Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
NeithCuddler420
Scylla
Level 128
God Stats
8W - 5L
1,598 SR
Queue Stats
79W - 76L
1,576 Elo+
Solo
Nike
Nike
PopTartsAreRad10
Nike
Level 120
God Stats
2W - 0L
1,706 SR
Queue Stats
318W - 272L
1,617 Elo+
Party 1
Team Averages
Level 92
1,601 SR
1,564 Elo+

VS

Team Averages
Level 90
1,582 SR
1,401 Elo+
Ratatoskr
Ratatoskr
CaptainNito
Ratatoskr
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,185 Elo+
Party 2
Merlin
Merlin
Joĸɘʀ
Merlin
Level 24
God Stats
0W - 2L
1,582 SR
Queue Stats
24W - 14L
1,611 Elo+
Solo
Hercules
Hercules
SolidBird
Hercules
Level 149
God Stats
1W - 1L
1,663 SR
Queue Stats
3W - 5L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
7 / 1 / 2
10,015
770
16,277
8,030
3,109
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 1 / 7
8,701
669
5,739
4,457
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 9
8,425
648
6,404
9,142
7,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CaptainNito
Ratatoskr
10
0 / 7 / 2
7,254
558
2,666
12,110
5,572
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Joĸɘʀ
Merlin
12
1 / 1 / 1
7,890
607
6,427
6,305
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
SolidBird
Hercules
12
2 / 2 / 1
8,170
628
6,127
13,451
6,788
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
3
3
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
1
2
8
L
Ratatoskr
CaptainNito
Ratatoskr
0
7
2
0.14
L
Merlin
Joĸɘʀ
Merlin
1
1
1
1.5
W
2
1
7
5.5
W
1
1
9
5.5
L
Hercules
SolidBird
Hercules
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,420
Damage
15,220
21,629
Taken
31,866
12,082
Mitigated
13,943
7,383
Healing
4,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,277
8,231
0
4,314
8,030
3,109
2,160
3,275
4,755
0
58,859
L
Ratatoskr
CaptainNito
Ratatoskr
2,666
506
338
475
12,110
5,572
0
2,882
9,010
0
6,390
L
Merlin
Joĸɘʀ
Merlin
6,427
74
0
1,970
6,305
1,583
0
579
5,660
39,615
0
W
5,739
559
0
518
4,457
1,486
580
1,837
2,620
30,216
0
W
6,404
630
0
2,551
9,142
7,487
290
2,834
6,308
0
16,900
L
Hercules
SolidBird
Hercules
6,127
1,492
0
1,759
13,451
6,788
0
1,863
11,380
3,332
13,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,141
Gold Earned
23,314
167
Minions Killed
123
8
Camps Cleared
2
756,560
Distance Traveled
695,369
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,015
770
93
7
4
244,939
5
L
Ratatoskr
7,254
558
10
1
1
230,369
0
L
Merlin
7,890
607
77
6
1
210,572
2
W
Scylla
8,701
669
53
4
2
250,936
1
W
Nike
8,425
648
21
2
2
260,685
2
L
Hercules
8,170
628
36
3
0
254,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role