Player Matchup

Gilgamesh
Gilgamesh
AznWiiTodd
Gilgamesh
Level 92
God Stats
7W - 13L
1,419 SR
Queue Stats
338W - 320L
1,465 Elo+
Solo
Charybdis
Charybdis
PiipeThe-_-
Charybdis
Level 45
God Stats
7W - 13L
1,357 SR
Queue Stats
195W - 189L
1,489 Elo+
Solo
Nox
Nox
ThyFilthyCasual
Nox
Level 128
God Stats
36W - 34L
1,575 SR
Queue Stats
251W - 226L
1,420 Elo+
Solo
Nemesis
Nemesis
nellynell__1
Nemesis
Level 66
God Stats
22W - 20L
1,612 SR
Queue Stats
261W - 262L
1,446 Elo+
Solo
Yemoja
Yemoja
saturday186
Yemoja
Level 43
God Stats
3W - 5L
1,356 SR
Queue Stats
8W - 15L
1,247 Elo+
Solo
Team Averages
Level 75
1,464 SR
1,413 Elo+

VS

Team Averages
Level 100
1,472 SR
1,475 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ReverenceForGod
Loki
Level 129
God Stats
18W - 14L
1,437 SR
Queue Stats
441W - 421L
1,505 Elo+
Solo
Tiamat
Tiamat
blueshyguy69
Tiamat
Level 36
God Stats
6W - 6L
1,424 SR
Queue Stats
189W - 175L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AznWiiTodd
Gilgamesh
10
1 / 4 / 1
6,454
496
5,594
10,655
6,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
PiipeThe-_-
Charybdis
10
1 / 5 / 0
6,060
466
3,683
6,698
1,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 1
6,344
488
3,177
5,802
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
nellynell__1
Nemesis
11
2 / 6 / 2
6,538
503
8,932
11,890
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
9
0 / 1 / 2
5,822
448
2,557
8,239
5,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
6 / 2 / 2
7,651
589
8,363
9,748
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
 
Mulan
13
3 / 2 / 4
7,636
587
8,051
10,322
6,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Geb
 
Geb
10
1 / 1 / 6
6,721
517
5,490
9,538
6,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
8 / 0 / 2
8,024
617
7,520
9,093
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
11
0 / 0 / 4
6,531
502
3,746
6,061
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
18
18
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
2
2
3.5
W
Mulan
 
Mulan
3
2
4
2.5
W
Geb
 
Geb
1
1
6
4
L
Gilgamesh
AznWiiTodd
Gilgamesh
1
4
1
0.38
L
Charybdis
PiipeThe-_-
Charybdis
1
5
0
0.2
W
8
0
2
9
L
1
2
1
0.75
W
Tiamat
0
0
4
2
L
Nemesis
nellynell__1
Nemesis
2
6
2
0.5
L
Yemoja
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,943
Damage
33,170
43,284
Taken
44,762
19,844
Mitigated
21,368
9,981
Healing
17,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,363
3,800
0
1,981
9,748
3,088
516
731
9,017
0
47,908
W
Mulan
 
Mulan
8,051
1,325
0
6,336
10,322
6,029
844
192
9,587
0
46,538
W
Geb
 
Geb
5,490
356
718
3,369
9,538
6,436
82
1,901
7,592
20,938
0
L
Gilgamesh
AznWiiTodd
Gilgamesh
5,594
1,624
0
2,542
10,655
6,942
0
634
9,260
0
30,815
L
Charybdis
PiipeThe-_-
Charybdis
3,683
2,211
0
375
6,698
1,871
0
648
6,003
0
28,318
W
7,520
1,955
0
3,098
9,093
2,768
0
703
8,313
0
42,992
L
3,177
138
0
863
5,802
1,975
0
1,919
3,691
32,279
0
W
Tiamat
3,746
358
0
2,380
6,061
3,047
447
2,207
3,854
27,181
0
L
Nemesis
nellynell__1
Nemesis
8,932
3,640
0
3,609
11,890
3,692
0
3,393
8,214
0
37,224
L
Yemoja
2,557
643
451
2,141
8,239
5,364
0
2,162
5,969
15,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,218
Gold Earned
36,563
300
Minions Killed
350
0
Camps Cleared
0
1,220,591
Distance Traveled
1,287,002
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,651
589
77
6
0
225,069
1
W
Mulan
7,636
587
106
8
0
257,043
4
W
Geb
6,721
517
36
3
0
262,836
2
L
Gilgamesh
6,454
496
65
5
0
255,145
2
L
Charybdis
6,060
466
62
5
0
222,853
2
W
Loki
8,024
617
72
6
0
299,188
4
L
Nox
6,344
488
84
6
0
233,940
3
W
Tiamat
6,531
502
59
5
0
242,866
5
L
Nemesis
6,538
503
67
5
0
254,598
0
L
Yemoja
5,822
448
22
2
0
254,055
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role