Player Matchup

Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Thepokedude
Geb
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,239 Elo+
Party 1
Guan Yu
Guan Yu
thechota
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,239 Elo+
Party 1
Team Averages
Level 36
1,500 SR
1,326 Elo+

VS

Team Averages
Level 102
1,461 SR
1,349 Elo+
Kukulkan
Kukulkan
DarkSantiani
Kukulkan
Level 85
God Stats
139W - 218L
1,431 SR
Queue Stats
218W - 354L
1,326 Elo+
Solo
Hou Yi
Hou Yi
Gullveig97
Hou Yi
Level 128
God Stats
16W - 17L
1,489 SR
Queue Stats
24W - 21L
1,358 Elo+
Solo
Mulan
Mulan
P L P Arthur
Mulan
Level 94
God Stats
3W - 2L
1,464 SR
Queue Stats
200W - 261L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 6 / 2
7,238
557
4,282
11,607
4,506
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 1
8,230
633
5,458
15,738
15,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Guan Yu
thechota
Guan Yu
10
1 / 5 / 2
7,366
567
3,334
13,863
13,373
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarkSantiani
Kukulkan
14
2 / 0 / 12
9,562
736
10,434
5,171
2,219
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Gullveig97
Hou Yi
16
13 / 0 / 2
10,809
831
20,817
8,524
2,991
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 3 / 7
8,743
673
4,215
9,562
6,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
15
15
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
6
2
0.17
W
Kukulkan
DarkSantiani
Kukulkan
2
0
12
8
W
Hou Yi
Gullveig97
Hou Yi
13
0
2
14
W
0
3
7
1.17
L
2
4
1
0.63
L
Guan Yu
thechota
Guan Yu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,074
Damage
35,466
41,208
Taken
23,257
33,436
Mitigated
12,127
7,956
Healing
6,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,282
285
2,018
1,935
11,607
4,506
0
3,371
8,236
37,820
0
W
Kukulkan
DarkSantiani
Kukulkan
10,434
761
0
1,860
5,171
2,219
1,006
2,210
2,961
44,244
0
W
Hou Yi
Gullveig97
Hou Yi
20,817
10,079
0
3,214
8,524
2,991
1,660
4,216
4,308
0
54,856
W
4,215
45
0
1,921
9,562
6,917
160
4,205
5,357
94
9,779
L
5,458
746
0
1,838
15,738
15,557
0
3,454
12,284
12,095
0
L
Guan Yu
thechota
Guan Yu
3,334
483
1,009
1,156
13,863
13,373
0
3,921
9,942
0
7,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,834
Gold Earned
29,114
83
Minions Killed
161
2
Camps Cleared
9
704,350
Distance Traveled
713,483
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,238
557
63
5
1
222,201
0
W
Kukulkan
9,562
736
76
6
4
244,670
4
W
Hou Yi
10,809
831
76
6
5
227,405
5
W
Mulan
8,743
673
9
1
0
241,408
0
L
Geb
8,230
633
13
1
1
241,724
0
L
Guan Yu
7,366
567
7
1
0
240,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role