Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
JonnyCakesss
Bacchus
Level 127
God Stats
1W - 7L
1,208 SR
Queue Stats
162W - 161L
1,494 Elo+
Party 1
Hel
Hel
Skullzie
Hel
Level 148
God Stats
13W - 15L
1,535 SR
Queue Stats
579W - 637L
1,522 Elo+
Solo
Janus
Janus
ThaWhiteOutlaw
Janus
Level 126
God Stats
2W - 4L
1,279 SR
Queue Stats
242W - 245L
1,507 Elo+
Solo
Poseidon
Poseidon
epickillz750
Poseidon
Level 107
God Stats
5W - 2L
1,733 SR
Queue Stats
108W - 111L
1,462 Elo+
Party 1
Team Averages
Level 131
1,451 SR
1,497 Elo+

VS

Team Averages
Level 105
1,574 SR
1,473 Elo+
Bellona
Bellona
 
Bellona
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
GooodNews
Yemoja
Level 33
God Stats
2W - 2L
1,416 SR
Queue Stats
120W - 117L
1,445 Elo+
Solo
Skadi
Skadi
LilxTylenol
Skadi
Level 109
God Stats
6W - 1L
1,643 SR
Queue Stats
285W - 282L
1,417 Elo+
Solo
Izanami
Izanami
betamix317
Izanami
Level 126
God Stats
3W - 0L
1,811 SR
Queue Stats
186W - 174L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
4 / 3 / 5
7,880
985
9,818
8,620
2,875
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
JonnyCakesss
Bacchus
14
5 / 4 / 5
7,898
987
6,749
17,714
14,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 8
7,180
898
5,424
8,268
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 4 / 6
7,011
876
7,930
7,050
1,677
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
epickillz750
Poseidon
11
2 / 7 / 7
7,156
895
9,148
9,467
2,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
5 / 5 / 15
9,067
1,133
8,506
16,254
9,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
 
Bacchus
14
4 / 2 / 16
8,742
1,093
7,385
12,245
17,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
GooodNews
Yemoja
13
0 / 1 / 17
7,800
975
2,830
7,095
7,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
8 / 3 / 12
8,817
1,102
15,793
9,541
4,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
betamix317
Izanami
15
5 / 2 / 14
8,547
1,068
10,432
7,103
3,321
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
96
13
Kills
22
22
Deaths
13
31
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
3
5
2.17
W
Bellona
 
Bellona
5
5
15
2.5
W
Bacchus
 
Bacchus
4
2
16
6
W
Yemoja
GooodNews
Yemoja
0
1
17
8.5
L
Bacchus
JonnyCakesss
Bacchus
5
4
5
1.88
W
8
3
12
4.67
L
1
4
8
1.25
L
1
4
6
1
W
Izanami
betamix317
Izanami
5
2
14
6
L
Poseidon
epickillz750
Poseidon
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,069
Damage
44,946
51,119
Taken
52,238
24,944
Mitigated
41,868
18,476
Healing
23,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,818
4,554
321
1,798
8,620
2,875
860
1,473
7,147
0
19,214
W
Bellona
 
Bellona
8,506
1,792
1,072
4,025
16,254
9,941
714
7,141
8,800
0
13,567
W
Bacchus
 
Bacchus
7,385
1,016
1,130
2,428
12,245
17,170
626
5,053
6,708
13,874
0
W
Yemoja
GooodNews
Yemoja
2,830
1,401
8,469
2,570
7,095
7,084
538
4,549
2,319
4,940
0
L
Bacchus
JonnyCakesss
Bacchus
6,749
867
805
4,549
17,714
14,727
214
3,544
14,170
8,566
0
W
15,793
7,042
328
337
9,541
4,352
2,048
5,958
3,299
0
27,698
L
5,424
93
5,553
3,794
8,268
2,843
0
1,640
6,628
11,653
0
L
7,930
480
438
603
7,050
1,677
494
1,685
5,365
14,168
0
W
Izanami
betamix317
Izanami
10,432
8,534
1,113
1,637
7,103
3,321
2,236
4,354
2,363
0
31,228
L
Poseidon
epickillz750
Poseidon
9,148
1,864
375
240
9,467
2,822
168
1,873
7,594
16,789
844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,125
Gold Earned
42,973
83
Minions Killed
94
0
Camps Cleared
0
750,914
Distance Traveled
814,148
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,880
985
27
3
0
150,472
1
W
Bellona
9,067
1,133
9
1
0
181,606
2
W
Bacchus
8,742
1,093
2
0
0
163,133
0
W
Yemoja
7,800
975
4
1
0
162,408
0
L
Bacchus
7,898
987
2
0
0
148,857
1
W
Skadi
8,817
1,102
27
3
0
155,483
2
L
Hel
7,180
898
23
3
0
174,960
0
L
Janus
7,011
876
12
2
0
159,368
0
W
Izanami
8,547
1,068
52
7
0
151,518
0
L
Poseidon
7,156
895
19
2
0
117,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role