Player Matchup

Cthulhu
Cthulhu
All New Dev
Cthulhu
Level 29
God Stats
16W - 16L
1,649 SR
Queue Stats
34W - 36L
1,446 Elo+
Party 1
Raijin
Raijin
Bboy_3step
Raijin
Level 14
God Stats
8W - 8L
1,451 SR
Queue Stats
23W - 29L
1,350 Elo+
Solo
Geb
Geb
Smackary
Geb
Level 17
God Stats
19W - 10L
1,539 SR
Queue Stats
52W - 42L
1,394 Elo+
Solo
Ra
Ra
Young_Shiva_
Ra
Level 25
God Stats
2W - 3L
1,494 SR
Queue Stats
16W - 16L
1,382 Elo+
Party 1
Loki
Loki
ZzImPaCtShOtZz
Loki
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 27L
1,500 Elo+
Solo
Team Averages
Level 18
1,527 SR
1,414 Elo+

VS

Team Averages
Level 14
1,496 SR
1,285 Elo+
Mercury
Mercury
LepidusCorvus
Mercury
Level 14
God Stats
36W - 32L
1,495 SR
Queue Stats
50W - 57L
1,293 Elo+
Party 2
Ra
Ra
ThisGameOrThat
Ra
Level 6
God Stats
8W - 13L
1,567 SR
Queue Stats
10W - 17L
1,340 Elo+
Party 2
Cthulhu
Cthulhu
kiyozuryu27
Cthulhu
Level 12
God Stats
24W - 14L
1,537 SR
Queue Stats
43W - 42L
1,270 Elo+
Party 2
Sun Wukong
Sun Wukong
partyman45
Sun Wukong
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
30W - 29L
1,253 Elo+
Solo
Neith
Neith
star_kam
Neith
Level 17
God Stats
31W - 38L
1,378 SR
Queue Stats
38W - 44L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
All New Dev
Cthulhu
20
13 / 1 / 26
12,989
1,082
25,850
11,259
13,174
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
Bboy_3step
Raijin
19
6 / 0 / 24
11,705
975
13,983
6,390
7,367
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
0 / 0 / 27
12,586
1,049
12,514
15,053
15,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
10 / 1 / 19
12,139
1,012
17,058
7,240
4,726
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
14 / 3 / 16
13,704
1,142
23,472
12,331
5,270
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
1 / 18 / 3
10,398
867
18,962
28,850
10,599
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 10 / 1
9,854
821
4,159
19,627
7,494
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
kiyozuryu27
Cthulhu
16
0 / 11 / 2
9,946
829
5,178
18,794
7,361
Sun Wukong
partyman45
Sun Wukong
16
3 / 2 / 2
11,223
935
12,378
20,375
20,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
star_kam
Neith
17
1 / 2 / 2
10,508
876
5,324
14,246
9,705
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
15
43
Kills
5
5
Deaths
43
112
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
All New Dev
Cthulhu
13
1
26
26
W
Raijin
Bboy_3step
Raijin
6
0
24
18
L
Mercury
1
18
3
0.14
W
0
0
27
13.5
L
0
10
1
0.05
W
10
1
19
19.5
W
14
3
16
7.33
L
Cthulhu
kiyozuryu27
Cthulhu
0
11
2
0.09
L
Sun Wukong
partyman45
Sun Wukong
3
2
2
2
L
Neith
star_kam
Neith
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,877
Damage
46,001
52,273
Taken
101,892
45,786
Mitigated
55,865
10,356
Healing
7,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
All New Dev
Cthulhu
25,850
1,758
2,568
434
11,259
13,174
0
2,116
8,929
42,499
0
W
Raijin
Bboy_3step
Raijin
13,983
1,984
0
0
6,390
7,367
0
1,765
4,431
27,637
0
L
Mercury
18,962
12,036
0
1,331
28,850
10,599
0
22,037
6,501
0
27,403
W
12,514
1,184
0
1,389
15,053
15,249
0
3,203
11,202
33,466
0
L
4,159
137
427
1,438
19,627
7,494
0
10,216
9,411
21,311
0
W
17,058
4,847
1,563
3,055
7,240
4,726
0
832
5,918
24,769
0
W
23,472
10,720
0
1,347
12,331
5,270
0
1,421
10,616
0
43,035
L
Cthulhu
kiyozuryu27
Cthulhu
5,178
28
216
0
18,794
7,361
0
15,300
3,494
28,737
0
L
Sun Wukong
partyman45
Sun Wukong
12,378
3,109
0
3,046
20,375
20,706
0
16,127
4,248
0
22,630
L
Neith
star_kam
Neith
5,324
2,829
0
820
14,246
9,705
0
5,725
8,521
0
28,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,123
Gold Earned
51,929
183
Minions Killed
192
3
Camps Cleared
6
1,182,632
Distance Traveled
1,010,779
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,989
1,082
43
4
0
262,407
0
W
Raijin
11,705
975
31
3
2
205,898
0
L
Mercury
10,398
867
13
1
1
238,738
0
W
Geb
12,586
1,049
27
2
1
279,501
0
L
Ra
9,854
821
45
4
1
161,505
1
W
Ra
12,139
1,012
25
2
0
170,852
0
W
Loki
13,704
1,142
57
5
0
263,974
0
L
Cthulhu
9,946
829
65
5
0
187,321
1
L
Sun Wukong
11,223
935
27
2
4
235,332
0
L
Neith
10,508
876
42
4
0
187,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role