDino
Nemesis
Level 154
God Stats
1W - 6L
1,466 SR
Queue Stats
79W - 80L
1,498 Elo+
Party 1
Fafnir
Fafnir
GLITCH x Draco
Fafnir
Level 140
God Stats
1W - 1L
1,716 SR
Queue Stats
101W - 92L
1,540 Elo+
Party 1
Janus
Janus
NordSage
Janus
Level 129
God Stats
1W - 6L
1,377 SR
Queue Stats
139W - 148L
1,547 Elo+
Party 1
Vulcan
Vulcan
ShackDadddy
Vulcan
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 8L
1,792 Elo+
Party 1
Skadi
Skadi
kalebpl04
Skadi
Level 48
God Stats
0W - 2L
1,557 SR
Queue Stats
20W - 37L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 7
13,003
650
14,160
17,153
6,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 0 / 5
14,066
703
13,098
15,071
5,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
19
6 / 3 / 9
12,869
643
14,836
13,251
4,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 10
11,276
564
4,637
12,723
11,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
SmokeFiddlee
Cerberus
17
1 / 1 / 3
11,123
556
3,874
15,805
14,210
Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DabbinDino
Nemesis
14
2 / 4 / 5
9,261
463
8,642
13,241
3,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 4 / 3
9,758
488
10,082
16,604
10,450
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
NordSage
Janus
14
3 / 6 / 3
9,104
455
9,913
12,531
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
16
2 / 3 / 2
10,438
522
14,091
11,679
4,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
kalebpl04
Skadi
15
0 / 10 / 1
9,075
454
2,844
15,915
3,966
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
27
Kills
9
9
Deaths
27
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
W
12
0
5
14.5
W
Skadi
6
3
9
3.5
L
Nemesis
DabbinDino
Nemesis
2
4
5
1.13
W
2
2
10
3.5
L
2
4
3
0.88
L
Janus
NordSage
Janus
3
6
3
0.75
L
Vulcan
2
3
2
1
W
Cerberus
SmokeFiddlee
Cerberus
1
1
3
2.5
L
Skadi
kalebpl04
Skadi
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,605
Damage
45,572
74,003
Taken
69,970
42,813
Mitigated
25,992
34,342
Healing
15,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,160
2,847
0
10,019
17,153
6,497
0
5,948
10,908
0
90,940
W
13,098
5,949
0
11,942
15,071
5,866
7,941
7,666
7,022
125,751
0
W
Skadi
14,836
5,527
0
2,614
13,251
4,429
2,658
6,022
7,039
0
92,644
L
Nemesis
DabbinDino
Nemesis
8,642
3,425
0
4,107
13,241
3,998
199
2,222
11,019
0
46,525
W
4,637
289
0
2,869
12,723
11,811
121
6,471
5,908
29,749
0
L
10,082
3,554
0
4,724
16,604
10,450
100
6,664
9,940
56,274
0
L
Janus
NordSage
Janus
9,913
378
0
1,827
12,531
2,888
0
3,317
9,214
47,542
0
L
Vulcan
14,091
4,660
0
2,510
11,679
4,690
72
5,695
5,984
72,359
0
W
Cerberus
SmokeFiddlee
Cerberus
3,874
231
0
6,898
15,805
14,210
0
8,386
6,517
66,045
0
L
Skadi
kalebpl04
Skadi
2,844
1,179
18
2,778
15,915
3,966
784
3,760
12,155
0
59,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,337
Gold Earned
47,636
599
Minions Killed
507
0
Camps Cleared
0
1,928,849
Distance Traveled
1,817,215
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,003
650
121
6
0
407,107
1
W
Sol
14,066
703
187
9
0
398,495
3
W
Skadi
12,869
643
136
7
0
382,570
3
L
Nemesis
9,261
463
89
4
0
380,280
0
W
Ares
11,276
564
33
2
0
418,904
1
L
Fafnir
9,758
488
89
4
0
365,245
5
L
Janus
9,104
455
89
4
0
388,171
2
L
Vulcan
10,438
522
123
6
0
341,999
0
W
Cerberus
11,123
556
122
6
0
321,773
2
L
Skadi
9,075
454
117
6
0
341,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role