Player Matchup

Hercules
Hercules
MANGA MAN AN1M3
Hercules
Level 69
God Stats
2W - 4L
1,444 SR
Queue Stats
68W - 164L
1,314 Elo+
Party 2
Jormungandr
Jormungandr
TheBeastlyBadger
Jormungandr
Level 98
God Stats
7W - 10L
1,495 SR
Queue Stats
21W - 27L
1,422 Elo+
Solo
Kukulkan
Kukulkan
mxwheels
Kukulkan
Level 68
God Stats
10W - 8L
1,455 SR
Queue Stats
74W - 162L
1,314 Elo+
Party 2
Team Averages
Level 78
1,465 SR
1,350 Elo+

VS

Team Averages
Level 66
1,499 SR
1,371 Elo+
Anubis
Anubis
CALLMEBOSSMAN71
Anubis
Level 66
God Stats
43W - 47L
1,491 SR
Queue Stats
185W - 241L
1,335 Elo+
Party 1
Achilles
Achilles
Mr Squeegee797
Achilles
Level 66
God Stats
10W - 14L
1,344 SR
Queue Stats
147W - 215L
1,357 Elo+
Party 1
Ares
Ares
tN Saiyan
Ares
Level 66
God Stats
20W - 9L
1,662 SR
Queue Stats
445W - 463L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
5 / 6 / 3
12,012
572
17,171
25,858
23,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
TheBeastlyBadger
Jormungandr
14
3 / 7 / 4
11,657
555
12,324
22,400
22,681
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
mxwheels
Kukulkan
16
1 / 6 / 6
11,903
567
16,196
14,824
5,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 7
12,882
613
14,310
16,020
6,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
19
14 / 3 / 5
15,552
741
25,578
25,151
31,099
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
17
1 / 3 / 15
13,429
639
15,222
24,346
36,110
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
9
Kills
19
19
Deaths
9
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
L
Hercules
5
6
3
1.08
W
Achilles
14
3
5
5.5
L
Jormungandr
TheBeastlyBadger
Jormungandr
3
7
4
0.71
L
Kukulkan
mxwheels
Kukulkan
1
6
6
0.67
W
Ares
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,691
Damage
55,110
63,082
Taken
65,517
51,707
Mitigated
74,069
8,573
Healing
14,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,310
436
0
4,118
16,020
6,860
838
7,976
7,682
51,835
0
L
Hercules
17,171
4,546
0
2,848
25,858
23,597
0
11,970
13,888
0
38,130
W
Achilles
25,578
10,389
0
2,753
25,151
31,099
1,989
10,301
14,298
0
71,629
L
Jormungandr
TheBeastlyBadger
Jormungandr
12,324
2,352
368
3,601
22,400
22,681
0
10,571
11,829
35,310
0
L
Kukulkan
mxwheels
Kukulkan
16,196
487
780
976
14,824
5,429
0
7,445
7,379
59,416
0
W
Ares
15,222
1,083
1,495
6,322
24,346
36,110
161
9,428
14,428
40,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,572
Gold Earned
41,863
217
Minions Killed
213
8
Camps Cleared
6
1,013,163
Distance Traveled
1,138,596
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,882
613
69
3
2
337,327
0
L
Hercules
12,012
572
49
2
3
345,641
4
W
Achilles
15,552
741
92
4
4
408,152
1
L
Jormungandr
11,657
555
44
2
1
340,033
0
L
Kukulkan
11,903
567
124
6
4
327,489
0
W
Ares
13,429
639
52
2
0
393,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role