Player Matchup

Arachne
Arachne
 
Arachne
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
PPE DayTwo
Nu Wa
Level 17
God Stats
3W - 1L
1,575 SR
Queue Stats
22W - 18L
1,499 Elo+
Solo
Chaac
Chaac
Roblocks dad
Chaac
Level 9
God Stats
39W - 34L
1,777 SR
Queue Stats
39W - 34L
1,723 Elo+
Solo
Chiron
Chiron
ThinkImGamin
Chiron
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 34L
1,484 Elo+
Party 1
Bellona
Bellona
celeli5
Bellona
Level 27
God Stats
5W - 5L
1,542 SR
Queue Stats
136W - 121L
1,530 Elo+
Solo
Team Averages
Level 18
1,579 SR
1,547 Elo+

VS

Team Averages
Level 23
1,480 SR
1,516 Elo+
Mulan
Mulan
 
Mulan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Scizo123
Sobek
Level 16
God Stats
1W - 2L
1,724 SR
Queue Stats
16W - 19L
1,519 Elo+
Solo
Jing Wei
Jing Wei
Tri_Hazzy4-9
Jing Wei
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 162L
1,445 Elo+
Solo
Ratatoskr
Ratatoskr
ZeBigBadWolf310
Ratatoskr
Level 29
God Stats
0W - 3L
1,201 SR
Queue Stats
78W - 76L
1,589 Elo+
Solo
Yemoja
Yemoja
spooky_gelatine5
Yemoja
Level 27
God Stats
6W - 10L
1,477 SR
Queue Stats
193W - 223L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
4 / 0 / 0
6,909
531
4,932
6,528
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
10
1 / 2 / 5
6,644
511
8,090
4,990
1,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 1 / 2
8,006
616
9,858
9,930
6,062
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
13
2 / 1 / 2
7,491
576
4,691
8,368
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
celeli5
Bellona
12
5 / 0 / 1
7,451
573
7,147
9,894
5,783
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 4 / 0
5,920
455
5,239
11,897
9,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
Scizo123
Sobek
8
0 / 3 / 1
5,196
400
985
9,489
4,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Tri_Hazzy4-9
Jing Wei
10
2 / 2 / 0
6,022
463
4,485
6,946
1,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
ZeBigBadWolf310
Ratatoskr
10
2 / 4 / 0
5,991
461
5,056
9,699
2,674
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 3 / 1
5,952
458
4,368
9,000
4,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
16
Kills
4
4
Deaths
16
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
0
4
L
Mulan
 
Mulan
0
4
0
0
W
Nu Wa
1
2
5
1.75
W
4
1
2
5
L
Sobek
Scizo123
Sobek
0
3
1
0.17
W
Chiron
2
1
2
3
L
Jing Wei
Tri_Hazzy4-9
Jing Wei
2
2
0
1
L
Ratatoskr
ZeBigBadWolf310
Ratatoskr
2
4
0
0.5
W
Bellona
celeli5
Bellona
5
0
1
5.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,718
Damage
20,133
39,710
Taken
47,031
17,915
Mitigated
22,644
19,312
Healing
14,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,932
3,934
0
3,968
6,528
2,051
57
778
5,750
0
33,051
L
Mulan
 
Mulan
5,239
583
0
4,646
11,897
9,484
0
354
11,543
5,809
31,360
W
Nu Wa
8,090
2,309
0
810
4,990
1,317
693
233
4,757
34,821
0
W
9,858
2,597
0
5,811
9,930
6,062
174
911
8,511
0
50,005
L
Sobek
Scizo123
Sobek
985
142
0
2,905
9,489
4,728
0
4,037
5,452
6,517
0
W
Chiron
4,691
1,576
160
4,715
8,368
2,702
833
2,888
5,480
0
53,051
L
Jing Wei
Tri_Hazzy4-9
Jing Wei
4,485
3,082
0
2,124
6,946
1,731
0
2,534
4,412
0
33,539
L
Ratatoskr
ZeBigBadWolf310
Ratatoskr
5,056
1,650
0
1,967
9,699
2,674
0
492
9,207
0
30,075
W
Bellona
celeli5
Bellona
7,147
2,818
90
3,758
9,894
5,783
257
1,049
8,845
0
47,096
L
4,368
977
184
2,687
9,000
4,027
29
673
8,327
28,738
2,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,501
Gold Earned
29,081
407
Minions Killed
285
0
Camps Cleared
0
1,288,721
Distance Traveled
1,145,052
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,909
531
62
5
0
308,577
0
L
Mulan
5,920
455
71
5
0
178,853
2
W
Nu Wa
6,644
511
48
4
0
206,652
0
W
Chaac
8,006
616
106
8
0
251,633
0
L
Sobek
5,196
400
13
1
0
254,470
1
W
Chiron
7,491
576
117
9
0
254,891
3
L
Jing Wei
6,022
463
65
5
0
244,034
3
L
Ratatoskr
5,991
461
67
5
0
261,728
2
W
Bellona
7,451
573
74
6
0
266,968
7
L
Yemoja
5,952
458
69
5
0
205,967
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role