Player Matchup

King Arthur
King Arthur
AAB night
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 68L
1,396 Elo+
Solo
Thor
Thor
Gorditolac
Thor
Level 28
God Stats
36W - 36L
1,495 SR
Queue Stats
139W - 181L
1,342 Elo+
Solo
Janus
Janus
HomieRhino
Janus
Level 14
God Stats
2W - 6L
1,268 SR
Queue Stats
11W - 16L
1,315 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UnDeadJacket
Ah Muzen Cab
Level 27
God Stats
3W - 4L
1,415 SR
Queue Stats
82W - 78L
1,363 Elo+
Solo
Ymir
Ymir
ZzzParalysis
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,436 SR
1,383 Elo+

VS

Team Averages
Level 28
1,528 SR
1,321 Elo+
Chronos
Chronos
DSlashW
Chronos
Level 29
God Stats
11W - 4L
1,891 SR
Queue Stats
71W - 87L
1,368 Elo+
Solo
Cthulhu
Cthulhu
Grimm-Hatter
Cthulhu
Level 27
God Stats
10W - 4L
1,410 SR
Queue Stats
28W - 18L
1,392 Elo+
Solo
Geb
Geb
Q_IsTheName
Geb
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 50L
1,279 Elo+
Party 1
Thanatos
Thanatos
girfan20
Thanatos
Level 31
God Stats
9W - 10L
1,341 SR
Queue Stats
22W - 42L
1,290 Elo+
Solo
Jing Wei
Jing Wei
iCrazy_monster93
Jing Wei
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 50L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AAB night
King Arthur
6
0 / 5 / 0
4,529
412
659
6,449
3,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
2,046
186
0
0
0
Janus
1
0 / 0 / 0
2,046
186
0
0
0
Ah Muzen Cab
UnDeadJacket
Ah Muzen Cab
11
6 / 1 / 2
6,764
615
6,396
6,579
2,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
3 / 0 / 0
5,296
481
4,223
5,794
4,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DSlashW
Chronos
8
0 / 0 / 1
5,085
462
1,851
3,358
837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
Grimm-Hatter
Cthulhu
8
1 / 1 / 1
5,449
495
3,039
7,718
5,156
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 1
5,131
466
2,717
5,474
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
girfan20
Thanatos
11
2 / 2 / 0
6,593
599
934
6,427
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 6 / 1
5,418
493
848
6,280
1,569
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
9
Kills
3
6
Deaths
12
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AAB night
King Arthur
0
5
0
0
W
Chronos
DSlashW
Chronos
0
0
1
0.5
L
0
0
0
0
W
Cthulhu
Grimm-Hatter
Cthulhu
1
1
1
1.5
L
Janus
0
0
0
0
W
0
3
1
0.17
L
Ah Muzen Cab
UnDeadJacket
Ah Muzen Cab
6
1
2
7
L
3
0
0
3
W
Thanatos
girfan20
Thanatos
2
2
0
1
W
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,278
Damage
9,389
18,822
Taken
29,257
9,530
Mitigated
12,621
4,388
Healing
10,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AAB night
King Arthur
659
77
0
668
6,449
3,240
0
1,215
5,191
0
17,578
W
Chronos
DSlashW
Chronos
1,851
380
0
600
3,358
837
1,219
340
3,018
19,014
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Grimm-Hatter
Cthulhu
3,039
417
375
3,237
7,718
5,156
154
975
6,743
15,569
0
L
Janus
0
0
0
0
0
0
0
0
0
0
0
W
2,717
440
0
1,260
5,474
2,907
231
2,908
2,566
10,878
0
L
Ah Muzen Cab
UnDeadJacket
Ah Muzen Cab
6,396
2,207
0
1,724
6,579
2,192
0
2,320
4,259
0
35,725
L
4,223
803
0
1,996
5,794
4,098
0
3,495
1,765
16,493
0
W
Thanatos
girfan20
Thanatos
934
456
0
4,646
6,427
2,152
1,457
0
6,427
0
30,499
W
848
838
0
487
6,280
1,569
1,597
0
6,280
0
16,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,681
Gold Earned
27,676
132
Minions Killed
204
0
Camps Cleared
0
575,910
Distance Traveled
1,071,520
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,529
412
38
3
0
160,087
1
W
Chronos
5,085
462
32
3
0
210,714
2
L
Thor
2,046
186
0
0
0
0
0
W
Cthulhu
5,449
495
28
3
0
219,805
1
L
Janus
2,046
186
0
0
0
0
0
W
Geb
5,131
466
22
2
0
203,009
0
L
Ah Muzen Cab
6,764
615
69
6
0
232,259
0
L
Ymir
5,296
481
25
2
0
183,564
0
W
Thanatos
6,593
599
76
7
0
224,060
0
W
Jing Wei
5,418
493
46
4
0
213,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role