Player Matchup

Set
Set
Lemas05
Set
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,317 Elo+
Party 3
Ymir
Ymir
MajorasMask10
Ymir
Level 28
God Stats
1W - 2L
1,099 SR
Queue Stats
14W - 17L
1,505 Elo+
Solo
Hachiman
Hachiman
Sandbags34
Hachiman
Level 29
God Stats
13W - 12L
1,444 SR
Queue Stats
121W - 158L
1,408 Elo+
Solo
Nu Wa
Nu Wa
TKay00
Nu Wa
Level 27
God Stats
36W - 22L
1,589 SR
Queue Stats
223W - 208L
1,477 Elo+
Solo
Tyr
Tyr
ommoz99
Tyr
Level 16
God Stats
3W - 2L
1,609 SR
Queue Stats
16W - 20L
1,403 Elo+
Party 3
Team Averages
Level 21
1,448 SR
1,422 Elo+

VS

Team Averages
Level 39
1,389 SR
1,331 Elo+
Loki
Loki
AstroCosmoo
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,123 Elo+
Party 1
Neith
Neith
DougMcfloor
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,304 Elo+
Party 2
Ares
Ares
JDC2020
Ares
Level 56
God Stats
0W - 2L
1,292 SR
Queue Stats
1W - 2L
1,304 Elo+
Party 2
Skadi
Skadi
Misterhowe
Skadi
Level 28
God Stats
2W - 4L
1,440 SR
Queue Stats
22W - 25L
1,423 Elo+
Solo
Thoth
Thoth
Pikoneo
Thoth
Level 103
God Stats
0W - 1L
1,215 SR
Queue Stats
210W - 224L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
14
1 / 6 / 0
9,370
426
1,827
9,380
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 6 / 8
9,223
419
5,052
19,643
17,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hachiman
Sandbags34
Hachiman
16
6 / 3 / 2
10,931
497
13,279
12,235
4,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
TKay00
Nu Wa
20
15 / 5 / 1
13,761
626
29,614
13,728
4,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
16
1 / 5 / 2
10,004
455
2,173
16,002
15,677
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 2
11,032
501
3,853
16,953
6,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 6 / 3
8,612
391
9,066
13,096
5,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
JDC2020
Ares
13
2 / 4 / 6
9,113
414
7,660
17,415
15,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
19
15 / 3 / 1
13,205
600
17,965
11,836
4,450
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Thoth
Pikoneo
Thoth
16
1 / 8 / 4
10,264
467
6,442
13,440
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
39
24
Kills
23
25
Deaths
25
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
L
1
6
3
0.42
L
Ares
JDC2020
Ares
2
4
6
1.25
W
Set
1
6
0
0.17
W
1
6
8
0.83
L
Skadi
15
3
1
5.17
L
Thoth
Pikoneo
Thoth
1
8
4
0.38
W
Hachiman
Sandbags34
Hachiman
6
3
2
2.33
W
Nu Wa
TKay00
Nu Wa
15
5
1
3.1
W
Tyr
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,945
Damage
44,986
70,988
Taken
72,740
45,607
Mitigated
35,800
13,444
Healing
17,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,853
1,483
0
7,267
16,953
6,126
0
6,403
10,371
0
78,968
L
9,066
4,274
0
3,171
13,096
5,146
179
6,947
6,058
0
53,294
L
Ares
JDC2020
Ares
7,660
268
286
3,117
17,415
15,924
174
6,096
11,274
18,596
0
W
Set
1,827
748
0
1,318
9,380
3,280
1,771
1,272
8,108
0
49,057
W
5,052
795
0
2,935
19,643
17,317
81
4,780
14,863
22,239
0
L
Skadi
17,965
8,336
0
2,753
11,836
4,450
708
5,934
5,902
0
82,049
L
Thoth
Pikoneo
Thoth
6,442
218
0
901
13,440
4,154
0
9,286
4,154
75,354
0
W
Hachiman
Sandbags34
Hachiman
13,279
7,461
0
2,665
12,235
4,347
1,325
2,752
9,483
0
78,165
W
Nu Wa
TKay00
Nu Wa
29,614
5,754
0
2,681
13,728
4,986
4,516
4,920
8,808
96,763
0
W
Tyr
2,173
502
0
3,845
16,002
15,677
361
378
15,624
0
61,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,289
Gold Earned
52,226
506
Minions Killed
553
0
Camps Cleared
0
1,882,505
Distance Traveled
1,983,053
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,032
501
129
6
0
432,745
0
L
Neith
8,612
391
105
5
0
360,138
2
L
Ares
9,113
414
18
1
0
424,206
1
W
Set
9,370
426
93
4
0
357,881
1
W
Ymir
9,223
419
42
2
0
389,987
5
L
Skadi
13,205
600
151
7
0
418,966
4
L
Thoth
10,264
467
150
7
0
346,998
0
W
Hachiman
10,931
497
115
5
0
376,477
2
W
Nu Wa
13,761
626
148
7
0
354,191
0
W
Tyr
10,004
455
108
5
0
403,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role